diff options
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu_cmd/sdl_config.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 4 |
3 files changed, 6 insertions, 4 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 1a35d471c..eae614f9d 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -7,8 +7,8 @@ #include "common/scm_rev.h" #include "common/settings.h" #include "core/core.h" -#include "core/hid/hid_core.h" #include "core/perf_stats.h" +#include "hid_core/hid_core.h" #include "input_common/drivers/keyboard.h" #include "input_common/drivers/mouse.h" #include "input_common/drivers/touch_screen.h" diff --git a/src/yuzu_cmd/sdl_config.cpp b/src/yuzu_cmd/sdl_config.cpp index e81bf5d45..995114510 100644 --- a/src/yuzu_cmd/sdl_config.cpp +++ b/src/yuzu_cmd/sdl_config.cpp @@ -5,6 +5,7 @@ #define SDL_MAIN_HANDLED #include <SDL.h> +#include "common/logging/log.h" #include "input_common/main.h" #include "sdl_config.h" @@ -64,7 +65,7 @@ void SdlConfig::ReloadAllValues() { } void SdlConfig::SaveAllValues() { - Save(); + SaveValues(); SaveSdlValues(); } @@ -177,6 +178,7 @@ void SdlConfig::ReadHidbusValues() { } void SdlConfig::SaveSdlValues() { + LOG_DEBUG(Config, "Saving SDL configuration values"); SaveSdlControlValues(); WriteToIni(); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index a81635fa4..c39ace2ec 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -25,7 +25,7 @@ #include "core/cpu_manager.h" #include "core/crypto/key_manager.h" #include "core/file_sys/registered_cache.h" -#include "core/file_sys/vfs_real.h" +#include "core/file_sys/vfs/vfs_real.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/telemetry_session.h" @@ -401,7 +401,7 @@ int main(int argc, char** argv) { if (use_multiplayer) { if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) { - member->BindOnChatMessageRecieved(OnMessageReceived); + member->BindOnChatMessageReceived(OnMessageReceived); member->BindOnStatusMessageReceived(OnStatusMessageReceived); member->BindOnStateChanged(OnStateChanged); member->BindOnError(OnNetworkError); |
