| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-16 | Merge pull request #6296 from lioncash/shadow-error | bunnei | |
| core: Make variable shadowing a compile-time error | |||
| 2021-05-16 | Merge pull request #6307 from Morph1984/fix-response-push-size | bunnei | |
| nifm, ssl: Fix incorrect response sizes | |||
| 2021-05-16 | main: Prevent installing base titles into NAND | Morph | |
| Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action. | |||
| 2021-05-16 | hle_ipc: unsigned -> u32 | Morph | |
| This is more concise and consistent with the rest of the codebase. | |||
| 2021-05-16 | hle_ipc: Add a getter for PID | Morph | |
| 2021-05-16 | Merge pull request #6293 from v1993/master | Morph | |
| On Linux, build SDL2 from externals with HIDAPI support | |||
| 2021-05-16 | core: Make variable shadowing a compile-time error | Lioncash | |
| Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely. | |||
| 2021-05-15 | Merge pull request #6316 from ameerj/title-fix | bunnei | |
| main: Add running title's version to window name on EA/mainline | |||
| 2021-05-16 | configuration: Add CPU tab to game properties | lat9nq | |
| Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as the accuracy options for Unsafe. Debug is not allowed here as a per-game CPU accuracy. | |||
| 2021-05-15 | Merge pull request #6299 from bunnei/ipc-improvements | bunnei | |
| Various improvements to IPC and session management | |||
| 2021-05-15 | Merge pull request #6289 from ameerj/oob-blit | bunnei | |
| texture_cache: Handle out of bound texture blits | |||
| 2021-05-16 | nifm, ssl: Fix incorrect response sizes | Morph | |
| 2021-05-15 | Merge pull request #6244 from german77/sdlmotion | Morph | |
| input_common: Implement SDL motion | |||
| 2021-05-15 | configuration: Simplify applying per-game settings | lat9nq | |
| Originally, every time we add a per-game setting, we'd have to guard for it when setting it on the global config, and use a specific function to do it for the per-game config. This moves the global check into the ApplyPerGameSetting function so that we can use it for changing both the global and per-game states. Less work for the programmer. | |||
| 2021-05-15 | configuration_shared: Add some comments | lat9nq | |
| Monke brain can't remember what all of these does a year later. | |||
| 2021-05-15 | general: Make CPU accuracy and related a Settings::Setting | lat9nq | |
| Required to make CPU accuracy and unsafe settings available to use as a per-game setting. | |||
| 2021-05-15 | perf_stats: Rework FPS counter to be more accurate | ameerj | |
| The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case. This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics. The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values. The status bar update frequency was also changed from 2 seconds to 500ms. | |||
| 2021-05-15 | main: Add title's version to window name on EA/mainline | ameerj | |
| Fixes the missing title version number on EA/mainline builds which override the title bar string. | |||
| 2021-05-15 | input_common: Implement SDL motion | german77 | |
| 2021-05-15 | input_common: Fix crash when controller disconnects | german77 | |
| 2021-05-14 | input_common: Rewrite sdl analog mapping | german77 | |
| 2021-05-13 | Merge pull request #6300 from Morph1984/mbedtls | Ameer J | |
| externals: Update mbedtls to 8c88150ca | |||
| 2021-05-13 | input_common: Sanitize motion data | german77 | |
| 2021-05-13 | Merge pull request #6306 from lat9nq/ffmpeg-untagged | Morph | |
| externals: Checkout 79e8d17024 for FFmpeg | |||
| 2021-05-13 | externals: Checkout 79e8d17024 for FFmpeg | lat9nq | |
| 6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires manually fetching all of FFmpeg's tags. `git` reports that the commit does not exist initially and can be confusing as a result. Instead, checkout the immediately previous commit from n4.3.1 on their master branch. | |||
| 2021-05-12 | Merge pull request #6301 from Morph1984/ssl-ImportClientPki | bunnei | |
| ssl: Stub Import(Client/Server)Pki | |||
| 2021-05-12 | Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh | Morph | |
| configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column" | |||
| 2021-05-12 | ssl: Stub Import(Client/Server)Pki | Morph | |
| - Used in JUMP FORCE Deluxe Edition | |||
| 2021-05-12 | Merge pull request #6267 from german77/gestureRewrite | Morph | |
| hid: Improve hardware accuracy of gestures | |||
| 2021-05-11 | common: tree: Avoid a nullptr dereference. | bunnei | |
| 2021-05-11 | hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. | bunnei | |
| 2021-05-11 | WORKAROUND: temp. disable session resource limits while we work out issues | bunnei | |
| 2021-05-11 | WORKAROUND: Do not use slab heap while we track down issues with resource ↵ | bunnei | |
| management. | |||
| 2021-05-11 | audren | bunnei | |
| 2021-05-11 | externals: Update mbedtls to 8c88150ca | Morph | |
| 2021-05-10 | core: hle: ipc_helpers: Fix cast on raw_data_size calculation. | bunnei | |
| 2021-05-10 | hle: service: sm: Add TIPC support. | bunnei | |
| - Fixes our error checking of names as well. | |||
| 2021-05-10 | hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC. | bunnei | |
| - Fixes our move handles implementation to actually move objects. - Simplifies the traditional IPC path. | |||
| 2021-05-10 | hle: service: sm: GetService: Reserve session resource when we create a ↵ | bunnei | |
| KSession. | |||
| 2021-05-10 | hle: service: Add support for dispatching TIPC requests. | bunnei | |
| 2021-05-10 | hle: service: Implement IPC::CommandType::Close. | bunnei | |
| - This was not actually closing sessions before. | |||
| 2021-05-10 | hle: service: sm: Use RegisterNamedService to register the service. | bunnei | |
| 2021-05-10 | hle: service: sm: Improve Initialize implementation. | bunnei | |
| 2021-05-10 | hle: kernel: svc: Update ConnectToNamedPort to use new ↵ | bunnei | |
| CreateNamedServicePort interface. | |||
| 2021-05-10 | hle: kernel: Implement named service ports using service interface factory. | bunnei | |
| - This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static. | |||
| 2021-05-10 | hle: kernel: KSession: Improve implementation of CloneCurrentObject. | bunnei | |
| 2021-05-10 | hle: service: sm: Increase point buffer size. | bunnei | |
| 2021-05-10 | hle: ipc_helpers: Reserve session resource when we create a KSession. | bunnei | |
| 2021-05-10 | hle: kernel: KClientPort: Cleanup comment format. | bunnei | |
| 2021-05-10 | hle: ipc: Add declarations for TIPC. | bunnei | |
