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-rw-r--r--src/yuzu/main.cpp29
1 files changed, 19 insertions, 10 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 5111b0eba..44d7feddc 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1607,17 +1607,18 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
return true;
}
-void GMainWindow::SelectAndSetCurrentUser() {
+bool GMainWindow::SelectAndSetCurrentUser() {
QtProfileSelectionDialog dialog(system->HIDCore(), this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
- return;
+ return false;
}
Settings::values.current_user = dialog.GetIndex();
+ return true;
}
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
@@ -1651,11 +1652,14 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
Settings::LogSettings();
if (UISettings::values.select_user_on_boot) {
- SelectAndSetCurrentUser();
+ if (SelectAndSetCurrentUser() == false) {
+ return;
+ }
}
- if (!LoadROM(filename, program_id, program_index))
+ if (!LoadROM(filename, program_id, program_index)) {
return;
+ }
system->SetShuttingDown(false);
@@ -3353,7 +3357,8 @@ void GMainWindow::MigrateConfigFiles() {
}
const auto origin = config_dir_fs_path / filename;
const auto destination = config_dir_fs_path / "custom" / filename;
- LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
+ LOG_INFO(Frontend, "Migrating config file from {} to {}", origin.string(),
+ destination.string());
if (!Common::FS::RenameFile(origin, destination)) {
// Delete the old config file if one already exists in the new location.
Common::FS::RemoveFile(origin);
@@ -4013,11 +4018,6 @@ void GMainWindow::UpdateUITheme() {
}
void GMainWindow::LoadTranslation() {
- // If the selected language is English, no need to install any translation
- if (UISettings::values.language == QStringLiteral("en")) {
- return;
- }
-
bool loaded;
if (UISettings::values.language.isEmpty()) {
@@ -4125,6 +4125,15 @@ int main(int argc, char* argv[]) {
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
+ // Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021
+ // so we can see if we get \u3008 instead
+ // TL;DR all other number formats are consecutive in unicode code points
+ // This bug is fixed in Qt6, specifically 6.0.0-alpha1
+ const QLocale locale = QLocale::system();
+ if (QStringLiteral("\u3008") == locale.toString(1)) {
+ QLocale::setDefault(QLocale::system().name());
+ }
+
// Qt changes the locale and causes issues in float conversion using std::to_string() when
// generating shaders
setlocale(LC_ALL, "C");