diff options
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index b127badc2..5c33c1b0f 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -335,6 +335,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid RetranslateUI(); tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); + tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); item_model->setSortRole(GameListItemPath::SortRole); connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); @@ -786,6 +787,9 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { // Update the columns in case UISettings has changed tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); + tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); + tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types); + tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size); // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); |
