diff options
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/format_lookup_table.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/texture_cache/formatter.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/texture_cache/formatter.h | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/image_view_base.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/texture_cache/samples_helper.h | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 1 | ||||
| -rw-r--r-- | src/video_core/texture_cache/util.cpp | 36 |
7 files changed, 38 insertions, 18 deletions
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp index 56307d030..8c774f512 100644 --- a/src/video_core/texture_cache/format_lookup_table.cpp +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -138,10 +138,16 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red, return PixelFormat::E5B9G9R9_FLOAT; case Hash(TextureFormat::Z32, FLOAT): return PixelFormat::D32_FLOAT; + case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR): + return PixelFormat::D32_FLOAT; case Hash(TextureFormat::Z16, UNORM): return PixelFormat::D16_UNORM; case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR): return PixelFormat::D16_UNORM; + case Hash(TextureFormat::X8Z24, UNORM): + return PixelFormat::X8_D24_UNORM; + case Hash(TextureFormat::X8Z24, UNORM, UINT, UINT, UINT, LINEAR): + return PixelFormat::X8_D24_UNORM; case Hash(TextureFormat::Z24S8, UINT, UNORM, UNORM, UNORM, LINEAR): return PixelFormat::S8_UINT_D24_UNORM; case Hash(TextureFormat::Z24S8, UINT, UNORM, UINT, UINT, LINEAR): diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp index 6279d8e9e..2b7e0df72 100644 --- a/src/video_core/texture_cache/formatter.cpp +++ b/src/video_core/texture_cache/formatter.cpp @@ -10,19 +10,23 @@ #include "video_core/texture_cache/image_info.h" #include "video_core/texture_cache/image_view_base.h" #include "video_core/texture_cache/render_targets.h" +#include "video_core/texture_cache/samples_helper.h" namespace VideoCommon { std::string Name(const ImageBase& image) { const GPUVAddr gpu_addr = image.gpu_addr; const ImageInfo& info = image.info; - const u32 width = info.size.width; - const u32 height = info.size.height; + u32 width = info.size.width; + u32 height = info.size.height; const u32 depth = info.size.depth; const u32 num_layers = image.info.resources.layers; const u32 num_levels = image.info.resources.levels; std::string resource; if (image.info.num_samples > 1) { + const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(image.info.num_samples); + width >>= samples_x; + height >>= samples_y; resource += fmt::format(":{}xMSAA", image.info.num_samples); } if (num_layers > 1) { diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h index 9ee57a076..cabbfcb2d 100644 --- a/src/video_core/texture_cache/formatter.h +++ b/src/video_core/texture_cache/formatter.h @@ -211,6 +211,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str return "D32_FLOAT"; case PixelFormat::D16_UNORM: return "D16_UNORM"; + case PixelFormat::X8_D24_UNORM: + return "X8_D24_UNORM"; case PixelFormat::S8_UINT: return "S8_UINT"; case PixelFormat::D24_UNORM_S8_UINT: diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp index 0c5f4450d..18b9250f9 100644 --- a/src/video_core/texture_cache/image_view_base.cpp +++ b/src/video_core/texture_cache/image_view_base.cpp @@ -85,6 +85,7 @@ bool ImageViewBase::SupportsAnisotropy() const noexcept { // Depth formats case PixelFormat::D32_FLOAT: case PixelFormat::D16_UNORM: + case PixelFormat::X8_D24_UNORM: // Stencil formats case PixelFormat::S8_UINT: // DepthStencil formats diff --git a/src/video_core/texture_cache/samples_helper.h b/src/video_core/texture_cache/samples_helper.h index 203ac1b11..2ee2f8312 100644 --- a/src/video_core/texture_cache/samples_helper.h +++ b/src/video_core/texture_cache/samples_helper.h @@ -24,7 +24,7 @@ namespace VideoCommon { return {2, 2}; } ASSERT_MSG(false, "Invalid number of samples={}", num_samples); - return {1, 1}; + return {0, 0}; } [[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) { diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 1bdb0def5..d575c57ca 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1016,6 +1016,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) { if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) { LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented"); + runtime.TransitionImageLayout(image); return; } if (True(image.flags & ImageFlagBits::AsynchronousDecode)) { diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 0a86ce139..15596c925 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -68,6 +68,7 @@ struct LevelInfo { Extent2D tile_size; u32 bpp_log2; u32 tile_width_spacing; + u32 num_levels; }; [[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) { @@ -118,11 +119,11 @@ template <u32 GOB_EXTENT> } [[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size, - u32 level) { + u32 level, u32 num_levels) { return { .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), - .depth = level == 0 + .depth = level == 0 && num_levels == 1 ? block_size.depth : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), }; @@ -166,7 +167,7 @@ template <u32 GOB_EXTENT> } [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { - if (level == 0) { + if (level == 0 && info.num_levels == 1) { return Extent3D{ .width = info.block.width, .height = info.block.height, @@ -257,7 +258,7 @@ template <u32 GOB_EXTENT> } [[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block, - u32 tile_width_spacing) { + u32 tile_width_spacing, u32 num_levels) { const u32 bytes_per_block = BytesPerBlock(format); return { .size = @@ -270,16 +271,18 @@ template <u32 GOB_EXTENT> .tile_size = DefaultBlockSize(format), .bpp_log2 = BytesPerBlockLog2(bytes_per_block), .tile_width_spacing = tile_width_spacing, + .num_levels = num_levels, }; } [[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) { - return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing); + return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing, + info.resources.levels); } [[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block, u32 tile_width_spacing, u32 level) { - const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing); + const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing, level); u32 offset = 0; for (u32 current_level = 0; current_level < level; ++current_level) { offset += CalculateLevelSize(info, current_level); @@ -466,7 +469,7 @@ template <u32 GOB_EXTENT> }; const u32 bpp_log2 = BytesPerBlockLog2(info.format); const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing); - const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0); + const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0, info.resources.levels); return Extent3D{ .width = Common::AlignUpLog2(num_tiles.width, alignment), .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height), @@ -533,7 +536,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr UNIMPLEMENTED_IF(copy.image_extent != level_size); const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); - const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); + const Extent3D block = + AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); size_t host_offset = copy.buffer_offset; @@ -698,7 +702,7 @@ u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level) { const Extent2D tile_size = DefaultBlockSize(info.format); const Extent3D level_size = AdjustMipSize(info.size, level); const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); - const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level); + const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level, info.resources.levels); const u32 bpp_log2 = BytesPerBlockLog2(info.format); return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing); } @@ -887,7 +891,8 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory .image_extent = level_size, }; const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); - const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); + const Extent3D block = + AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2); size_t guest_layer_offset = 0; @@ -1041,7 +1046,7 @@ Extent3D MipBlockSize(const ImageInfo& info, u32 level) { const Extent2D tile_size = DefaultBlockSize(info.format); const Extent3D level_size = AdjustMipSize(info.size, level); const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); - return AdjustMipBlockSize(num_tiles, level_info.block, level); + return AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); } boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) { @@ -1063,7 +1068,8 @@ boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const I for (s32 level = 0; level < num_levels; ++level) { const Extent3D level_size = AdjustMipSize(size, level); const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); - const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); + const Extent3D block = + AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); params[level] = SwizzleParameters{ .num_tiles = num_tiles, .block = block, @@ -1292,11 +1298,11 @@ u32 MapSizeBytes(const ImageBase& image) { } } -static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == +static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) == 0x7f8000); -static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000); +static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x40000); -static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000); +static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x40000); static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == 0x2afc00); |
