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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp3
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp5
2 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 2e1fa252d..c35b71b6b 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -14,6 +14,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/div_ceil.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
@@ -877,7 +878,7 @@ private:
u32 binding = device.GetBaseBindings(stage).uniform_buffer;
for (const auto& [index, info] : ir.GetConstantBuffers()) {
- const u32 num_elements = Common::AlignUp(info.GetSize(), 4) / 4;
+ const u32 num_elements = Common::DivCeil(info.GetSize(), 4 * sizeof(u32));
const u32 size = info.IsIndirect() ? MAX_CONSTBUFFER_ELEMENTS : num_elements;
code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++,
GetConstBufferBlock(index));
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 5b4209c72..51f53bc39 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -421,6 +421,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
"Blacklisting RADV for VK_EXT_extended_dynamic state, likely due to a bug in yuzu");
ext_extended_dynamic_state = false;
}
+ if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
+ // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
+ LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
+ is_float16_supported = false;
+ }
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);