diff options
Diffstat (limited to 'src/video_core/shader')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 56 | ||||
| -rw-r--r-- | src/video_core/shader/shader.h | 8 | ||||
| -rw-r--r-- | src/video_core/shader/shader_interpreter.cpp | 12 | ||||
| -rw-r--r-- | src/video_core/shader/shader_interpreter.h | 4 | ||||
| -rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 10 | ||||
| -rw-r--r-- | src/video_core/shader/shader_jit_x64.h | 5 |
6 files changed, 47 insertions, 48 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 043e99190..65dcc9156 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -2,26 +2,30 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <memory> +#include <atomic> +#include <cmath> +#include <cstring> #include <unordered_map> +#include <utility> #include <boost/range/algorithm/fill.hpp> +#include "common/bit_field.h" #include "common/hash.h" +#include "common/logging/log.h" #include "common/microprofile.h" -#include "video_core/debug_utils/debug_utils.h" #include "video_core/pica.h" #include "video_core/pica_state.h" -#include "video_core/video_core.h" - -#include "shader.h" -#include "shader_interpreter.h" +#include "video_core/shader/shader.h" +#include "video_core/shader/shader_interpreter.h" #ifdef ARCHITECTURE_x86_64 -#include "shader_jit_x64.h" +#include "video_core/shader/shader_jit_x64.h" #endif // ARCHITECTURE_x86_64 +#include "video_core/video_core.h" + namespace Pica { namespace Shader { @@ -70,24 +74,8 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr // Setup input register table const auto& attribute_register_map = config.input_register_map; - // TODO: Instead of this cumbersome logic, just load the input data directly like - // for (int attr = 0; attr < num_attributes; ++attr) { input_attr[0] = state.registers.input[attribute_register_map.attribute0_register]; } - if (num_attributes > 0) state.registers.input[attribute_register_map.attribute0_register] = input.attr[0]; - if (num_attributes > 1) state.registers.input[attribute_register_map.attribute1_register] = input.attr[1]; - if (num_attributes > 2) state.registers.input[attribute_register_map.attribute2_register] = input.attr[2]; - if (num_attributes > 3) state.registers.input[attribute_register_map.attribute3_register] = input.attr[3]; - if (num_attributes > 4) state.registers.input[attribute_register_map.attribute4_register] = input.attr[4]; - if (num_attributes > 5) state.registers.input[attribute_register_map.attribute5_register] = input.attr[5]; - if (num_attributes > 6) state.registers.input[attribute_register_map.attribute6_register] = input.attr[6]; - if (num_attributes > 7) state.registers.input[attribute_register_map.attribute7_register] = input.attr[7]; - if (num_attributes > 8) state.registers.input[attribute_register_map.attribute8_register] = input.attr[8]; - if (num_attributes > 9) state.registers.input[attribute_register_map.attribute9_register] = input.attr[9]; - if (num_attributes > 10) state.registers.input[attribute_register_map.attribute10_register] = input.attr[10]; - if (num_attributes > 11) state.registers.input[attribute_register_map.attribute11_register] = input.attr[11]; - if (num_attributes > 12) state.registers.input[attribute_register_map.attribute12_register] = input.attr[12]; - if (num_attributes > 13) state.registers.input[attribute_register_map.attribute13_register] = input.attr[13]; - if (num_attributes > 14) state.registers.input[attribute_register_map.attribute14_register] = input.attr[14]; - if (num_attributes > 15) state.registers.input[attribute_register_map.attribute15_register] = input.attr[15]; + for (unsigned i = 0; i < num_attributes; i++) + state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.conditional_code[0] = false; state.conditional_code[1] = false; @@ -164,22 +152,8 @@ DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, c float24 dummy_register; boost::fill(state.registers.input, &dummy_register); - if (num_attributes > 0) state.registers.input[attribute_register_map.attribute0_register] = &input.attr[0].x; - if (num_attributes > 1) state.registers.input[attribute_register_map.attribute1_register] = &input.attr[1].x; - if (num_attributes > 2) state.registers.input[attribute_register_map.attribute2_register] = &input.attr[2].x; - if (num_attributes > 3) state.registers.input[attribute_register_map.attribute3_register] = &input.attr[3].x; - if (num_attributes > 4) state.registers.input[attribute_register_map.attribute4_register] = &input.attr[4].x; - if (num_attributes > 5) state.registers.input[attribute_register_map.attribute5_register] = &input.attr[5].x; - if (num_attributes > 6) state.registers.input[attribute_register_map.attribute6_register] = &input.attr[6].x; - if (num_attributes > 7) state.registers.input[attribute_register_map.attribute7_register] = &input.attr[7].x; - if (num_attributes > 8) state.registers.input[attribute_register_map.attribute8_register] = &input.attr[8].x; - if (num_attributes > 9) state.registers.input[attribute_register_map.attribute9_register] = &input.attr[9].x; - if (num_attributes > 10) state.registers.input[attribute_register_map.attribute10_register] = &input.attr[10].x; - if (num_attributes > 11) state.registers.input[attribute_register_map.attribute11_register] = &input.attr[11].x; - if (num_attributes > 12) state.registers.input[attribute_register_map.attribute12_register] = &input.attr[12].x; - if (num_attributes > 13) state.registers.input[attribute_register_map.attribute13_register] = &input.attr[13].x; - if (num_attributes > 14) state.registers.input[attribute_register_map.attribute14_register] = &input.attr[14].x; - if (num_attributes > 15) state.registers.input[attribute_register_map.attribute15_register] = &input.attr[15].x; + for (unsigned i = 0; i < num_attributes; i++) + state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.conditional_code[0] = false; state.conditional_code[1] = false; diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 9ce9344d2..56b83bfeb 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -4,17 +4,23 @@ #pragma once +#include <array> +#include <cstddef> +#include <memory> +#include <type_traits> #include <vector> #include <boost/container/static_vector.hpp> -#include <nihstro/shader_binary.h> +#include <nihstro/shader_bytecode.h> +#include "common/assert.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/vector_math.h" #include "video_core/pica.h" +#include "video_core/pica_types.h" using nihstro::RegisterType; using nihstro::SourceRegister; diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp index 9b978583e..7710f7fbc 100644 --- a/src/video_core/shader/shader_interpreter.cpp +++ b/src/video_core/shader/shader_interpreter.cpp @@ -2,12 +2,20 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <array> +#include <cmath> #include <numeric> + #include <nihstro/shader_bytecode.h> -#include "common/file_util.h" -#include "video_core/pica.h" +#include "common/assert.h" +#include "common/common_types.h" +#include "common/logging/log.h" +#include "common/vector_math.h" + #include "video_core/pica_state.h" +#include "video_core/pica_types.h" #include "video_core/shader/shader.h" #include "video_core/shader/shader_interpreter.h" diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h index 294bca50e..6048cdf3a 100644 --- a/src/video_core/shader/shader_interpreter.h +++ b/src/video_core/shader/shader_interpreter.h @@ -4,12 +4,12 @@ #pragma once -#include "video_core/shader/shader.h" - namespace Pica { namespace Shader { +template <bool Debug> struct UnitState; + template<bool Debug> void RunInterpreter(UnitState<Debug>& state); diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp index b7747fa42..99f6c51eb 100644 --- a/src/video_core/shader/shader_jit_x64.cpp +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -3,8 +3,15 @@ // Refer to the license.txt file included. #include <algorithm> -#include <smmintrin.h> +#include <cmath> +#include <cstdint> +#include <xmmintrin.h> +#include <nihstro/shader_bytecode.h> + +#include "common/assert.h" +#include "common/logging/log.h" +#include "common/vector_math.h" #include "common/x64/abi.h" #include "common/x64/cpu_detect.h" #include "common/x64/emitter.h" @@ -13,6 +20,7 @@ #include "shader_jit_x64.h" #include "video_core/pica_state.h" +#include "video_core/pica_types.h" namespace Pica { diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h index cd6280ade..30aa7ff30 100644 --- a/src/video_core/shader/shader_jit_x64.h +++ b/src/video_core/shader/shader_jit_x64.h @@ -4,14 +4,17 @@ #pragma once +#include <array> +#include <cstddef> #include <utility> #include <vector> #include <nihstro/shader_bytecode.h> +#include "common/bit_set.h" +#include "common/common_types.h" #include "common/x64/emitter.h" -#include "video_core/pica.h" #include "video_core/shader/shader.h" using nihstro::Instruction; |
