diff options
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 627ed8b17..896863f87 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -15,6 +15,8 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_ SetupPerGameUI(); SetConfiguration(); + + ui->enable_compute_pipelines_checkbox->setVisible(false); } ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; @@ -25,8 +27,10 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->async_present->setEnabled(runtime_lock); ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->async_astc->setEnabled(runtime_lock); + ui->astc_recompression_combobox->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); @@ -36,20 +40,28 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_vulkan_driver_pipeline_cache->setChecked( Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); + ui->enable_compute_pipelines_checkbox->setChecked( + Settings::values.enable_compute_pipelines.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( static_cast<int>(Settings::values.gpu_accuracy.GetValue())); ui->anisotropic_filtering_combobox->setCurrentIndex( Settings::values.max_anisotropy.GetValue()); + ui->astc_recompression_combobox->setCurrentIndex( + static_cast<int>(Settings::values.astc_recompression.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); + ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox, + &Settings::values.astc_recompression); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->label_astc_recompression, + !Settings::values.astc_recompression.UsingGlobal()); } } @@ -66,6 +78,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_reactive_flushing, use_reactive_flushing); ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, async_astc); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression, + ui->astc_recompression_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, use_asynchronous_shaders); @@ -74,6 +88,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, ui->use_vulkan_driver_pipeline_cache, use_vulkan_driver_pipeline_cache); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines, + ui->enable_compute_pipelines_checkbox, + enable_compute_pipelines); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -97,6 +114,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal()); ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); + ui->astc_recompression_combobox->setEnabled( + Settings::values.astc_recompression.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); @@ -104,6 +123,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); + ui->enable_compute_pipelines_checkbox->setEnabled( + Settings::values.enable_compute_pipelines.UsingGlobal()); return; } @@ -125,10 +146,20 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, Settings::values.use_vulkan_driver_pipeline_cache, use_vulkan_driver_pipeline_cache); + ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox, + Settings::values.enable_compute_pipelines, + enable_compute_pipelines); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredComboBox( ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->astc_recompression_combobox, ui->label_astc_recompression, + static_cast<int>(Settings::values.astc_recompression.GetValue(true))); +} + +void ConfigureGraphicsAdvanced::ExposeComputeOption() { + ui->enable_compute_pipelines_checkbox->setVisible(true); } |
