diff options
Diffstat (limited to 'src/yuzu/game_list.h')
| -rw-r--r-- | src/yuzu/game_list.h | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 6c2f75e53..712570cea 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -18,6 +18,7 @@ #include "core/core.h" #include "uisettings.h" #include "yuzu/compatibility_list.h" +#include "yuzu/play_time_manager.h" namespace Core { class System; @@ -28,6 +29,7 @@ class GameListWorker; class GameListSearchField; class GameListDir; class GMainWindow; +enum class AmLaunchType; enum class StartGameType; namespace FileSys { @@ -74,11 +76,13 @@ public: COLUMN_ADD_ONS, COLUMN_FILE_TYPE, COLUMN_SIZE, + COLUMN_PLAY_TIME, COLUMN_COUNT, // Number of columns }; explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_, - FileSys::ManualContentProvider* provider_, Core::System& system_, + FileSys::ManualContentProvider* provider_, + PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, GMainWindow* parent = nullptr); ~GameList() override; @@ -103,7 +107,7 @@ public: signals: void BootGame(const QString& game_path, u64 program_id, std::size_t program_index, - StartGameType type); + StartGameType type, AmLaunchType launch_type); void GameChosen(const QString& game_path, const u64 title_id = 0); void ShouldCancelWorker(); void OpenFolderRequested(u64 program_id, GameListOpenTarget target, @@ -112,7 +116,9 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void RemovePlayTimeRequested(u64 program_id); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); + void VerifyIntegrityRequested(const std::string& game_path); void CopyTIDRequested(u64 program_id); void CreateShortcut(u64 program_id, const std::string& game_path, GameListShortcutTarget target); @@ -166,6 +172,7 @@ private: friend class GameListSearchField; + const PlayTime::PlayTimeManager& play_time_manager; Core::System& system; }; |
