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-rw-r--r--src/video_core/engines/shader_bytecode.h8
-rw-r--r--src/video_core/rasterizer_interface.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp31
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp5
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp2
-rw-r--r--src/video_core/shader/decode/conversion.cpp6
-rw-r--r--src/video_core/shader/decode/ffma.cpp4
-rw-r--r--src/video_core/shader/decode/float_set.cpp2
-rw-r--r--src/video_core/shader/decode/float_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/hfma2.cpp7
-rw-r--r--src/video_core/shader/decode/integer_set.cpp2
-rw-r--r--src/video_core/shader/decode/integer_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/memory.cpp6
-rw-r--r--src/video_core/shader/decode/shift.cpp2
-rw-r--r--src/video_core/shader/decode/xmad.cpp5
-rw-r--r--src/video_core/shader/shader_ir.h2
-rw-r--r--src/video_core/surface.h3
21 files changed, 56 insertions, 56 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 5e778c6bc..8e915e2ae 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1252,11 +1252,19 @@ union Instruction {
union {
BitField<20, 14, u64> offset;
BitField<34, 5, u64> index;
+
+ u64 GetOffset() const {
+ return offset * 4;
+ }
} cbuf34;
union {
BitField<20, 16, s64> offset;
BitField<36, 5, u64> index;
+
+ s64 GetOffset() const {
+ return offset;
+ }
} cbuf36;
// Unsure about the size of this one.
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index ff5310848..4c08bb148 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -49,11 +49,6 @@ public:
return false;
}
- /// Attempt to use a faster method to fill a region
- virtual bool AccelerateFill(const void* config) {
- return false;
- }
-
/// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ee313cb2f..9f7c837d6 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -477,9 +477,9 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
cached_pages.add({pages_interval, delta});
}
-void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool using_color_fb,
- bool using_depth_fb, bool preserve_contents,
- std::optional<std::size_t> single_color_target) {
+std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
+ OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents,
+ std::optional<std::size_t> single_color_target) {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
@@ -491,7 +491,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// Only skip if the previous ConfigureFramebuffers call was from the same kind (multiple or
// single color targets). This is done because the guest registers may not change but the
// host framebuffer may contain different attachments
- return;
+ return current_depth_stencil_usage;
}
current_framebuffer_config_state = fb_config_state;
@@ -561,12 +561,14 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
depth_surface->MarkAsModified(true, res_cache);
fbkey.zeta = depth_surface->Texture().handle;
- fbkey.stencil_enable = regs.stencil_enable;
+ fbkey.stencil_enable = regs.stencil_enable &&
+ depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
}
SetupCachedFramebuffer(fbkey, current_state);
-
SyncViewport(current_state);
+
+ return current_depth_stencil_usage = {static_cast<bool>(depth_surface), fbkey.stencil_enable};
}
void RasterizerOpenGL::Clear() {
@@ -634,8 +636,8 @@ void RasterizerOpenGL::Clear() {
return;
}
- ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
- regs.clear_buffers.RT.Value());
+ const auto [clear_depth, clear_stencil] = ConfigureFramebuffers(
+ clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value());
if (regs.clear_flags.scissor) {
SyncScissorTest(clear_state);
}
@@ -650,11 +652,11 @@ void RasterizerOpenGL::Clear() {
glClearBufferfv(GL_COLOR, regs.clear_buffers.RT, regs.clear_color);
}
- if (use_depth && use_stencil) {
+ if (clear_depth && clear_stencil) {
glClearBufferfi(GL_DEPTH_STENCIL, 0, regs.clear_depth, regs.clear_stencil);
- } else if (use_depth) {
+ } else if (clear_depth) {
glClearBufferfv(GL_DEPTH, 0, &regs.clear_depth);
- } else if (use_stencil) {
+ } else if (clear_stencil) {
glClearBufferiv(GL_STENCIL, 0, &regs.clear_stencil);
}
}
@@ -781,11 +783,6 @@ bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs
return true;
}
-bool RasterizerOpenGL::AccelerateFill(const void* config) {
- UNREACHABLE();
- return true;
-}
-
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
if (!framebuffer_addr) {
@@ -957,7 +954,7 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
}
} else {
// Buffer is accessed directly, upload just what we use
- size = used_buffer.GetSize() * sizeof(float);
+ size = used_buffer.GetSize();
}
// Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index a103692f9..7f2bf0f8b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -56,7 +56,6 @@ public:
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst) override;
- bool AccelerateFill(const void* config) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override;
@@ -122,10 +121,12 @@ private:
* @param using_depth_fb If true, configure the depth/stencil framebuffer.
* @param preserve_contents If true, tries to preserve data from a previously used framebuffer.
* @param single_color_target Specifies if a single color buffer target should be used.
+ * @returns If depth (first) or stencil (second) are being stored in the bound zeta texture
+ * (requires using_depth_fb to be true)
*/
- void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true,
- bool using_depth_fb = true, bool preserve_contents = true,
- std::optional<std::size_t> single_color_target = {});
+ std::pair<bool, bool> ConfigureFramebuffers(
+ OpenGLState& current_state, bool use_color_fb = true, bool using_depth_fb = true,
+ bool preserve_contents = true, std::optional<std::size_t> single_color_target = {});
/// Configures the current constbuffers to use for the draw command.
void SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader,
@@ -214,6 +215,7 @@ private:
std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
FramebufferConfigState current_framebuffer_config_state;
+ std::pair<bool, bool> current_depth_stencil_usage{};
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 2b9c4628f..50286432d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -734,7 +734,6 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
params.height);
- ASSERT(params.type != SurfaceType::Fill);
const u8* const texture_src_data = Memory::GetPointer(params.addr);
ASSERT(texture_src_data);
if (params.is_tiled) {
@@ -904,9 +903,6 @@ void CachedSurface::EnsureTextureView() {
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
- if (params.type == SurfaceType::Fill)
- return;
-
MICROPROFILE_SCOPE(OpenGL_TextureUL);
for (u32 i = 0; i < params.max_mip_level; i++)
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 004245431..36035d0d2 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -543,8 +543,9 @@ private:
if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
- return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()), offset_imm / 4,
- offset_imm % 4);
+ ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
+ return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
+ offset_imm / (4 * 4), (offset_imm / 4) % 4);
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index e7847f614..51b8d55d4 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -25,7 +25,7 @@ u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index a237dcb92..37eef2bf2 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -35,7 +35,7 @@ u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, const BasicBlock& code, u32 p
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C:
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
case OpCode::Id::HADD2_R:
case OpCode::Id::HMUL2_R:
return GetRegister(instr.gpr20);
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 4a8cc1a1c..cc9a76a19 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -26,7 +26,7 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, const BasicBlock& code, u3
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index ee18d3a99..728a393a1 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -48,7 +48,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
const bool input_signed = instr.conversion.is_input_signed;
@@ -72,7 +72,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
@@ -110,7 +110,7 @@ u32 ShaderIR::DecodeConversion(BasicBlock& bb, const BasicBlock& code, u32 pc) {
if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index be8dc2230..52f39d3ff 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -27,14 +27,14 @@ u32 ShaderIR::DecodeFfma(BasicBlock& bb, const BasicBlock& code, u32 pc) {
auto [op_b, op_c] = [&]() -> std::tuple<Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: {
- return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
+ return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)};
}
case OpCode::Id::FFMA_RR:
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::FFMA_RC: {
return {GetRegister(instr.gpr39),
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
}
case OpCode::Id::FFMA_IMM:
return {GetImmediate19(instr), GetRegister(instr.gpr39)};
diff --git a/src/video_core/shader/decode/float_set.cpp b/src/video_core/shader/decode/float_set.cpp
index ba846f1bd..9f9da2278 100644
--- a/src/video_core/shader/decode/float_set.cpp
+++ b/src/video_core/shader/decode/float_set.cpp
@@ -25,7 +25,7 @@ u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp
index e88b04d18..dd3aef6f2 100644
--- a/src/video_core/shader/decode/float_set_predicate.cpp
+++ b/src/video_core/shader/decode/float_set_predicate.cpp
@@ -25,7 +25,7 @@ u32 ShaderIR::DecodeFloatSetPredicate(BasicBlock& bb, const BasicBlock& code, u3
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
op_b = GetOperandAbsNegFloat(op_b, instr.fsetp.abs_b, false);
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp
index 4a6b945f9..43a0a9e10 100644
--- a/src/video_core/shader/decode/hfma2.cpp
+++ b/src/video_core/shader/decode/hfma2.cpp
@@ -39,13 +39,14 @@ u32 ShaderIR::DecodeHfma2(BasicBlock& bb, const BasicBlock& code, u32 pc) {
neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, instr.hfma2.type_b,
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset), instr.hfma2.type_reg39,
- GetRegister(instr.gpr39)};
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
+ instr.hfma2.type_reg39, GetRegister(instr.gpr39)};
case OpCode::Id::HFMA2_RC:
neg_b = instr.hfma2.negate_b;
neg_c = instr.hfma2.negate_c;
return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39),
- instr.hfma2.type_b, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
+ instr.hfma2.type_b,
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::HFMA2_RR:
neg_b = instr.hfma2.rr.negate_b;
neg_c = instr.hfma2.rr.negate_c;
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp
index 85e67b03b..16eb3985f 100644
--- a/src/video_core/shader/decode/integer_set.cpp
+++ b/src/video_core/shader/decode/integer_set.cpp
@@ -23,7 +23,7 @@ u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/integer_set_predicate.cpp b/src/video_core/shader/decode/integer_set_predicate.cpp
index c8b105a08..daf97174b 100644
--- a/src/video_core/shader/decode/integer_set_predicate.cpp
+++ b/src/video_core/shader/decode/integer_set_predicate.cpp
@@ -25,7 +25,7 @@ u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, const BasicBlock& code,
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 7d4d2b9ef..1f418b4e6 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -80,7 +80,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
Node index = GetRegister(instr.gpr8);
const Node op_a =
- GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, index);
+ GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
switch (instr.ld_c.type.Value()) {
case Tegra::Shader::UniformType::Single:
@@ -89,7 +89,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
case Tegra::Shader::UniformType::Double: {
const Node op_b =
- GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, index);
+ GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 4, index);
SetTemporal(bb, 0, op_a);
SetTemporal(bb, 1, op_b);
@@ -142,7 +142,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
ASSERT(cbuf != nullptr);
const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr);
- const auto cbuf_offset = cbuf_offset_imm->GetValue() * 4;
+ const auto cbuf_offset = cbuf_offset_imm->GetValue();
bb.push_back(Comment(
fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index 85026bb37..6623f8ff9 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -23,7 +23,7 @@ u32 ShaderIR::DecodeShift(BasicBlock& bb, const BasicBlock& code, u32 pc) {
} else if (instr.is_b_gpr) {
return GetRegister(instr.gpr20);
} else {
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset);
+ return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
}
}();
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index 0cd9cd1cc..9cb864500 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -32,13 +32,14 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
auto [is_merge, op_b, op_c] = [&]() -> std::tuple<bool, Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::XMAD_CR:
- return {instr.xmad.merge_56, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
+ return {instr.xmad.merge_56,
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RR:
return {instr.xmad.merge_37, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RC:
return {false, GetRegister(instr.gpr39),
- GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::XMAD_IMM:
return {instr.xmad.merge_37, Immediate(static_cast<u32>(instr.xmad.imm20_16)),
GetRegister(instr.gpr39)};
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index c4ecb2e3c..6e42e3dfb 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -249,7 +249,7 @@ public:
}
u32 GetSize() const {
- return max_offset + 1;
+ return max_offset + sizeof(float);
}
private:
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index edd3816ba..b783e4b27 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -109,8 +109,7 @@ enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
DepthStencil = 2,
- Fill = 3,
- Invalid = 4,
+ Invalid = 3,
};
enum class SurfaceTarget {