aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/debugger/graphics/graphics_surface.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/debugger/graphics/graphics_surface.cpp')
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index cbcd5dd5f..707747422 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -382,12 +382,13 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
+ std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
- *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height);
+ *address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width,
+ surface_height, 1U);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);
@@ -443,7 +444,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
- boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
+ std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
const u8* buffer = Memory::GetPointer(*address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");