aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/game_list_worker.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/game_list_worker.cpp')
-rw-r--r--src/yuzu/game_list_worker.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index fd21a9761..4c81ef12b 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -326,10 +326,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
} else {
std::vector<u8> icon;
- const auto res1 = loader->ReadIcon(icon);
+ [[maybe_unused]] const auto res1 = loader->ReadIcon(icon);
std::string name = " ";
- const auto res3 = loader->ReadTitle(name);
+ [[maybe_unused]] const auto res3 = loader->ReadTitle(name);
const FileSys::PatchManager patch{program_id};
@@ -354,20 +354,20 @@ void GameListWorker::run() {
for (UISettings::GameDir& game_dir : game_dirs) {
if (game_dir.path == QStringLiteral("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(game_dir.path);
auto* const game_list_dir = new GameListDir(game_dir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
provider->ClearAllEntries();
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
game_list_dir);