diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
7 files changed, 30 insertions, 27 deletions
diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index ec5421afa..3d2588dd2 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -4,16 +4,17 @@ #include "common/assert.h" +#include <glad/glad.h> + #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_fence_manager.h" namespace OpenGL { -GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(payload, is_stubbed), sync_object{} {} +GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {} GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(address, payload, is_stubbed), sync_object{} {} + : FenceBase(address, payload, is_stubbed) {} GLInnerFence::~GLInnerFence() = default; diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index c917b3343..1686cf5c8 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -5,7 +5,6 @@ #pragma once #include <memory> -#include <glad/glad.h> #include "common/common_types.h" #include "video_core/fence_manager.h" diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 52fbab3c1..40c0877c1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -214,20 +214,20 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran // Skip games without title id const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { - return {}; + return std::nullopt; } Common::FS::IOFile file(GetTransferablePath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No transferable shader cache found"); is_usable = true; - return {}; + return std::nullopt; } u32 version{}; if (file.ReadBytes(&version, sizeof(version)) != sizeof(version)) { LOG_ERROR(Render_OpenGL, "Failed to get transferable cache version, skipping it"); - return {}; + return std::nullopt; } if (version < NativeVersion) { @@ -235,12 +235,12 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran file.Close(); InvalidateTransferable(); is_usable = true; - return {}; + return std::nullopt; } if (version > NativeVersion) { LOG_WARNING(Render_OpenGL, "Transferable shader cache was generated with a newer version " "of the emulator, skipping"); - return {}; + return std::nullopt; } // Version is valid, load the shaders @@ -249,7 +249,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran ShaderDiskCacheEntry& entry = entries.emplace_back(); if (!entry.Load(file)) { LOG_ERROR(Render_OpenGL, "Failed to load transferable raw entry, skipping"); - return {}; + return std::nullopt; } } @@ -290,12 +290,12 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo ShaderCacheVersionHash file_hash{}; if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) { precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } if (GetShaderCacheVersionHash() != file_hash) { LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator"); precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } std::vector<ShaderDiskCachePrecompiled> entries; @@ -305,15 +305,16 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo if (!LoadObjectFromPrecompiled(entry.unique_identifier) || !LoadObjectFromPrecompiled(entry.binary_format) || !LoadObjectFromPrecompiled(binary_size)) { - return {}; + return std::nullopt; } entry.binary.resize(binary_size); if (!LoadArrayFromPrecompiled(entry.binary.data(), entry.binary.size())) { - return {}; + return std::nullopt; } } - return entries; + + return std::move(entries); } void ShaderDiskCacheOpenGL::InvalidateTransferable() { diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0a7bc9e2b..f403f388a 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -403,7 +403,7 @@ void CachedSurface::DecorateSurfaceName() { LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName()); } -void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) { +void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) { LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index bfc4ddf5d..de8f18489 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -90,7 +90,7 @@ public: Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source); - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix); void MarkAsModified(u64 tick) { surface.MarkAsModified(true, tick); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 14bbc3a1c..c39663db7 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -313,10 +313,11 @@ public: } }; -RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context) - : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, - program_manager{device}, has_debug_tool{HasDebugTool()} {} +RendererOpenGL::RendererOpenGL(Core::System& system_, Core::Frontend::EmuWindow& emu_window_, + Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : RendererBase{emu_window_, std::move(context_)}, system{system_}, + emu_window{emu_window_}, gpu{gpu_}, program_manager{device}, has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default; @@ -384,7 +385,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { if (has_debug_tool) { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); Present(0); - context.SwapBuffers(); + context->SwapBuffers(); } } diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 8b18d32e6..52ea76b7d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -56,8 +56,9 @@ class FrameMailbox; class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context); + explicit RendererOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererOpenGL() override; bool Init() override; @@ -93,9 +94,9 @@ private: bool Present(int timeout_ms); - Core::Frontend::EmuWindow& emu_window; Core::System& system; - Core::Frontend::GraphicsContext& context; + Core::Frontend::EmuWindow& emu_window; + Tegra::GPU& gpu; const Device device; StateTracker state_tracker{system}; @@ -120,7 +121,7 @@ private: std::vector<u8> gl_framebuffer_data; /// Used for transforming the framebuffer orientation - Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; + Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{}; Common::Rectangle<int> framebuffer_crop_rect; /// Frame presentation mailbox |
