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-rw-r--r--src/yuzu/main.cpp15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 2905f0224..43d64b708 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -142,7 +142,7 @@ constexpr int default_mouse_timeout = 2500;
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
- * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
+ * user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/
enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
@@ -580,9 +580,8 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
- const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(
+ !Settings::values.use_asynchronous_gpu_emulation.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
Settings::Apply(Core::System::GetInstance());
});
@@ -599,16 +598,13 @@ void GMainWindow::InitializeWidgets() {
return;
}
Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue());
- const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
Settings::Apply(Core::System::GetInstance());
});
multicore_status_button->setText(tr("MULTICORE"));
multicore_status_button->setCheckable(true);
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+
statusBar()->insertPermanentWidget(0, multicore_status_button);
statusBar()->insertPermanentWidget(0, async_status_button);
@@ -2536,9 +2532,6 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::UpdateStatusButtons() {
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
- Settings::values.use_asynchronous_gpu_emulation.SetValue(
- Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);