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-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp6
-rw-r--r--src/video_core/texture_cache/formatter.cpp8
-rw-r--r--src/video_core/texture_cache/formatter.h2
-rw-r--r--src/video_core/texture_cache/image_view_base.cpp1
-rw-r--r--src/video_core/texture_cache/samples_helper.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h1
-rw-r--r--src/video_core/texture_cache/util.cpp36
7 files changed, 38 insertions, 18 deletions
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index 56307d030..8c774f512 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -138,10 +138,16 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::E5B9G9R9_FLOAT;
case Hash(TextureFormat::Z32, FLOAT):
return PixelFormat::D32_FLOAT;
+ case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
+ return PixelFormat::D32_FLOAT;
case Hash(TextureFormat::Z16, UNORM):
return PixelFormat::D16_UNORM;
case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
return PixelFormat::D16_UNORM;
+ case Hash(TextureFormat::X8Z24, UNORM):
+ return PixelFormat::X8_D24_UNORM;
+ case Hash(TextureFormat::X8Z24, UNORM, UINT, UINT, UINT, LINEAR):
+ return PixelFormat::X8_D24_UNORM;
case Hash(TextureFormat::Z24S8, UINT, UNORM, UNORM, UNORM, LINEAR):
return PixelFormat::S8_UINT_D24_UNORM;
case Hash(TextureFormat::Z24S8, UINT, UNORM, UINT, UINT, LINEAR):
diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp
index 6279d8e9e..2b7e0df72 100644
--- a/src/video_core/texture_cache/formatter.cpp
+++ b/src/video_core/texture_cache/formatter.cpp
@@ -10,19 +10,23 @@
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/samples_helper.h"
namespace VideoCommon {
std::string Name(const ImageBase& image) {
const GPUVAddr gpu_addr = image.gpu_addr;
const ImageInfo& info = image.info;
- const u32 width = info.size.width;
- const u32 height = info.size.height;
+ u32 width = info.size.width;
+ u32 height = info.size.height;
const u32 depth = info.size.depth;
const u32 num_layers = image.info.resources.layers;
const u32 num_levels = image.info.resources.levels;
std::string resource;
if (image.info.num_samples > 1) {
+ const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(image.info.num_samples);
+ width >>= samples_x;
+ height >>= samples_y;
resource += fmt::format(":{}xMSAA", image.info.num_samples);
}
if (num_layers > 1) {
diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h
index 9ee57a076..cabbfcb2d 100644
--- a/src/video_core/texture_cache/formatter.h
+++ b/src/video_core/texture_cache/formatter.h
@@ -211,6 +211,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "D32_FLOAT";
case PixelFormat::D16_UNORM:
return "D16_UNORM";
+ case PixelFormat::X8_D24_UNORM:
+ return "X8_D24_UNORM";
case PixelFormat::S8_UINT:
return "S8_UINT";
case PixelFormat::D24_UNORM_S8_UINT:
diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp
index 0c5f4450d..18b9250f9 100644
--- a/src/video_core/texture_cache/image_view_base.cpp
+++ b/src/video_core/texture_cache/image_view_base.cpp
@@ -85,6 +85,7 @@ bool ImageViewBase::SupportsAnisotropy() const noexcept {
// Depth formats
case PixelFormat::D32_FLOAT:
case PixelFormat::D16_UNORM:
+ case PixelFormat::X8_D24_UNORM:
// Stencil formats
case PixelFormat::S8_UINT:
// DepthStencil formats
diff --git a/src/video_core/texture_cache/samples_helper.h b/src/video_core/texture_cache/samples_helper.h
index 203ac1b11..2ee2f8312 100644
--- a/src/video_core/texture_cache/samples_helper.h
+++ b/src/video_core/texture_cache/samples_helper.h
@@ -24,7 +24,7 @@ namespace VideoCommon {
return {2, 2};
}
ASSERT_MSG(false, "Invalid number of samples={}", num_samples);
- return {1, 1};
+ return {0, 0};
}
[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 1bdb0def5..d575c57ca 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -1016,6 +1016,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
+ runtime.TransitionImageLayout(image);
return;
}
if (True(image.flags & ImageFlagBits::AsynchronousDecode)) {
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 0a86ce139..15596c925 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -68,6 +68,7 @@ struct LevelInfo {
Extent2D tile_size;
u32 bpp_log2;
u32 tile_width_spacing;
+ u32 num_levels;
};
[[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) {
@@ -118,11 +119,11 @@ template <u32 GOB_EXTENT>
}
[[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size,
- u32 level) {
+ u32 level, u32 num_levels) {
return {
.width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level),
.height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level),
- .depth = level == 0
+ .depth = level == 0 && num_levels == 1
? block_size.depth
: AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
};
@@ -166,7 +167,7 @@ template <u32 GOB_EXTENT>
}
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
- if (level == 0) {
+ if (level == 0 && info.num_levels == 1) {
return Extent3D{
.width = info.block.width,
.height = info.block.height,
@@ -257,7 +258,7 @@ template <u32 GOB_EXTENT>
}
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block,
- u32 tile_width_spacing) {
+ u32 tile_width_spacing, u32 num_levels) {
const u32 bytes_per_block = BytesPerBlock(format);
return {
.size =
@@ -270,16 +271,18 @@ template <u32 GOB_EXTENT>
.tile_size = DefaultBlockSize(format),
.bpp_log2 = BytesPerBlockLog2(bytes_per_block),
.tile_width_spacing = tile_width_spacing,
+ .num_levels = num_levels,
};
}
[[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) {
- return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing);
+ return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing,
+ info.resources.levels);
}
[[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block,
u32 tile_width_spacing, u32 level) {
- const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing);
+ const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing, level);
u32 offset = 0;
for (u32 current_level = 0; current_level < level; ++current_level) {
offset += CalculateLevelSize(info, current_level);
@@ -466,7 +469,7 @@ template <u32 GOB_EXTENT>
};
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
- const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
+ const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0, info.resources.levels);
return Extent3D{
.width = Common::AlignUpLog2(num_tiles.width, alignment),
.height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
@@ -533,7 +536,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
UNIMPLEMENTED_IF(copy.image_extent != level_size);
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
- const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+ const Extent3D block =
+ AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
size_t host_offset = copy.buffer_offset;
@@ -698,7 +702,7 @@ u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level) {
const Extent2D tile_size = DefaultBlockSize(info.format);
const Extent3D level_size = AdjustMipSize(info.size, level);
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
- const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level);
+ const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level, info.resources.levels);
const u32 bpp_log2 = BytesPerBlockLog2(info.format);
return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing);
}
@@ -887,7 +891,8 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
.image_extent = level_size,
};
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
- const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+ const Extent3D block =
+ AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2);
size_t guest_layer_offset = 0;
@@ -1041,7 +1046,7 @@ Extent3D MipBlockSize(const ImageInfo& info, u32 level) {
const Extent2D tile_size = DefaultBlockSize(info.format);
const Extent3D level_size = AdjustMipSize(info.size, level);
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
- return AdjustMipBlockSize(num_tiles, level_info.block, level);
+ return AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
}
boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) {
@@ -1063,7 +1068,8 @@ boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const I
for (s32 level = 0; level < num_levels; ++level) {
const Extent3D level_size = AdjustMipSize(size, level);
const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
- const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+ const Extent3D block =
+ AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels);
params[level] = SwizzleParameters{
.num_tiles = num_tiles,
.block = block,
@@ -1292,11 +1298,11 @@ u32 MapSizeBytes(const ImageBase& image) {
}
}
-static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) ==
+static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) ==
0x7f8000);
-static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000);
+static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
-static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000);
+static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
0x2afc00);