diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
| -rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 117 |
1 files changed, 62 insertions, 55 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 00433926d..597defe8c 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -280,39 +280,41 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { - HandleClick(button_map[button_id], - [=](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button_map[button_id], + [=, this](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX controllors. + // Analog triggers (from controllers like the XBOX controller) would not + // work due to a different range of their signals (from 0 to 255 on + // analog triggers instead of -32768 to 32768 on analog joysticks). The + // SDL driver misinterprets analog triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of the + // analog triggers of the GameCube controller. + if (button_id == Settings::NativeButton::ZL || + button_id == Settings::NativeButton::ZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + buttons_param[button_id] = std::move(params); + }, + InputCommon::Polling::DeviceType::Button); }); + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { @@ -323,16 +325,17 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::clicked, [=]() { - HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + connect(analog_button, &QPushButton::clicked, [=, this] { + HandleClick( + analog_map_buttons[analog_id][sub_button_id], + [=, this](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); }); connect(analog_button, &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { + [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); @@ -350,7 +353,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { + connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] { if (QMessageBox::information( this, tr("Information"), tr("After pressing OK, first move your joystick horizontally, " @@ -358,24 +361,28 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { HandleClick( analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, + [=, this](const Common::ParamPackage& params) { + analogs_param[analog_id] = params; + }, InputCommon::Polling::DeviceType::Analog); } }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] { - const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value(); - if (analogs_param[analog_id].Get("engine", "") == "sdl" || - analogs_param[analog_id].Get("engine", "") == "gcpad") { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - } else { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Modifier Scale: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); - } - }); + connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, + [=, this] { + const float slider_value = + analog_map_deadzone_and_modifier_slider[analog_id]->value(); + if (analogs_param[analog_id].Get("engine", "") == "sdl" || + analogs_param[analog_id].Get("engine", "") == "gcpad") { + analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( + tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); + } else { + analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( + tr("Modifier Scale: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + } + }); } connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); |
