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-rw-r--r--src/video_core/texture_cache/formatter.cpp8
-rw-r--r--src/video_core/texture_cache/samples_helper.h2
-rw-r--r--src/video_core/texture_cache/util.cpp11
3 files changed, 16 insertions, 5 deletions
diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp
index 6279d8e9e..2b7e0df72 100644
--- a/src/video_core/texture_cache/formatter.cpp
+++ b/src/video_core/texture_cache/formatter.cpp
@@ -10,19 +10,23 @@
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/samples_helper.h"
namespace VideoCommon {
std::string Name(const ImageBase& image) {
const GPUVAddr gpu_addr = image.gpu_addr;
const ImageInfo& info = image.info;
- const u32 width = info.size.width;
- const u32 height = info.size.height;
+ u32 width = info.size.width;
+ u32 height = info.size.height;
const u32 depth = info.size.depth;
const u32 num_layers = image.info.resources.layers;
const u32 num_levels = image.info.resources.levels;
std::string resource;
if (image.info.num_samples > 1) {
+ const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(image.info.num_samples);
+ width >>= samples_x;
+ height >>= samples_y;
resource += fmt::format(":{}xMSAA", image.info.num_samples);
}
if (num_layers > 1) {
diff --git a/src/video_core/texture_cache/samples_helper.h b/src/video_core/texture_cache/samples_helper.h
index 203ac1b11..2ee2f8312 100644
--- a/src/video_core/texture_cache/samples_helper.h
+++ b/src/video_core/texture_cache/samples_helper.h
@@ -24,7 +24,7 @@ namespace VideoCommon {
return {2, 2};
}
ASSERT_MSG(false, "Invalid number of samples={}", num_samples);
- return {1, 1};
+ return {0, 0};
}
[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 8151cabf0..15596c925 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -167,6 +167,13 @@ template <u32 GOB_EXTENT>
}
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
+ if (level == 0 && info.num_levels == 1) {
+ return Extent3D{
+ .width = info.block.width,
+ .height = info.block.height,
+ .depth = info.block.depth,
+ };
+ }
const Extent3D blocks = NumLevelBlocks(info, level);
return Extent3D{
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
@@ -1293,9 +1300,9 @@ u32 MapSizeBytes(const ImageBase& image) {
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) ==
0x7f8000);
-static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
+static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
-static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
+static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
0x2afc00);