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-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp116
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h87
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.cpp12
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp90
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h72
7 files changed, 373 insertions, 8 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
new file mode 100644
index 000000000..4a33a6c84
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -0,0 +1,116 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <memory>
+#include <optional>
+#include <tuple>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "core/memory.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_buffer_cache.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+
+namespace Vulkan {
+
+VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
+ VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
+ VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size)
+ : RasterizerCache{rasterizer}, tegra_memory_manager{tegra_memory_manager} {
+ const auto usage = vk::BufferUsageFlagBits::eVertexBuffer |
+ vk::BufferUsageFlagBits::eIndexBuffer |
+ vk::BufferUsageFlagBits::eUniformBuffer;
+ const auto access = vk::AccessFlagBits::eVertexAttributeRead | vk::AccessFlagBits::eIndexRead |
+ vk::AccessFlagBits::eUniformRead;
+ stream_buffer =
+ std::make_unique<VKStreamBuffer>(device, memory_manager, scheduler, size, usage, access,
+ vk::PipelineStageFlagBits::eAllCommands);
+ buffer_handle = stream_buffer->GetBuffer();
+}
+
+VKBufferCache::~VKBufferCache() = default;
+
+u64 VKBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment,
+ bool cache) {
+ const auto cpu_addr{tegra_memory_manager.GpuToCpuAddress(gpu_addr)};
+ ASSERT(cpu_addr);
+
+ // Cache management is a big overhead, so only cache entries with a given size.
+ // TODO: Figure out which size is the best for given games.
+ cache &= size >= 2048;
+
+ if (cache) {
+ if (auto entry = TryGet(*cpu_addr); entry) {
+ if (entry->size >= size && entry->alignment == alignment) {
+ return entry->offset;
+ }
+ Unregister(entry);
+ }
+ }
+
+ AlignBuffer(alignment);
+ const u64 uploaded_offset = buffer_offset;
+
+ Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
+
+ buffer_ptr += size;
+ buffer_offset += size;
+
+ if (cache) {
+ auto entry = std::make_shared<CachedBufferEntry>();
+ entry->offset = uploaded_offset;
+ entry->size = size;
+ entry->alignment = alignment;
+ entry->addr = *cpu_addr;
+ Register(entry);
+ }
+
+ return uploaded_offset;
+}
+
+u64 VKBufferCache::UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment) {
+ AlignBuffer(alignment);
+ std::memcpy(buffer_ptr, raw_pointer, size);
+ const u64 uploaded_offset = buffer_offset;
+
+ buffer_ptr += size;
+ buffer_offset += size;
+ return uploaded_offset;
+}
+
+std::tuple<u8*, u64> VKBufferCache::ReserveMemory(std::size_t size, u64 alignment) {
+ AlignBuffer(alignment);
+ u8* const uploaded_ptr = buffer_ptr;
+ const u64 uploaded_offset = buffer_offset;
+
+ buffer_ptr += size;
+ buffer_offset += size;
+ return {uploaded_ptr, uploaded_offset};
+}
+
+void VKBufferCache::Reserve(std::size_t max_size) {
+ bool invalidate;
+ std::tie(buffer_ptr, buffer_offset_base, invalidate) = stream_buffer->Reserve(max_size);
+ buffer_offset = buffer_offset_base;
+
+ if (invalidate) {
+ InvalidateAll();
+ }
+}
+
+VKExecutionContext VKBufferCache::Send(VKExecutionContext exctx) {
+ return stream_buffer->Send(exctx, buffer_offset - buffer_offset_base);
+}
+
+void VKBufferCache::AlignBuffer(std::size_t alignment) {
+ // Align the offset, not the mapped pointer
+ const u64 offset_aligned = Common::AlignUp(buffer_offset, alignment);
+ buffer_ptr += offset_aligned - buffer_offset;
+ buffer_offset = offset_aligned;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
new file mode 100644
index 000000000..d8e916f31
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -0,0 +1,87 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <tuple>
+
+#include "common/common_types.h"
+#include "video_core/gpu.h"
+#include "video_core/rasterizer_cache.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+
+namespace Tegra {
+class MemoryManager;
+}
+
+namespace Vulkan {
+
+class VKDevice;
+class VKFence;
+class VKMemoryManager;
+class VKStreamBuffer;
+
+struct CachedBufferEntry final : public RasterizerCacheObject {
+ VAddr GetAddr() const override {
+ return addr;
+ }
+
+ std::size_t GetSizeInBytes() const override {
+ return size;
+ }
+
+ // We do not have to flush this cache as things in it are never modified by us.
+ void Flush() override {}
+
+ VAddr addr;
+ std::size_t size;
+ u64 offset;
+ std::size_t alignment;
+};
+
+class VKBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
+public:
+ explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
+ VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
+ VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size);
+ ~VKBufferCache();
+
+ /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
+ /// allocated.
+ u64 UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4,
+ bool cache = true);
+
+ /// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
+ u64 UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment = 4);
+
+ /// Reserves memory to be used by host's CPU. Returns mapped address and offset.
+ std::tuple<u8*, u64> ReserveMemory(std::size_t size, u64 alignment = 4);
+
+ /// Reserves a region of memory to be used in subsequent upload/reserve operations.
+ void Reserve(std::size_t max_size);
+
+ /// Ensures that the set data is sent to the device.
+ [[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx);
+
+ /// Returns the buffer cache handle.
+ vk::Buffer GetBuffer() const {
+ return buffer_handle;
+ }
+
+private:
+ void AlignBuffer(std::size_t alignment);
+
+ Tegra::MemoryManager& tegra_memory_manager;
+
+ std::unique_ptr<VKStreamBuffer> stream_buffer;
+ vk::Buffer buffer_handle;
+
+ u8* buffer_ptr = nullptr;
+ u64 buffer_offset = 0;
+ u64 buffer_offset_base = 0;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
index 17ee93b91..0451babbf 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
@@ -238,7 +238,7 @@ bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32
VKMemoryCommitImpl::VKMemoryCommitImpl(VKMemoryAllocation* allocation, vk::DeviceMemory memory,
u8* data, u64 begin, u64 end)
- : allocation{allocation}, memory{memory}, data{data}, interval(std::make_pair(begin, end)) {}
+ : interval(std::make_pair(begin, end)), memory{memory}, allocation{allocation}, data{data} {}
VKMemoryCommitImpl::~VKMemoryCommitImpl() {
allocation->Free(this);
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.cpp b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
index 1678463c7..a1e117443 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
@@ -125,11 +125,12 @@ void VKFence::Protect(VKResource* resource) {
protected_resources.push_back(resource);
}
-void VKFence::Unprotect(const VKResource* resource) {
+void VKFence::Unprotect(VKResource* resource) {
const auto it = std::find(protected_resources.begin(), protected_resources.end(), resource);
- if (it != protected_resources.end()) {
- protected_resources.erase(it);
- }
+ ASSERT(it != protected_resources.end());
+
+ resource->OnFenceRemoval(this);
+ protected_resources.erase(it);
}
VKFenceWatch::VKFenceWatch() = default;
@@ -141,12 +142,11 @@ VKFenceWatch::~VKFenceWatch() {
}
void VKFenceWatch::Wait() {
- if (!fence) {
+ if (fence == nullptr) {
return;
}
fence->Wait();
fence->Unprotect(this);
- fence = nullptr;
}
void VKFenceWatch::Watch(VKFence& new_fence) {
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.h b/src/video_core/renderer_vulkan/vk_resource_manager.h
index 5018dfa44..5bfe4cead 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.h
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.h
@@ -63,7 +63,7 @@ public:
void Protect(VKResource* resource);
/// Removes protection for a resource.
- void Unprotect(const VKResource* resource);
+ void Unprotect(VKResource* resource);
/// Retreives the fence.
operator vk::Fence() const {
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
new file mode 100644
index 000000000..58ffa42f2
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -0,0 +1,90 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <optional>
+#include <vector>
+
+#include "common/assert.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+
+namespace Vulkan {
+
+constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
+constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
+
+VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKMemoryManager& memory_manager,
+ VKScheduler& scheduler, u64 size, vk::BufferUsageFlags usage,
+ vk::AccessFlags access, vk::PipelineStageFlags pipeline_stage)
+ : device{device}, scheduler{scheduler}, buffer_size{size}, access{access}, pipeline_stage{
+ pipeline_stage} {
+ CreateBuffers(memory_manager, usage);
+ ReserveWatches(WATCHES_INITIAL_RESERVE);
+}
+
+VKStreamBuffer::~VKStreamBuffer() = default;
+
+std::tuple<u8*, u64, bool> VKStreamBuffer::Reserve(u64 size) {
+ ASSERT(size <= buffer_size);
+ mapped_size = size;
+
+ if (offset + size > buffer_size) {
+ // The buffer would overflow, save the amount of used buffers, signal an invalidation and
+ // reset the state.
+ invalidation_mark = used_watches;
+ used_watches = 0;
+ offset = 0;
+ }
+
+ return {mapped_pointer + offset, offset, invalidation_mark.has_value()};
+}
+
+VKExecutionContext VKStreamBuffer::Send(VKExecutionContext exctx, u64 size) {
+ ASSERT_MSG(size <= mapped_size, "Reserved size is too small");
+
+ if (invalidation_mark) {
+ // TODO(Rodrigo): Find a better way to invalidate than waiting for all watches to finish.
+ exctx = scheduler.Flush();
+ std::for_each(watches.begin(), watches.begin() + *invalidation_mark,
+ [&](auto& resource) { resource->Wait(); });
+ invalidation_mark = std::nullopt;
+ }
+
+ if (used_watches + 1 >= watches.size()) {
+ // Ensure that there are enough watches.
+ ReserveWatches(WATCHES_RESERVE_CHUNK);
+ }
+ // Add a watch for this allocation.
+ watches[used_watches++]->Watch(exctx.GetFence());
+
+ offset += size;
+
+ return exctx;
+}
+
+void VKStreamBuffer::CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage) {
+ const vk::BufferCreateInfo buffer_ci({}, buffer_size, usage, vk::SharingMode::eExclusive, 0,
+ nullptr);
+
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
+ commit = memory_manager.Commit(*buffer, true);
+ mapped_pointer = commit->GetData();
+}
+
+void VKStreamBuffer::ReserveWatches(std::size_t grow_size) {
+ const std::size_t previous_size = watches.size();
+ watches.resize(previous_size + grow_size);
+ std::generate(watches.begin() + previous_size, watches.end(),
+ []() { return std::make_unique<VKFenceWatch>(); });
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
new file mode 100644
index 000000000..69d036ccd
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -0,0 +1,72 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <optional>
+#include <tuple>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_memory_manager.h"
+
+namespace Vulkan {
+
+class VKDevice;
+class VKFence;
+class VKFenceWatch;
+class VKResourceManager;
+class VKScheduler;
+
+class VKStreamBuffer {
+public:
+ explicit VKStreamBuffer(const VKDevice& device, VKMemoryManager& memory_manager,
+ VKScheduler& scheduler, u64 size, vk::BufferUsageFlags usage,
+ vk::AccessFlags access, vk::PipelineStageFlags pipeline_stage);
+ ~VKStreamBuffer();
+
+ /**
+ * Reserves a region of memory from the stream buffer.
+ * @param size Size to reserve.
+ * @returns A tuple in the following order: Raw memory pointer (with offset added), buffer
+ * offset and a boolean that's true when buffer has been invalidated.
+ */
+ std::tuple<u8*, u64, bool> Reserve(u64 size);
+
+ /// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
+ [[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx, u64 size);
+
+ vk::Buffer GetBuffer() const {
+ return *buffer;
+ }
+
+private:
+ /// Creates Vulkan buffer handles committing the required the required memory.
+ void CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage);
+
+ /// Increases the amount of watches available.
+ void ReserveWatches(std::size_t grow_size);
+
+ const VKDevice& device; ///< Vulkan device manager.
+ VKScheduler& scheduler; ///< Command scheduler.
+ const u64 buffer_size; ///< Total size of the stream buffer.
+ const vk::AccessFlags access; ///< Access usage of this stream buffer.
+ const vk::PipelineStageFlags pipeline_stage; ///< Pipeline usage of this stream buffer.
+
+ UniqueBuffer buffer; ///< Mapped buffer.
+ VKMemoryCommit commit; ///< Memory commit.
+ u8* mapped_pointer{}; ///< Pointer to the host visible commit
+
+ u64 offset{}; ///< Buffer iterator.
+ u64 mapped_size{}; ///< Size reserved for the current copy.
+
+ std::vector<std::unique_ptr<VKFenceWatch>> watches; ///< Total watches
+ std::size_t used_watches{}; ///< Count of watches, reset on invalidation.
+ std::optional<std::size_t>
+ invalidation_mark{}; ///< Number of watches used in the current invalidation.
+};
+
+} // namespace Vulkan