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Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
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gl_shader_gen: don't call SampleTexture when bump map is not used
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Travis: Use Docker to build for Linux
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Implement correct folder structure for CI builds
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Fix some spelling mistakes
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HID: zero unused PadState bits
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SwRasterizer/Lighting: use make_tuple instead of constructor
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
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Travis/AppVeyor: Deploy based upon tags
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All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
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Update CryptoPP (byte ambiguity)
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Implement fragment lighting in the sw renderer (take 2)
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pica: upload shared shader code & swizzle to both unit
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Service/dlp: Update function tables according 3dbrew
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applet attrs.
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applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
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Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
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Telemetry: Add several more useful fields
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Handle invalid filenames when renaming files/directories
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pica/shader_interpreter: fix off-by-one in LOOP
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Produce 7zip artifacts on Travis and Appveyor
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DynCom VFP tests
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