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-rw-r--r--src/video_core/engines/maxwell_3d.h2
-rw-r--r--src/video_core/engines/shader_bytecode.h4
-rw-r--r--src/video_core/gpu.cpp2
-rw-r--r--src/video_core/macro_interpreter.cpp2
-rw-r--r--src/video_core/morton.cpp1
-rw-r--r--src/video_core/renderer_base.cpp12
-rw-r--r--src/video_core/renderer_base.h27
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp14
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp43
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h9
-rw-r--r--src/video_core/surface.cpp7
-rw-r--r--src/video_core/textures/decoders.cpp2
-rw-r--r--src/video_core/video_core.cpp8
-rw-r--r--src/video_core/video_core.h2
16 files changed, 138 insertions, 10 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 25bb7604a..0faff6fdf 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -164,6 +164,7 @@ public:
return 3;
default:
UNREACHABLE();
+ return 1;
}
}
@@ -871,6 +872,7 @@ public:
return 4;
}
UNREACHABLE();
+ return 1;
}
GPUVAddr StartAddress() const {
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 2efeb6e1a..e53c77f2b 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1049,7 +1049,7 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
- BitField<60, 1, u64> fp32_flag;
+ BitField<59, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.
@@ -1065,6 +1065,7 @@ union Instruction {
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
static_cast<u32>(texture_info.Value()));
UNREACHABLE();
+ return TextureType::Texture1D;
}
TextureProcessMode GetTextureProcessMode() const {
@@ -1145,6 +1146,7 @@ union Instruction {
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
static_cast<u32>(texture_info.Value()));
UNREACHABLE();
+ return TextureType::Texture1D;
}
TextureProcessMode GetTextureProcessMode() const {
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 88c45a423..08cf6268f 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -102,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
return 1;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
+ return 1;
}
}
@@ -119,6 +120,7 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
return 2;
default:
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
+ return 1;
}
}
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index 9c55e9f1e..64f75db43 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -171,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
default:
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
+ return 0;
}
}
@@ -268,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value)
return value != 0;
}
UNREACHABLE();
+ return true;
}
} // namespace Tegra
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index a310491a8..47e76d8fe 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -192,6 +192,7 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
return linear_to_morton_fns[static_cast<std::size_t>(format)];
}
UNREACHABLE();
+ return morton_to_linear_fns[static_cast<std::size_t>(format)];
}
/// 8x8 Z-Order coordinate from 2D coordinates
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 1482cdb40..94223f45f 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -27,4 +27,16 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
+void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
+ const Layout::FramebufferLayout& layout) {
+ if (renderer_settings.screenshot_requested) {
+ LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
+ return;
+ }
+ renderer_settings.screenshot_bits = data;
+ renderer_settings.screenshot_complete_callback = std::move(callback);
+ renderer_settings.screenshot_framebuffer_layout = layout;
+ renderer_settings.screenshot_requested = true;
+}
+
} // namespace VideoCore
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 669e26e15..1d54c3723 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -9,6 +9,7 @@
#include <optional>
#include "common/common_types.h"
+#include "core/frontend/emu_window.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@@ -21,6 +22,12 @@ namespace VideoCore {
struct RendererSettings {
std::atomic_bool use_framelimiter{false};
std::atomic_bool set_background_color{false};
+
+ // Screenshot
+ std::atomic<bool> screenshot_requested{false};
+ void* screenshot_bits;
+ std::function<void()> screenshot_complete_callback;
+ Layout::FramebufferLayout screenshot_framebuffer_layout;
};
class RendererBase : NonCopyable {
@@ -57,9 +64,29 @@ public:
return *rasterizer;
}
+ Core::Frontend::EmuWindow& GetRenderWindow() {
+ return render_window;
+ }
+
+ const Core::Frontend::EmuWindow& GetRenderWindow() const {
+ return render_window;
+ }
+
+ RendererSettings& Settings() {
+ return renderer_settings;
+ }
+
+ const RendererSettings& Settings() const {
+ return renderer_settings;
+ }
+
/// Refreshes the settings common to all renderers
void RefreshBaseSettings();
+ /// Request a screenshot of the next frame
+ void RequestScreenshot(void* data, std::function<void()> callback,
+ const Layout::FramebufferLayout& layout);
+
protected:
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 5f4cdd119..7ea07631a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -101,8 +101,18 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
+
+ if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
+ // Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
+ // then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
+ // causes GetFormatType to properly return 'Depth' below).
+ params.pixel_format = PixelFormat::Z16;
+ }
+
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
+ UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled);
+
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
params.unaligned_height = config.tic.Height();
@@ -257,7 +267,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
- {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
+ {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
false}, // R11FG11FB10F
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index b4ef6030d..de3671acf 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -67,6 +67,7 @@ public:
6, "ShaderTrianglesAdjacency");
default:
UNREACHABLE_MSG("Unknown primitive mode.");
+ return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index a7d8c404d..76d9b3538 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -364,6 +364,7 @@ public:
return value;
default:
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
+ return value;
}
}
@@ -626,6 +627,7 @@ public:
return "floatBitsToInt(" + value + ')';
} else {
UNREACHABLE();
+ return value;
}
}
@@ -1753,7 +1755,7 @@ private:
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
constexpr std::array<const char*, 4> coord_container{
- {"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
+ {"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}};
std::string coord = coord_container[total_coord_count];
@@ -2062,6 +2064,8 @@ private:
std::to_string(instr.alu.GetSignedImm20_20())};
default:
UNREACHABLE();
+ return {regs.GetRegisterAsInteger(instr.gpr39, 0, false),
+ std::to_string(instr.alu.GetSignedImm20_20())};
}
}();
const std::string offset = '(' + packed_shift + " & 0xff)";
@@ -3312,6 +3316,7 @@ private:
return std::to_string(instr.r2p.immediate_mask);
default:
UNREACHABLE();
+ return std::to_string(instr.r2p.immediate_mask);
}
}();
const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
@@ -3775,7 +3780,10 @@ private:
}
break;
}
- default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); }
+ default: {
+ UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
+ break;
+ }
}
break;
@@ -3930,4 +3938,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
return {};
}
-} // namespace OpenGL::GLShader::Decompiler \ No newline at end of file
+} // namespace OpenGL::GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 4fd0d66c5..235732d86 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -138,7 +138,12 @@ void RendererOpenGL::SwapBuffers(
// Load the framebuffer from memory, draw it to the screen, and swap buffers
LoadFBToScreenInfo(*framebuffer);
- DrawScreen();
+
+ if (renderer_settings.screenshot_requested)
+ CaptureScreenshot();
+
+ DrawScreen(render_window.GetFramebufferLayout());
+
render_window.SwapBuffers();
}
@@ -383,14 +388,13 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
/**
* Draws the emulated screens to the emulator window.
*/
-void RendererOpenGL::DrawScreen() {
+void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
if (renderer_settings.set_background_color) {
// Update background color before drawing
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
0.0f);
}
- const auto& layout = render_window.GetFramebufferLayout();
const auto& screen = layout.screen;
glViewport(0, 0, layout.width, layout.height);
@@ -414,6 +418,37 @@ void RendererOpenGL::DrawScreen() {
/// Updates the framerate
void RendererOpenGL::UpdateFramerate() {}
+void RendererOpenGL::CaptureScreenshot() {
+ // Draw the current frame to the screenshot framebuffer
+ screenshot_framebuffer.Create();
+ GLuint old_read_fb = state.draw.read_framebuffer;
+ GLuint old_draw_fb = state.draw.draw_framebuffer;
+ state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle;
+ state.Apply();
+
+ Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
+
+ GLuint renderbuffer;
+ glGenRenderbuffers(1, &renderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
+
+ DrawScreen(layout);
+
+ glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ renderer_settings.screenshot_bits);
+
+ screenshot_framebuffer.Release();
+ state.draw.read_framebuffer = old_read_fb;
+ state.draw.draw_framebuffer = old_draw_fb;
+ state.Apply();
+ glDeleteRenderbuffers(1, &renderbuffer);
+
+ renderer_settings.screenshot_complete_callback();
+ renderer_settings.screenshot_requested = false;
+}
+
static const char* GetSource(GLenum source) {
#define RET(s) \
case GL_DEBUG_SOURCE_##s: \
@@ -427,6 +462,7 @@ static const char* GetSource(GLenum source) {
RET(OTHER);
default:
UNREACHABLE();
+ return "Unknown source";
}
#undef RET
}
@@ -445,6 +481,7 @@ static const char* GetType(GLenum type) {
RET(MARKER);
default:
UNREACHABLE();
+ return "Unknown type";
}
#undef RET
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index c0868c0e4..b85cc262f 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -16,6 +16,10 @@ namespace Core::Frontend {
class EmuWindow;
}
+namespace Layout {
+struct FramebufferLayout;
+}
+
namespace OpenGL {
/// Structure used for storing information about the textures for the Switch screen
@@ -66,10 +70,12 @@ private:
void ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer);
- void DrawScreen();
+ void DrawScreen(const Layout::FramebufferLayout& layout);
void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
void UpdateFramerate();
+ void CaptureScreenshot();
+
// Loads framebuffer from emulated memory into the display information structure
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
// Fills active OpenGL texture with the given RGBA color.
@@ -82,6 +88,7 @@ private:
OGLVertexArray vertex_array;
OGLBuffer vertex_buffer;
OGLProgram shader;
+ OGLFramebuffer screenshot_framebuffer;
/// Display information for Switch screen
ScreenInfo screen_info;
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 9582dd2ca..a97b1562b 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -65,6 +65,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
+ return PixelFormat::S8Z24;
}
}
@@ -141,6 +142,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
+ return PixelFormat::RGBA8_SRGB;
}
}
@@ -327,6 +329,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
static_cast<u32>(component_type));
UNREACHABLE();
+ return PixelFormat::ABGR8U;
}
}
@@ -346,6 +349,7 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
default:
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
UNREACHABLE();
+ return ComponentType::UNorm;
}
}
@@ -393,6 +397,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
+ return ComponentType::UNorm;
}
}
@@ -403,6 +408,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
+ return PixelFormat::ABGR8U;
}
}
@@ -418,6 +424,7 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
+ return ComponentType::UNorm;
}
}
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index bbae9285f..5db75de22 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
default:
UNIMPLEMENTED_MSG("Format not implemented");
- break;
+ return 1;
}
}
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 07e3a7d24..f7de3471b 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include <memory>
+#include "core/core.h"
+#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
@@ -13,4 +15,10 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
}
+u16 GetResolutionScaleFactor(const RendererBase& renderer) {
+ return !Settings::values.resolution_factor
+ ? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
+ : Settings::values.resolution_factor;
+}
+
} // namespace VideoCore
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index f79f85dfe..5b373bcb1 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -22,4 +22,6 @@ class RendererBase;
*/
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
+u16 GetResolutionScaleFactor(const RendererBase& renderer);
+
} // namespace VideoCore