diff options
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index c0e3c5fa9..4b67656ac 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -18,6 +18,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "core/file_sys/patch_manager.h" +#include "core/file_sys/registered_cache.h" #include "yuzu/compatibility_list.h" #include "yuzu/game_list.h" #include "yuzu/game_list_p.h" @@ -193,8 +194,9 @@ void GameList::onFilterCloseClicked() { main_window->filterBarSetChecked(false); } -GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) - : QWidget{parent}, vfs(std::move(vfs)) { +GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, + GMainWindow* parent) + : QWidget{parent}, vfs(std::move(vfs)), provider(provider) { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -329,6 +331,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { QMenu context_menu; QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + QAction* open_transferable_shader_cache = + context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addSeparator(); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); @@ -344,6 +348,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); }); connect(open_lfs_location, &QAction::triggered, [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); }); + connect(open_transferable_shader_cache, &QAction::triggered, + [&]() { emit OpenTransferableShaderCacheRequested(program_id); }); connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); }); connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, @@ -428,7 +434,8 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { emit ShouldCancelWorker(); - GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan, compatibility_list); + GameListWorker* worker = + new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, |
