diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/CMakeLists.txt | 9 | ||||
| -rw-r--r-- | src/video_core/engines/maxwell_dma.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/engines/shader_header.h | 13 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/wrapper.cpp | 48 |
5 files changed, 49 insertions, 24 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index da9e9fdda..3df54816d 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -273,5 +273,12 @@ endif() if (MSVC) target_compile_options(video_core PRIVATE /we4267) else() - target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion -Werror=switch) + target_compile_options(video_core PRIVATE + -Werror=conversion + -Wno-error=sign-conversion + -Werror=switch + -Werror=unused-variable + -Werror=unused-but-set-variable + -Werror=class-memaccess + ) endif() diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index e88290754..8fa359d0a 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -114,8 +114,6 @@ void MaxwellDMA::CopyBlockLinearToPitch() { const u32 block_depth = src_params.block_size.depth; const size_t src_size = CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); - const size_t src_layer_size = - CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth); if (read_buffer.size() < src_size) { read_buffer.resize(src_size); diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h index 72e2a33d5..ceec05459 100644 --- a/src/video_core/engines/shader_header.h +++ b/src/video_core/engines/shader_header.h @@ -41,30 +41,30 @@ struct Header { BitField<26, 1, u32> does_load_or_store; BitField<27, 1, u32> does_fp64; BitField<28, 4, u32> stream_out_mask; - } common0{}; + } common0; union { BitField<0, 24, u32> shader_local_memory_low_size; BitField<24, 8, u32> per_patch_attribute_count; - } common1{}; + } common1; union { BitField<0, 24, u32> shader_local_memory_high_size; BitField<24, 8, u32> threads_per_input_primitive; - } common2{}; + } common2; union { BitField<0, 24, u32> shader_local_memory_crs_size; BitField<24, 4, OutputTopology> output_topology; BitField<28, 4, u32> reserved; - } common3{}; + } common3; union { BitField<0, 12, u32> max_output_vertices; BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders. BitField<20, 4, u32> reserved; BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders. - } common4{}; + } common4; union { struct { @@ -145,7 +145,7 @@ struct Header { } } ps; - std::array<u32, 0xF> raw{}; + std::array<u32, 0xF> raw; }; u64 GetLocalMemorySize() const { @@ -153,7 +153,6 @@ struct Header { (common2.shader_local_memory_high_size << 24)); } }; - static_assert(sizeof(Header) == 0x50, "Incorrect structure size"); } // namespace Tegra::Shader diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index e7d95149f..a94e4f72e 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -193,7 +193,6 @@ bool IsASTCSupported() { Device::Device() : max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} { const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); - const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION)); const std::vector extensions = GetExtensions(); diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 1fb14e190..2598440fb 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -6,6 +6,7 @@ #include <exception> #include <memory> #include <optional> +#include <string_view> #include <utility> #include <vector> @@ -17,21 +18,42 @@ namespace Vulkan::vk { namespace { +template <typename Func> +void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld, + Func&& func) { + // Calling GetProperties calls Vulkan more than needed. But they are supposed to be cheap + // functions. + std::stable_sort(devices.begin(), devices.end(), + [&dld, &func](VkPhysicalDevice lhs, VkPhysicalDevice rhs) { + return func(vk::PhysicalDevice(lhs, dld).GetProperties(), + vk::PhysicalDevice(rhs, dld).GetProperties()); + }); +} + +void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices, + const InstanceDispatch& dld, + std::initializer_list<u32> vendor_ids) { + for (auto it = vendor_ids.end(); it != vendor_ids.begin();) { + --it; + SortPhysicalDevices(devices, dld, [id = *it](const auto& lhs, const auto& rhs) { + return lhs.vendorID == id && rhs.vendorID != id; + }); + } +} + void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) { - std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) { - // This will call Vulkan more than needed, but these calls are cheap. - const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties(); - const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties(); - - // Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest. - const bool preferred = - (lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && - rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) || - (lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) || - (lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) || - (lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086); - return !preferred; + // Sort by name, this will set a base and make GPUs with higher numbers appear first + // (e.g. GTX 1650 will intentionally be listed before a GTX 1080). + SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) { + return std::string_view{lhs.deviceName} > std::string_view{rhs.deviceName}; + }); + // Prefer discrete over non-discrete + SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) { + return lhs.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && + rhs.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU; }); + // Prefer Nvidia over AMD, AMD over Intel, Intel over the rest. + SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086}); } template <typename T> |
