diff options
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 67890455a..a5a4aa432 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -16,7 +16,6 @@ #include <fmt/format.h> #include "common/common_paths.h" #include "common/common_types.h" -#include "common/file_util.h" #include "common/logging/log.h" #include "core/file_sys/patch_manager.h" #include "yuzu/compatibility_list.h" @@ -217,11 +216,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) tree_view->setContextMenuPolicy(Qt::CustomContextMenu); item_model->insertColumns(0, COLUMN_COUNT); - item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); - item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, "Compatibility"); - item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, "Add-ons"); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); - item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); + item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); + item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); + item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); @@ -387,9 +386,9 @@ void GameList::LoadCompatibilityList() { } void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { - if (!FileUtil::Exists(dir_path.toStdString()) || - !FileUtil::IsDirectory(dir_path.toStdString())) { - LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data()); + const QFileInfo dir_info{dir_path}; + if (!dir_info.exists() || !dir_info.isDir()) { + LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString()); search_field->setFilterResult(0, 0); return; } |
