diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/command_processor.cpp | 11 | ||||
| -rw-r--r-- | src/video_core/pica.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 17 |
3 files changed, 17 insertions, 13 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index fda91e29c..6bd5b281c 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -215,18 +215,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { PrimitiveAssembler<Shader::OutputVertex>& primitive_assembler = g_state.primitive_assembler; - if (g_debug_context) { + if (g_debug_context && g_debug_context->recorder) { for (int i = 0; i < 3; ++i) { const auto texture = regs.GetTextures()[i]; if (!texture.enabled) continue; u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress()); - if (g_debug_context && Pica::g_debug_context->recorder) - g_debug_context->recorder->MemoryAccessed( - texture_data, Pica::Regs::NibblesPerPixel(texture.format) * - texture.config.width / 2 * texture.config.height, - texture.config.GetPhysicalAddress()); + g_debug_context->recorder->MemoryAccessed( + texture_data, Pica::Regs::NibblesPerPixel(texture.format) * + texture.config.width / 2 * texture.config.height, + texture.config.GetPhysicalAddress()); } } diff --git a/src/video_core/pica.h b/src/video_core/pica.h index b2db609ec..99bd59a69 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -40,7 +40,7 @@ namespace Pica { // field offset. Otherwise, the compiler will fail to compile this code. #define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \ - size_t>::type)PICA_REG_INDEX(field_name)) + size_t>::type) PICA_REG_INDEX(field_name)) #endif // _MSC_VER struct Regs { diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 03a588364..93f0ac105 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -390,6 +390,8 @@ void RendererOpenGL::DrawSingleScreenRotated(const ScreenInfo& screen_info, floa */ void RendererOpenGL::DrawScreens() { auto layout = render_window->GetFramebufferLayout(); + const auto& top_screen = layout.top_screen; + const auto& bottom_screen = layout.bottom_screen; glViewport(0, 0, layout.width, layout.height); glClear(GL_COLOR_BUFFER_BIT); @@ -403,12 +405,15 @@ void RendererOpenGL::DrawScreens() { glActiveTexture(GL_TEXTURE0); glUniform1i(uniform_color_texture, 0); - DrawSingleScreenRotated(screen_infos[0], (float)layout.top_screen.left, - (float)layout.top_screen.top, (float)layout.top_screen.GetWidth(), - (float)layout.top_screen.GetHeight()); - DrawSingleScreenRotated(screen_infos[1], (float)layout.bottom_screen.left, - (float)layout.bottom_screen.top, (float)layout.bottom_screen.GetWidth(), - (float)layout.bottom_screen.GetHeight()); + if (layout.top_screen_enabled) { + DrawSingleScreenRotated(screen_infos[0], (float)top_screen.left, (float)top_screen.top, + (float)top_screen.GetWidth(), (float)top_screen.GetHeight()); + } + if (layout.bottom_screen_enabled) { + DrawSingleScreenRotated(screen_infos[1], (float)bottom_screen.left, + (float)bottom_screen.top, (float)bottom_screen.GetWidth(), + (float)bottom_screen.GetHeight()); + } m_current_frame++; } |
