diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 18 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 |
5 files changed, 29 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index c419714d4..0cc546a3a 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -232,6 +232,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, } } +void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) { + for (u32 index = 0; index < bindings.buffers.size(); index++) { + BindVertexBuffer( + bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]), + static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]), + static_cast<u32>(bindings.strides[index])); + } +} + void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size) { if (use_assembly_shaders) { @@ -320,6 +329,15 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer, static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size)); } +void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) { + for (u32 index = 0; index < bindings.buffers.size(); index++) { + glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, + reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(), + static_cast<GLintptr>(bindings.offsets[index]), + static_cast<GLsizeiptr>(bindings.sizes[index])); + } +} + void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size, PixelFormat format) { *texture_handles++ = buffer.View(offset, size, format); diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index a24991585..e4e000284 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -7,7 +7,7 @@ #include <span> #include "common/common_types.h" -#include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/buffer_cache/buffer_cache_base.h" #include "video_core/buffer_cache/memory_tracker_base.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_device.h" @@ -87,6 +87,7 @@ public: void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size); void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride); + void BindVertexBuffers(VideoCommon::HostBindings& bindings); void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size); @@ -99,6 +100,7 @@ public: bool is_written); void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size); + void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings); void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size, VideoCore::Surface::PixelFormat format); diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 400c21981..03d234f2f 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -201,6 +201,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() && !(is_amd || (is_intel && !is_linux)) && !strict_context_required; use_driver_cache = is_nvidia; + supports_conditional_barriers = !is_intel; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index cc0b95f1a..ad27264e5 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -188,6 +188,10 @@ public: return strict_context_required; } + bool SupportsConditionalBarriers() const { + return supports_conditional_barriers; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -233,6 +237,7 @@ private: bool has_bool_ref_bug{}; bool can_report_memory{}; bool strict_context_required{}; + bool supports_conditional_barriers{}; std::string vendor_name; }; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 6ecda2984..3f077311e 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -232,12 +232,14 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(), }, host_info{ + .support_float64 = true, .support_float16 = false, .support_int64 = device.HasShaderInt64(), .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), + .support_conditional_barrier = device.SupportsConditionalBarriers(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); 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