diff options
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 56 |
1 files changed, 17 insertions, 39 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 63cf82f7d..9308cfef8 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -91,9 +91,8 @@ QString GameListSearchField::filterText() const { QString GameList::GetLastFilterResultItem() const { QString file_path; - const int folder_count = item_model->rowCount(); - for (int i = 0; i < folder_count; ++i) { + for (int i = 1; i < item_model->rowCount() - 1; ++i) { const QStandardItem* folder = item_model->item(i, 0); const QModelIndex folder_index = folder->index(); const int children_count = folder->rowCount(); @@ -184,7 +183,6 @@ void GameList::OnItemExpanded(const QModelIndex& item) { // Event in order to filter the gamelist after editing the searchfield void GameList::OnTextChanged(const QString& new_text) { - const int folder_count = tree_view->model()->rowCount(); QString edit_filter_text = new_text.toLower(); QStandardItem* folder; int children_total = 0; @@ -194,7 +192,7 @@ void GameList::OnTextChanged(const QString& new_text) { if (edit_filter_text.isEmpty()) { tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(), UISettings::values.favorited_ids.size() == 0); - for (int i = 1; i < folder_count; ++i) { + for (int i = 1; i < item_model->rowCount() - 1; ++i) { folder = item_model->item(i, 0); const QModelIndex folder_index = folder->index(); const int children_count = folder->rowCount(); @@ -207,7 +205,7 @@ void GameList::OnTextChanged(const QString& new_text) { } else { tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(), true); int result_count = 0; - for (int i = 1; i < folder_count; ++i) { + for (int i = 1; i < item_model->rowCount() - 1; ++i) { folder = item_model->item(i, 0); const QModelIndex folder_index = folder->index(); const int children_count = folder->rowCount(); @@ -328,18 +326,14 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide tree_view->setContextMenuPolicy(Qt::CustomContextMenu); tree_view->setStyleSheet(QStringLiteral("QTreeView{ border: none; }")); - item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1); + item_model->insertColumns(0, COLUMN_COUNT); item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); - if (UISettings::values.show_add_ons) { - item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); - item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); - } else { - item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type")); - item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size")); - } + item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); + tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); item_model->setSortRole(GameListItemPath::SortRole); connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); @@ -466,9 +460,8 @@ void GameList::DonePopulating(const QStringList& watch_list) { QCoreApplication::processEvents(); } tree_view->setEnabled(true); - const int folder_count = tree_view->model()->rowCount(); int children_total = 0; - for (int i = 1; i < folder_count; ++i) { + for (int i = 1; i < item_model->rowCount() - 1; ++i) { children_total += item_model->item(i, 0)->rowCount(); } search_field->setFilterResult(children_total, children_total); @@ -561,11 +554,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_dlc, &QAction::triggered, [this, program_id]() { emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent); }); - connect(remove_shader_cache, &QAction::triggered, [this, program_id]() { - emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache); + connect(remove_shader_cache, &QAction::triggered, [this, program_id, path]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache, path); }); - connect(remove_custom_config, &QAction::triggered, [this, program_id]() { - emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration); + connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); @@ -649,9 +642,9 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { } void GameList::AddFavoritesPopup(QMenu& context_menu) { - QAction* clear_all = context_menu.addAction(tr("Clear")); + QAction* clear = context_menu.addAction(tr("Clear")); - connect(clear_all, &QAction::triggered, [this] { + connect(clear, &QAction::triggered, [this] { for (const auto id : UISettings::values.favorited_ids) { RemoveFavorite(id); } @@ -708,22 +701,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { tree_view->setEnabled(false); // Update the columns in case UISettings has changed - item_model->removeColumns(0, item_model->columnCount()); - item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1); - item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); - item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); - - if (UISettings::values.show_add_ons) { - item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); - item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); - } else { - item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type")); - item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size")); - item_model->removeColumns(COLUMN_COUNT - 1, 1); - } - - LoadInterfaceLayout(); + tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); @@ -800,7 +778,7 @@ void GameList::AddFavorite(u64 program_id) { if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() == program_id) { QList<QStandardItem*> list; - for (int k = 0; k < item_model->columnCount(); k++) { + for (int k = 0; k < COLUMN_COUNT; k++) { list.append(folder->child(j, k)->clone()); } list[0]->setData(folder->child(j)->data(GameListItem::SortRole), |
