diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/gpu.cpp | 15 | ||||
| -rw-r--r-- | src/video_core/gpu.h | 6 | ||||
| -rw-r--r-- | src/video_core/gpu_asynch.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/gpu_asynch.h | 1 | ||||
| -rw-r--r-- | src/video_core/gpu_synch.h | 1 | ||||
| -rw-r--r-- | src/video_core/gpu_thread.cpp | 19 | ||||
| -rw-r--r-- | src/video_core/gpu_thread.h | 9 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 64 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/shader/node.h | 2 | ||||
| -rw-r--r-- | src/video_core/surface.cpp | 1 |
13 files changed, 72 insertions, 59 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 76cfe8107..095660115 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include "common/assert.h" +#include "common/microprofile.h" #include "core/core.h" #include "core/core_timing.h" #include "core/memory.h" @@ -17,6 +18,8 @@ namespace Tegra { +MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); + GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async) : system{system}, renderer{renderer}, is_async{is_async} { auto& rasterizer{renderer.Rasterizer()}; @@ -63,6 +66,16 @@ const DmaPusher& GPU::DmaPusher() const { return *dma_pusher; } +void GPU::WaitFence(u32 syncpoint_id, u32 value) const { + // Synced GPU, is always in sync + if (!is_async) { + return; + } + MICROPROFILE_SCOPE(GPU_wait); + while (syncpoints[syncpoint_id].load(std::memory_order_relaxed) < value) { + } +} + void GPU::IncrementSyncPoint(const u32 syncpoint_id) { syncpoints[syncpoint_id]++; std::lock_guard lock{sync_mutex}; @@ -326,7 +339,7 @@ void GPU::ProcessSemaphoreTriggerMethod() { block.sequence = regs.semaphore_sequence; // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of // CoreTiming - block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks(); + block.timestamp = system.CoreTiming().GetTicks(); memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block, sizeof(block)); } else { diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 29fa8e95b..dbca19f35 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -177,6 +177,12 @@ public: /// Returns a reference to the GPU DMA pusher. Tegra::DmaPusher& DmaPusher(); + // Waits for the GPU to finish working + virtual void WaitIdle() const = 0; + + /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. + void WaitFence(u32 syncpoint_id, u32 value) const; + void IncrementSyncPoint(u32 syncpoint_id); u32 GetSyncpointValue(u32 syncpoint_id) const; diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index f2a3a390e..04222d060 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -44,4 +44,8 @@ void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) con interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); } +void GPUAsynch::WaitIdle() const { + gpu_thread.WaitIdle(); +} + } // namespace VideoCommon diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index a12f9bac4..1241ade1d 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -25,6 +25,7 @@ public: void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; + void WaitIdle() const override; protected: void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override; diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 5eb1c461c..c71baee89 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -24,6 +24,7 @@ public: void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; + void WaitIdle() const override {} protected: void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 5f039e4fd..758a37f14 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -5,8 +5,6 @@ #include "common/assert.h" #include "common/microprofile.h" #include "core/core.h" -#include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/frontend/scope_acquire_window_context.h" #include "video_core/dma_pusher.h" #include "video_core/gpu.h" @@ -68,14 +66,10 @@ ThreadManager::~ThreadManager() { void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) { thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)}; - synchronization_event = system.CoreTiming().RegisterEvent( - "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); } void ThreadManager::SubmitList(Tegra::CommandList&& entries) { - const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))}; - const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})}; - system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence); + PushCommand(SubmitListCommand(std::move(entries))); } void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { @@ -96,16 +90,15 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { InvalidateRegion(addr, size); } +void ThreadManager::WaitIdle() const { + while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) { + } +} + u64 ThreadManager::PushCommand(CommandData&& command_data) { const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); return fence; } -MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -void SynchState::WaitForSynchronization(u64 fence) { - while (signaled_fence.load() < fence) - ; -} - } // namespace VideoCommon::GPUThread diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 3ae0ec9f3..08dc96bb3 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -21,9 +21,6 @@ class DmaPusher; namespace Core { class System; -namespace Timing { -struct EventType; -} // namespace Timing } // namespace Core namespace VideoCommon::GPUThread { @@ -89,8 +86,6 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - void WaitForSynchronization(u64 fence); - using CommandQueue = Common::SPSCQueue<CommandDataContainer>; CommandQueue queue; u64 last_fence{}; @@ -121,6 +116,9 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed and invalidated void FlushAndInvalidateRegion(CacheAddr addr, u64 size); + // Wait until the gpu thread is idle. + void WaitIdle() const; + private: /// Pushes a command to be executed by the GPU thread u64 PushCommand(CommandData&& command_data); @@ -128,7 +126,6 @@ private: private: SynchState state; Core::System& system; - Core::Timing::EventType* synchronization_event{}; std::thread thread; std::thread::id thread_id; }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a85f730a8..cbcf81414 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -348,6 +348,7 @@ static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { } void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { + std::lock_guard lock{pages_mutex}; const u64 page_start{addr >> Memory::PAGE_BITS}; const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 9c10ebda3..c24a02d71 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -9,6 +9,7 @@ #include <cstddef> #include <map> #include <memory> +#include <mutex> #include <optional> #include <tuple> #include <utility> @@ -230,6 +231,8 @@ private: using CachedPageMap = boost::icl::interval_map<u64, int>; CachedPageMap cached_pages; + + std::mutex pages_mutex; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 6a610a3bc..a3524a6a9 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1148,7 +1148,7 @@ private: for (const auto& variant : extras) { if (const auto argument = std::get_if<TextureArgument>(&variant)) { expr += GenerateTextureArgument(*argument); - } else if (std::get_if<TextureAoffi>(&variant)) { + } else if (std::holds_alternative<TextureAoffi>(variant)) { expr += GenerateTextureAoffi(meta->aoffi); } else { UNREACHABLE(); @@ -1158,8 +1158,8 @@ private: return expr + ')'; } - std::string GenerateTextureArgument(TextureArgument argument) { - const auto [type, operand] = argument; + std::string GenerateTextureArgument(const TextureArgument& argument) { + const auto& [type, operand] = argument; if (operand == nullptr) { return {}; } @@ -1235,7 +1235,7 @@ private: std::string BuildImageValues(Operation operation) { constexpr std::array constructors{"uint", "uvec2", "uvec3", "uvec4"}; - const auto meta{std::get<MetaImage>(operation.GetMeta())}; + const auto& meta{std::get<MetaImage>(operation.GetMeta())}; const std::size_t values_count{meta.values.size()}; std::string expr = fmt::format("{}(", constructors.at(values_count - 1)); @@ -1780,14 +1780,14 @@ private: return {"0", Type::Int}; } - const auto meta{std::get<MetaImage>(operation.GetMeta())}; + const auto& meta{std::get<MetaImage>(operation.GetMeta())}; return {fmt::format("imageLoad({}, {}){}", GetImage(meta.image), BuildIntegerCoordinates(operation), GetSwizzle(meta.element)), Type::Uint}; } Expression ImageStore(Operation operation) { - const auto meta{std::get<MetaImage>(operation.GetMeta())}; + const auto& meta{std::get<MetaImage>(operation.GetMeta())}; code.AddLine("imageStore({}, {}, {});", GetImage(meta.image), BuildIntegerCoordinates(operation), BuildImageValues(operation)); return {}; @@ -1795,7 +1795,7 @@ private: template <const std::string_view& opname> Expression AtomicImage(Operation operation) { - const auto meta{std::get<MetaImage>(operation.GetMeta())}; + const auto& meta{std::get<MetaImage>(operation.GetMeta())}; ASSERT(meta.values.size() == 1); return {fmt::format("imageAtomic{}({}, {}, {})", opname, GetImage(meta.image), @@ -2246,7 +2246,7 @@ private: code.AddLine("#ifdef SAMPLER_{}_IS_BUFFER", sampler.GetIndex()); } - std::string GetDeclarationWithSuffix(u32 index, const std::string& name) const { + std::string GetDeclarationWithSuffix(u32 index, std::string_view name) const { return fmt::format("{}_{}_{}", name, index, suffix); } @@ -2271,17 +2271,15 @@ private: ShaderWriter code; }; -static constexpr std::string_view flow_var = "flow_var_"; - std::string GetFlowVariable(u32 i) { - return fmt::format("{}{}", flow_var, i); + return fmt::format("flow_var_{}", i); } class ExprDecompiler { public: explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} - void operator()(VideoCommon::Shader::ExprAnd& expr) { + void operator()(const ExprAnd& expr) { inner += "( "; std::visit(*this, *expr.operand1); inner += " && "; @@ -2289,7 +2287,7 @@ public: inner += ')'; } - void operator()(VideoCommon::Shader::ExprOr& expr) { + void operator()(const ExprOr& expr) { inner += "( "; std::visit(*this, *expr.operand1); inner += " || "; @@ -2297,17 +2295,17 @@ public: inner += ')'; } - void operator()(VideoCommon::Shader::ExprNot& expr) { + void operator()(const ExprNot& expr) { inner += '!'; std::visit(*this, *expr.operand1); } - void operator()(VideoCommon::Shader::ExprPredicate& expr) { + void operator()(const ExprPredicate& expr) { const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate); inner += decomp.GetPredicate(pred); } - void operator()(VideoCommon::Shader::ExprCondCode& expr) { + void operator()(const ExprCondCode& expr) { const Node cc = decomp.ir.GetConditionCode(expr.cc); std::string target; @@ -2329,15 +2327,15 @@ public: inner += target; } - void operator()(VideoCommon::Shader::ExprVar& expr) { + void operator()(const ExprVar& expr) { inner += GetFlowVariable(expr.var_index); } - void operator()(VideoCommon::Shader::ExprBoolean& expr) { + void operator()(const ExprBoolean& expr) { inner += expr.value ? "true" : "false"; } - std::string& GetResult() { + const std::string& GetResult() const { return inner; } @@ -2350,7 +2348,7 @@ class ASTDecompiler { public: explicit ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} - void operator()(VideoCommon::Shader::ASTProgram& ast) { + void operator()(const ASTProgram& ast) { ASTNode current = ast.nodes.GetFirst(); while (current) { Visit(current); @@ -2358,7 +2356,7 @@ public: } } - void operator()(VideoCommon::Shader::ASTIfThen& ast) { + void operator()(const ASTIfThen& ast) { ExprDecompiler expr_parser{decomp}; std::visit(expr_parser, *ast.condition); decomp.code.AddLine("if ({}) {{", expr_parser.GetResult()); @@ -2372,7 +2370,7 @@ public: decomp.code.AddLine("}}"); } - void operator()(VideoCommon::Shader::ASTIfElse& ast) { + void operator()(const ASTIfElse& ast) { decomp.code.AddLine("else {{"); decomp.code.scope++; ASTNode current = ast.nodes.GetFirst(); @@ -2384,29 +2382,29 @@ public: decomp.code.AddLine("}}"); } - void operator()(VideoCommon::Shader::ASTBlockEncoded& ast) { + void operator()([[maybe_unused]] const ASTBlockEncoded& ast) { UNREACHABLE(); } - void operator()(VideoCommon::Shader::ASTBlockDecoded& ast) { + void operator()(const ASTBlockDecoded& ast) { decomp.VisitBlock(ast.nodes); } - void operator()(VideoCommon::Shader::ASTVarSet& ast) { + void operator()(const ASTVarSet& ast) { ExprDecompiler expr_parser{decomp}; std::visit(expr_parser, *ast.condition); decomp.code.AddLine("{} = {};", GetFlowVariable(ast.index), expr_parser.GetResult()); } - void operator()(VideoCommon::Shader::ASTLabel& ast) { + void operator()(const ASTLabel& ast) { decomp.code.AddLine("// Label_{}:", ast.index); } - void operator()(VideoCommon::Shader::ASTGoto& ast) { + void operator()([[maybe_unused]] const ASTGoto& ast) { UNREACHABLE(); } - void operator()(VideoCommon::Shader::ASTDoWhile& ast) { + void operator()(const ASTDoWhile& ast) { ExprDecompiler expr_parser{decomp}; std::visit(expr_parser, *ast.condition); decomp.code.AddLine("do {{"); @@ -2420,7 +2418,7 @@ public: decomp.code.AddLine("}} while({});", expr_parser.GetResult()); } - void operator()(VideoCommon::Shader::ASTReturn& ast) { + void operator()(const ASTReturn& ast) { const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); if (!is_true) { ExprDecompiler expr_parser{decomp}; @@ -2440,7 +2438,7 @@ public: } } - void operator()(VideoCommon::Shader::ASTBreak& ast) { + void operator()(const ASTBreak& ast) { const bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition); if (!is_true) { ExprDecompiler expr_parser{decomp}; @@ -2455,7 +2453,7 @@ public: } } - void Visit(VideoCommon::Shader::ASTNode& node) { + void Visit(const ASTNode& node) { std::visit(*this, *node->GetInnerData()); } @@ -2468,9 +2466,9 @@ void GLSLDecompiler::DecompileAST() { for (u32 i = 0; i < num_flow_variables; i++) { code.AddLine("bool {} = false;", GetFlowVariable(i)); } + ASTDecompiler decompiler{*this}; - VideoCommon::Shader::ASTNode program = ir.GetASTProgram(); - decompiler.Visit(program); + decompiler.Visit(ir.GetASTProgram()); } } // Anonymous namespace diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1e6ef66ab..4bbd17b12 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -102,8 +102,6 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::Syst RendererOpenGL::~RendererOpenGL() = default; void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - system.GetPerfStats().EndSystemFrame(); - // Maintain the rasterizer's state as a priority OpenGLState prev_state = OpenGLState::GetCurState(); state.AllDirty(); @@ -135,9 +133,6 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { render_window.PollEvents(); - system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); - system.GetPerfStats().BeginSystemFrame(); - // Restore the rasterizer state prev_state.AllDirty(); prev_state.Apply(); diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 338bab17c..447fb5c1d 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -410,7 +410,7 @@ public: explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {} explicit OperationNode(OperationCode code, Meta meta) - : OperationNode(code, meta, std::vector<Node>{}) {} + : OperationNode(code, std::move(meta), std::vector<Node>{}) {} explicit OperationNode(OperationCode code, std::vector<Node> operands) : OperationNode(code, Meta{}, std::move(operands)) {} diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 250afc6d6..ef6b3592e 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -252,6 +252,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, default: break; } + break; case Tegra::Texture::TextureFormat::R32_G32_B32_A32: switch (component_type) { case Tegra::Texture::ComponentType::FLOAT: |
