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-rw-r--r--src/yuzu/bootmanager.cpp2
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp7
-rw-r--r--src/yuzu/main.cpp22
3 files changed, 25 insertions, 6 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index d3fbdb09d..24251247d 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -47,7 +47,7 @@ EmuThread::EmuThread(Core::System& system_) : system{system_} {}
EmuThread::~EmuThread() = default;
void EmuThread::run() {
- std::string name = "yuzu:EmuControlThread";
+ std::string name = "EmuControlThread";
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 87e5d0f48..bd69d04a6 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -57,9 +57,10 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
UpdateBackgroundColorButton(new_bg_color);
});
- ui->api->setEnabled(!UISettings::values.has_broken_vulkan);
- ui->api_widget->setEnabled(!UISettings::values.has_broken_vulkan ||
- Settings::IsConfiguringGlobal());
+ ui->api->setEnabled(!UISettings::values.has_broken_vulkan && ui->api->isEnabled());
+ ui->api_widget->setEnabled(
+ (!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
+ ui->api_widget->isEnabled());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index c63ce3a30..f45a25410 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -3,6 +3,7 @@
#include <cinttypes>
#include <clocale>
+#include <cmath>
#include <memory>
#include <thread>
#ifdef __APPLE__
@@ -261,6 +262,18 @@ static QString PrettyProductName() {
return QSysInfo::prettyProductName();
}
+#ifdef _WIN32
+static void OverrideWindowsFont() {
+ // Qt5 chooses these fonts on Windows and they have fairly ugly alphanumeric/cyrllic characters
+ // Asking to use "MS Shell Dlg 2" gives better other chars while leaving the Chinese Characters.
+ const QString startup_font = QApplication::font().family();
+ const QStringList ugly_fonts = {QStringLiteral("SimSun"), QStringLiteral("PMingLiU")};
+ if (ugly_fonts.contains(startup_font)) {
+ QApplication::setFont(QFont(QStringLiteral("MS Shell Dlg 2"), 9, QFont::Normal));
+ }
+}
+#endif
+
bool GMainWindow::CheckDarkMode() {
#ifdef __linux__
const QPalette test_palette(qApp->palette());
@@ -3451,9 +3464,10 @@ void GMainWindow::UpdateStatusBar() {
}
if (!Settings::values.use_speed_limit) {
game_fps_label->setText(
- tr("Game: %1 FPS (Unlocked)").arg(results.average_game_fps, 0, 'f', 0));
+ tr("Game: %1 FPS (Unlocked)").arg(std::round(results.average_game_fps), 0, 'f', 0));
} else {
- game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0));
+ game_fps_label->setText(
+ tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0));
}
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
@@ -4135,6 +4149,10 @@ int main(int argc, char* argv[]) {
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
+#ifdef _WIN32
+ OverrideWindowsFont();
+#endif
+
// Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021
// so we can see if we get \u3008 instead
// TL;DR all other number formats are consecutive in unicode code points