| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-11-07 | buffer_cache: Add missing includes (#3079) | Morph | |
| `boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included. Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`. | |||
| 2019-11-07 | Merge pull request #3070 from ReinUsesLisp/shader-warnings | bunnei | |
| shader_ir: Reduce severity of warnings | |||
| 2019-11-07 | shader/decode: Reduce severity of arithmetic rounding warnings | ReinUsesLisp | |
| 2019-11-07 | shader/arithmetic: Reduce RRO stub severity | ReinUsesLisp | |
| 2019-11-07 | shader/texture: Remove NODEP warnings | ReinUsesLisp | |
| These warnings don't offer meaningful information while decoding shaders. Remove them. | |||
| 2019-11-06 | Merge pull request #3078 from bunnei/azure-rename-partial | bunnei | |
| ci: Rename build folder only on non-mainline builds | |||
| 2019-11-06 | ci: Rename build folder only on non-mainline builds | bunnei | |
| 2019-11-06 | Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial | bunnei | |
| Revert "ci: Rename build folder only on non-mainline builds" | |||
| 2019-11-06 | Revert "ci: Rename build folder only on non-mainline builds" | bunnei | |
| 2019-11-06 | Merge pull request #3057 from ReinUsesLisp/buffer-sub-data | bunnei | |
| gl_rasterizer: Upload constant buffers with glNamedBufferSubData | |||
| 2019-11-06 | Merge pull request #3076 from DarkLordZach/telem-names | bunnei | |
| ci: Populate build repository from Azure environment | |||
| 2019-11-06 | Merge pull request #3062 from bunnei/event-improve | bunnei | |
| kernel: Improve events | |||
| 2019-11-06 | Merge pull request #3039 from ReinUsesLisp/cleanup-samplers | Rodrigo Locatti | |
| shader/node: Unpack bindless texture encoding | |||
| 2019-11-05 | ci: Populate build repository from Azure environment | Zach Hilman | |
| 2019-11-05 | Merge pull request #3073 from DarkLordZach/azure-rename-partial | bunnei | |
| ci: Rename build folder only on non-mainline builds | |||
| 2019-11-05 | ci: Rename build folder only on non-mainline builds | Zach Hilman | |
| 2019-11-06 | Merge pull request #2859 from Morph1984/hid | David | |
| hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode | |||
| 2019-11-05 | Merge pull request #2914 from FernandoS27/fermi-fix | bunnei | |
| Fermi2D: limit blit area to only available area | |||
| 2019-11-05 | Merge pull request #3045 from lioncash/zlib-tests | bunnei | |
| externals: Remove special casing of zlib's tests. | |||
| 2019-11-05 | Merge pull request #3065 from bunnei/zero-init-padding | bunnei | |
| common_func: Use std::array for INSERT_PADDING_* macros. | |||
| 2019-11-03 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | |
| - Zero initialization here is useful for determinism. | |||
| 2019-11-03 | Merge pull request #3059 from FearlessTobi/stub-am-commands | bunnei | |
| core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility | |||
| 2019-11-03 | Merge pull request #3060 from FearlessTobi/patch-1 | Mat M | |
| common/bit_field: Remove FORCE_INLINE calls | |||
| 2019-11-03 | Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding | bunnei | |
| Revert "common_func: Use std::array for INSERT_PADDING_* macros." | |||
| 2019-11-03 | Revert "common_func: Use std::array for INSERT_PADDING_* macros." | bunnei | |
| 2019-11-03 | Merge pull request #3063 from bunnei/zero-init-padding | bunnei | |
| common_func: Use std::array for INSERT_PADDING_* macros. | |||
| 2019-11-03 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | |
| - Zero initialization here is useful for determinism. | |||
| 2019-11-03 | kernel: readable_event: Signal only once. | bunnei | |
| 2019-11-03 | kernel: events: Remove ResetType::Automatic. | bunnei | |
| - This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp | |||
| 2019-11-03 | kernel: readable_event: Initialize members. | bunnei | |
| 2019-11-03 | common/bit_field: Remove FORCE_INLINE calls | Tobias | |
| See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167. They were supposed to be removed by him, but he missed them. | |||
| 2019-11-03 | core/am: Stub InitializeApplicationCopyrightFrameBuffer, ↵ | FearlessTobi | |
| SetApplicationCopyrightImage and SetApplicationCopyrightVisibility These commands require Screenshots to be implemented anyway, so they are safe to stub for now. | |||
| 2019-11-03 | Merge pull request #3058 from FearlessTobi/port-4948 | bunnei | |
| Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support" | |||
| 2019-11-03 | citra_qt: add amiibo drag and drop support | FearlessTobi | |
| Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> | |||
| 2019-11-02 | gl_rasterizer: Re-enable stream buffer memory due to global memory | ReinUsesLisp | |
| Global memory is still using the stream buffer when it shouldn't. As a temporary fix re-enable the stream buffer on compute. | |||
| 2019-11-02 | gl_rasterizer: Upload constant buffers with glNamedBufferSubData | ReinUsesLisp | |
| Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements to a fast. This path has an extra memcpy but updates the buffer without orphaning or waiting for previous calls. It can be seen as a better model for "push constants" that can upload a whole UBO instead of 256 bytes. This path has some requirements established here: http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24 Instead of using the stream buffer, this commits moves constant buffers uploads to calls of glNamedBufferSubData and from my testing it brings a performance improvement. This is disabled when the vendor is not Nvidia since it brings performance regressions. | |||
| 2019-10-31 | Merge pull request #3054 from FernandoS27/fix-tld4-2 | Rodrigo Locatti | |
| shader_ir: Fix regression on TLD4 | |||
| 2019-10-30 | Shader_IR: Fix regression on TLD4 | Fernando Sahmkow | |
| Originally on the last commit I thought TLD4 acted the same as TLD4S and didn't have a mask. It actually does have a component mask. This commit corrects that. | |||
| 2019-10-30 | Merge pull request #3050 from FernandoS27/fix-tld4 | Rodrigo Locatti | |
| shader_ir: Fix TLD4 and add bindless variant | |||
| 2019-10-30 | Shader_IR: Fix TLD4 and add Bindless Variant. | Fernando Sahmkow | |
| This commit fixes an issue where not all 4 results of tld4 were being written, the color component was defaulted to red, among other things. It also implements the bindless variant. | |||
| 2019-10-30 | Merge pull request #3038 from lioncash/docs | Rodrigo Locatti | |
| kernel/scheduler: Minor changes | |||
| 2019-10-29 | Merge pull request #3046 from ReinUsesLisp/clean-gl-state | bunnei | |
| gl_state: Miscellaneous clean up | |||
| 2019-10-29 | Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated | bunnei | |
| rasterizer_accelerated: Add intermediary for GPU rasterizers | |||
| 2019-10-29 | Merge pull request #3007 from DarkLordZach/fsc-regress | bunnei | |
| savedata_factory: Automatically create certain savedata | |||
| 2019-10-30 | gl_state: Use std::array::fill instead of std::fill | Rodrigo Locatti | |
| Co-Authored-By: Mat M. <mathew1800@gmail.com> | |||
| 2019-10-29 | gl_state: Move dirty checks to individual apply calls instead of Apply | ReinUsesLisp | |
| This requires removing constness from some methods, but for consistency it's removed in all methods. | |||
| 2019-10-29 | gl_state: Remove ApplyDefaultState | ReinUsesLisp | |
| OpenGL has defaults values we can trust. Remove these. | |||
| 2019-10-29 | gl_state: Change SetDefaultViewports to use default constructor | ReinUsesLisp | |
| 2019-10-29 | gl_state: Minor style changes | ReinUsesLisp | |
| 2019-10-29 | gl_state: Remove unused Citra TextureUnits | ReinUsesLisp | |
