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Diffstat (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.cpp')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 19584360c..521209622 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -13,23 +13,24 @@
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
-EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen) : system{system} {
+EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
+ : input_subsystem{input_subsystem_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
}
- InputCommon::Init();
+ input_subsystem->Initialize();
SDL_SetMainReady();
}
EmuWindow_SDL2::~EmuWindow_SDL2() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
SDL_Quit();
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- InputCommon::GetMotionEmu()->Tilt(x, y);
+ input_subsystem->GetMotionEmu()->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -41,9 +42,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- InputCommon::GetMotionEmu()->BeginTilt(x, y);
+ input_subsystem->GetMotionEmu()->BeginTilt(x, y);
} else {
- InputCommon::GetMotionEmu()->EndTilt();
+ input_subsystem->GetMotionEmu()->EndTilt();
}
}
}
@@ -79,9 +80,9 @@ void EmuWindow_SDL2::OnFingerUp() {
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
if (state == SDL_PRESSED) {
- InputCommon::GetKeyboard()->PressKey(key);
+ input_subsystem->GetKeyboard()->PressKey(key);
} else if (state == SDL_RELEASED) {
- InputCommon::GetKeyboard()->ReleaseKey(key);
+ input_subsystem->GetKeyboard()->ReleaseKey(key);
}
}
@@ -181,9 +182,10 @@ void EmuWindow_SDL2::PollEvents() {
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = Core::System::GetInstance().GetAndResetPerfStats();
- const auto title = fmt::format(
- "yuzu {} | {}-{} | FPS: {:.0f} ({:.0%})", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc, results.game_fps, results.emulation_speed);
+ const auto title =
+ fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
+ Common::g_scm_branch, Common::g_scm_desc, results.game_fps,
+ results.emulation_speed * 100.0);
SDL_SetWindowTitle(render_window, title.c_str());
last_time = current_time;
}