diff options
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/format_lookup_table.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 53 | ||||
| -rw-r--r-- | src/video_core/texture_cache/surface_params.h | 5 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 64 |
4 files changed, 81 insertions, 45 deletions
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp index 81fb9f633..e151c26c4 100644 --- a/src/video_core/texture_cache/format_lookup_table.cpp +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -41,7 +41,7 @@ struct Table { ComponentType alpha_component; bool is_srgb; }; -constexpr std::array<Table, 74> DefinitionTable = {{ +constexpr std::array<Table, 76> DefinitionTable = {{ {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U}, {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S}, {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI}, @@ -61,6 +61,7 @@ constexpr std::array<Table, 74> DefinitionTable = {{ {TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U}, {TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S}, + {TextureFormat::R16_G16_B16_A16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RGBA16S}, {TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U}, {TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F}, {TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI}, @@ -89,6 +90,7 @@ constexpr std::array<Table, 74> DefinitionTable = {{ {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F}, {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI}, + {TextureFormat::R32, C, SINT, SINT, SINT, SINT, PixelFormat::R32I}, {TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F}, diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 38b3a4ba8..9931c5ef7 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -84,19 +84,16 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) { switch (params.pixel_format) { case PixelFormat::R16U: - case PixelFormat::R16F: { + case PixelFormat::R16F: params.pixel_format = PixelFormat::Z16; break; - } - case PixelFormat::R32F: { + case PixelFormat::R32F: params.pixel_format = PixelFormat::Z32F; break; - } - default: { + default: UNIMPLEMENTED_MSG("Unimplemented shadow convert format: {}", static_cast<u32>(params.pixel_format)); } - } params.type = GetFormatType(params.pixel_format); } params.type = GetFormatType(params.pixel_format); @@ -116,8 +113,10 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta params.height = tic.Height(); params.depth = tic.Depth(); params.pitch = params.is_tiled ? 0 : tic.Pitch(); - if (params.target == SurfaceTarget::TextureCubemap || - params.target == SurfaceTarget::TextureCubeArray) { + if (params.target == SurfaceTarget::Texture2D && params.depth > 1) { + params.depth = 1; + } else if (params.target == SurfaceTarget::TextureCubemap || + params.target == SurfaceTarget::TextureCubeArray) { params.depth *= 6; } params.num_levels = tic.max_mip_level + 1; @@ -168,27 +167,29 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl return params; } -SurfaceParams SurfaceParams::CreateForDepthBuffer( - Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format, - u32 block_width, u32 block_height, u32 block_depth, - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) { +SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { + const auto& regs = system.GPU().Maxwell3D().regs; + regs.zeta_width, regs.zeta_height, regs.zeta.format, regs.zeta.memory_layout.type; SurfaceParams params; - params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; + params.is_tiled = regs.zeta.memory_layout.type == + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; params.srgb_conversion = false; - params.block_width = std::min(block_width, 5U); - params.block_height = std::min(block_height, 5U); - params.block_depth = std::min(block_depth, 5U); + params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U); + params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U); + params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromDepthFormat(format); + params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); params.type = GetFormatType(params.pixel_format); - params.width = zeta_width; - params.height = zeta_height; - params.target = SurfaceTarget::Texture2D; - params.depth = 1; + params.width = regs.zeta_width; + params.height = regs.zeta_height; params.pitch = 0; params.num_levels = 1; params.emulated_levels = 1; - params.is_layered = false; + + const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0; + params.is_layered = is_layered; + params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D; + params.depth = is_layered ? regs.zeta_layers.Value() : 1U; return params; } @@ -214,11 +215,13 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz params.width = params.pitch / bpp; } params.height = config.height; - params.depth = 1; - params.target = SurfaceTarget::Texture2D; params.num_levels = 1; params.emulated_levels = 1; - params.is_layered = false; + + const bool is_layered = config.layers > 1 && params.block_depth == 0; + params.is_layered = is_layered; + params.depth = is_layered ? config.layers.Value() : 1; + params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D; return params; } diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index 9256fd6d9..995cc3818 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -35,10 +35,7 @@ public: const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. - static SurfaceParams CreateForDepthBuffer( - Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format, - u32 block_width, u32 block_height, u32 block_depth, - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type); + static SurfaceParams CreateForDepthBuffer(Core::System& system); /// Creates SurfaceCachedParams from a framebuffer configuration. static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index); diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 0d105d386..6cdbe63d0 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -22,6 +22,7 @@ #include "core/core.h" #include "core/memory.h" #include "core/settings.h" +#include "video_core/dirty_flags.h" #include "video_core/engines/fermi_2d.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" @@ -103,6 +104,11 @@ public: if (!cache_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } + + if (!IsTypeCompatible(tic.texture_type, entry)) { + return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); + } + const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)}; const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false); if (guard_samplers) { @@ -142,11 +148,10 @@ public: TView GetDepthBufferSurface(bool preserve_contents) { std::lock_guard lock{mutex}; auto& maxwell3d = system.GPU().Maxwell3D(); - - if (!maxwell3d.dirty.depth_buffer) { + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { return depth_buffer.view; } - maxwell3d.dirty.depth_buffer = false; + maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; const auto& regs{maxwell3d.regs}; const auto gpu_addr{regs.zeta.Address()}; @@ -160,10 +165,7 @@ public: SetEmptyDepthBuffer(); return {}; } - const auto depth_params{SurfaceParams::CreateForDepthBuffer( - system, regs.zeta_width, regs.zeta_height, regs.zeta.format, - regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height, - regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; + const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)}; auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true); if (depth_buffer.target) depth_buffer.target->MarkAsRenderTarget(false, NO_RT); @@ -178,10 +180,10 @@ public: std::lock_guard lock{mutex}; ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); auto& maxwell3d = system.GPU().Maxwell3D(); - if (!maxwell3d.dirty.render_target[index]) { + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index]) { return render_targets[index].view; } - maxwell3d.dirty.render_target[index] = false; + maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = false; const auto& regs{maxwell3d.regs}; if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 || @@ -323,14 +325,14 @@ protected: virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; void ManageRenderTargetUnregister(TSurface& surface) { - auto& maxwell3d = system.GPU().Maxwell3D(); + auto& dirty = system.GPU().Maxwell3D().dirty; const u32 index = surface->GetRenderTarget(); if (index == DEPTH_RT) { - maxwell3d.dirty.depth_buffer = true; + dirty.flags[VideoCommon::Dirty::ZetaBuffer] = true; } else { - maxwell3d.dirty.render_target[index] = true; + dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = true; } - maxwell3d.dirty.render_settings = true; + dirty.flags[VideoCommon::Dirty::RenderTargets] = true; } void Register(TSurface surface) { @@ -917,13 +919,15 @@ private: params.width = 1; params.height = 1; params.depth = 1; + if (target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray) { + params.depth = 6; + } params.pitch = 4; params.num_levels = 1; params.emulated_levels = 1; - params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F; + params.pixel_format = VideoCore::Surface::PixelFormat::R8U; params.type = VideoCore::Surface::SurfaceType::ColorTexture; auto surface = CreateSurface(0ULL, params); - invalid_memory.clear(); invalid_memory.resize(surface->GetHostSizeInBytes(), 0U); surface->UploadTexture(invalid_memory); surface->MarkAsModified(false, Tick()); @@ -1085,6 +1089,36 @@ private: return siblings_table[static_cast<std::size_t>(format)]; } + /// Returns true the shader sampler entry is compatible with the TIC texture type. + static bool IsTypeCompatible(Tegra::Texture::TextureType tic_type, + const VideoCommon::Shader::Sampler& entry) { + const auto shader_type = entry.GetType(); + switch (tic_type) { + case Tegra::Texture::TextureType::Texture1D: + case Tegra::Texture::TextureType::Texture1DArray: + return shader_type == Tegra::Shader::TextureType::Texture1D; + case Tegra::Texture::TextureType::Texture1DBuffer: + // TODO(Rodrigo): Assume as valid for now + return true; + case Tegra::Texture::TextureType::Texture2D: + case Tegra::Texture::TextureType::Texture2DNoMipmap: + return shader_type == Tegra::Shader::TextureType::Texture2D; + case Tegra::Texture::TextureType::Texture2DArray: + return shader_type == Tegra::Shader::TextureType::Texture2D || + shader_type == Tegra::Shader::TextureType::TextureCube; + case Tegra::Texture::TextureType::Texture3D: + return shader_type == Tegra::Shader::TextureType::Texture3D; + case Tegra::Texture::TextureType::TextureCubeArray: + case Tegra::Texture::TextureType::TextureCubemap: + if (shader_type == Tegra::Shader::TextureType::TextureCube) { + return true; + } + return shader_type == Tegra::Shader::TextureType::Texture2D && entry.IsArray(); + } + UNREACHABLE(); + return true; + } + struct FramebufferTargetInfo { TSurface target; TView view; |
