diff options
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3b9ab38dd..196a3a116 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -532,6 +532,8 @@ void Config::ReadDebuggingValues() { Settings::values.reporting_services = ReadSetting(QStringLiteral("reporting_services"), false).toBool(); Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); + Settings::values.disable_cpu_opt = + ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool(); qt_config->endGroup(); } @@ -637,8 +639,8 @@ void Config::ReadRendererValues() { Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt(); Settings::values.use_disk_shader_cache = ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool(); - Settings::values.use_accurate_gpu_emulation = - ReadSetting(QStringLiteral("use_accurate_gpu_emulation"), false).toBool(); + const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt(); + Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level); Settings::values.use_asynchronous_gpu_emulation = ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool(); Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool(); @@ -1001,6 +1003,7 @@ void Config::SaveDebuggingValues() { WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); + WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false); qt_config->endGroup(); } @@ -1077,8 +1080,8 @@ void Config::SaveRendererValues() { WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache, true); - WriteSetting(QStringLiteral("use_accurate_gpu_emulation"), - Settings::values.use_accurate_gpu_emulation, false); + WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy), + 0); WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"), Settings::values.use_asynchronous_gpu_emulation, false); WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); |
