aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/configure_input_player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp117
1 files changed, 62 insertions, 55 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 00433926d..597defe8c 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -280,39 +280,41 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=] {
- HandleClick(button_map[button_id],
- [=](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
- // TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- }
- buttons_param[button_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Button);
- });
- connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ connect(button, &QPushButton::clicked, [=, this] {
+ HandleClick(
+ button_map[button_id],
+ [=, this](Common::ParamPackage params) {
+ // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
+ // Analog triggers (from controllers like the XBOX controller) would not
+ // work due to a different range of their signals (from 0 to 255 on
+ // analog triggers instead of -32768 to 32768 on analog joysticks). The
+ // SDL driver misinterprets analog triggers as analog joysticks.
+ // TODO: reinterpret the signal range for analog triggers to map the
+ // values correctly. This is required for the correct emulation of the
+ // analog triggers of the GameCube controller.
+ if (button_id == Settings::NativeButton::ZL ||
+ button_id == Settings::NativeButton::ZR) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ }
+ buttons_param[button_id] = std::move(params);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
@@ -323,16 +325,17 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(analog_button, &QPushButton::clicked, [=]() {
- HandleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
+ connect(analog_button, &QPushButton::clicked, [=, this] {
+ HandleClick(
+ analog_map_buttons[analog_id][sub_button_id],
+ [=, this](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
- [=](const QPoint& menu_location) {
+ [=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
@@ -350,7 +353,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
menu_location));
});
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
+ connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] {
if (QMessageBox::information(
this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
@@ -358,24 +361,28 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
HandleClick(
analog_map_stick[analog_id],
- [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
+ [=, this](const Common::ParamPackage& params) {
+ analogs_param[analog_id] = params;
+ },
InputCommon::Polling::DeviceType::Analog);
}
});
- connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] {
- const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value();
- if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
- analogs_param[analog_id].Get("engine", "") == "gcpad") {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Deadzone: %1%").arg(slider_value));
- analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
- } else {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Modifier Scale: %1%").arg(slider_value));
- analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
- }
- });
+ connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged,
+ [=, this] {
+ const float slider_value =
+ analog_map_deadzone_and_modifier_slider[analog_id]->value();
+ if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
+ analogs_param[analog_id].Get("engine", "") == "gcpad") {
+ analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
+ tr("Deadzone: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ } else {
+ analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
+ tr("Modifier Scale: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
+ }
+ });
}
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });