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Diffstat (limited to 'src/video_core/shader/track.cpp')
-rw-r--r--src/video_core/shader/track.cpp116
1 files changed, 66 insertions, 50 deletions
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 10739b37d..6be3ea92b 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -14,6 +14,7 @@
namespace VideoCommon::Shader {
namespace {
+
std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
OperationCode operation_code) {
for (; cursor >= 0; --cursor) {
@@ -27,8 +28,9 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
const auto& conditional_code = conditional->GetCode();
- auto [found, internal_cursor] = FindOperation(
+ auto result = FindOperation(
conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
+ auto& found = result.first;
if (found) {
return {std::move(found), cursor};
}
@@ -62,7 +64,8 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
operation->SetAmendIndex(amend_index);
return true;
- } else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
+ }
+ if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
conditional->SetAmendIndex(amend_index);
return true;
}
@@ -71,39 +74,27 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
} // Anonymous namespace
-std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
- s64 cursor) {
+std::pair<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
+ s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
+ const u32 cbuf_index = cbuf->GetIndex();
+
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
- auto track =
- MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
+ auto track = MakeTrackSampler<BindlessSamplerNode>(cbuf_index, immediate->GetValue());
return {tracked, track};
- } else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
+ }
+ if (const auto operation = std::get_if<OperationNode>(&*offset)) {
const u32 bound_buffer = registry.GetBoundBuffer();
- if (bound_buffer != cbuf->GetIndex()) {
+ if (bound_buffer != cbuf_index) {
return {};
}
- const auto pair = DecoupleIndirectRead(*operation);
- if (!pair) {
- return {};
+ if (const std::optional pair = DecoupleIndirectRead(*operation)) {
+ auto [gpr, base_offset] = *pair;
+ return HandleBindlessIndirectRead(*cbuf, *operation, gpr, base_offset, tracked,
+ code, cursor);
}
- auto [gpr, base_offset] = *pair;
- const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
- const auto& gpu_driver = registry.AccessGuestDriverProfile();
- const u32 bindless_cv = NewCustomVariable();
- const Node op =
- Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
-
- const Node cv_node = GetCustomVariable(bindless_cv);
- Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
- const std::size_t amend_index = DeclareAmend(amend_op);
- AmendNodeCv(amend_index, code[cursor]);
- // TODO Implement Bindless Index custom variable
- auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
- offset_inm->GetValue(), bindless_cv);
- return {tracked, track};
}
return {};
}
@@ -120,10 +111,23 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
return TrackBindlessSampler(source, code, new_cursor);
}
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
- for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
- if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
- std::get<0>(found)) {
- // Cbuf found in operand.
+ const OperationNode& op = *operation;
+
+ const OperationCode opcode = operation->GetCode();
+ if (opcode == OperationCode::IBitwiseOr || opcode == OperationCode::UBitwiseOr) {
+ ASSERT(op.GetOperandsCount() == 2);
+ auto [node_a, index_a, offset_a] = TrackCbuf(op[0], code, cursor);
+ auto [node_b, index_b, offset_b] = TrackCbuf(op[1], code, cursor);
+ if (node_a && node_b) {
+ auto track = MakeTrackSampler<SeparateSamplerNode>(std::pair{index_a, index_b},
+ std::pair{offset_a, offset_b});
+ return {tracked, std::move(track)};
+ }
+ }
+ std::size_t i = op.GetOperandsCount();
+ while (i--) {
+ if (auto found = TrackBindlessSampler(op[i - 1], code, cursor); std::get<0>(found)) {
+ // Constant buffer found in operand.
return found;
}
}
@@ -137,11 +141,31 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
return {};
}
+std::pair<Node, TrackSampler> ShaderIR::HandleBindlessIndirectRead(
+ const CbufNode& cbuf, const OperationNode& operation, Node gpr, Node base_offset, Node tracked,
+ const NodeBlock& code, s64 cursor) {
+ const auto offset_imm = std::get<ImmediateNode>(*base_offset);
+ const auto& gpu_driver = registry.AccessGuestDriverProfile();
+ const u32 bindless_cv = NewCustomVariable();
+ const u32 texture_handler_size = gpu_driver.GetTextureHandlerSize();
+ Node op = Operation(OperationCode::UDiv, gpr, Immediate(texture_handler_size));
+
+ Node cv_node = GetCustomVariable(bindless_cv);
+ Node amend_op = Operation(OperationCode::Assign, std::move(cv_node), std::move(op));
+ const std::size_t amend_index = DeclareAmend(std::move(amend_op));
+ AmendNodeCv(amend_index, code[cursor]);
+
+ // TODO: Implement bindless index custom variable
+ auto track =
+ MakeTrackSampler<ArraySamplerNode>(cbuf.GetIndex(), offset_imm.GetValue(), bindless_cv);
+ return {tracked, track};
+}
+
std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code,
s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
return {tracked, cbuf->GetIndex(), immediate->GetValue()};
}
@@ -151,21 +175,13 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
return {};
}
- s64 current_cursor = cursor;
- while (current_cursor > 0) {
- // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
- // register that it uses as operand
- const auto [source, new_cursor] = TrackRegister(gpr, code, current_cursor - 1);
- current_cursor = new_cursor;
- if (!source) {
- continue;
- }
- const auto [base_address, index, offset] = TrackCbuf(source, code, current_cursor);
- if (base_address != nullptr) {
- return {base_address, index, offset};
- }
+ // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
+ // register that it uses as operand
+ const auto [source, new_cursor] = TrackRegister(gpr, code, cursor - 1);
+ if (!source) {
+ return {};
}
- return {};
+ return TrackCbuf(source, code, new_cursor);
}
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
@@ -186,15 +202,15 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const {
// Reduce the cursor in one to avoid infinite loops when the instruction sets the same register
// that it uses as operand
- const auto [found, found_cursor] =
- TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
+ const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
+ const auto& found = result.first;
if (!found) {
- return {};
+ return std::nullopt;
}
if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
return immediate->GetValue();
}
- return {};
+ return std::nullopt;
}
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,