diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 25 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 251 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 29 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.cpp | 11 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 8 |
6 files changed, 217 insertions, 113 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3daccf82f..be51c5215 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -570,10 +570,11 @@ void RasterizerOpenGL::DrawArrays() { SyncBlendState(); SyncLogicOpState(); SyncCullMode(); - SyncAlphaTest(); SyncScissorTest(); + // Alpha Testing is synced on shaders. SyncTransformFeedback(); SyncPointState(); + CheckAlphaTests(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -1007,17 +1008,6 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } -void RasterizerOpenGL::SyncAlphaTest() { - const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - - // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be - // implemented with a test+discard in fragment shaders. - if (regs.alpha_test_enabled != 0) { - LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented"); - UNREACHABLE(); - } -} - void RasterizerOpenGL::SyncScissorTest() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -1052,4 +1042,15 @@ void RasterizerOpenGL::SyncPointState() { state.point.size = regs.point_size == 0 ? 1 : regs.point_size; } +void RasterizerOpenGL::CheckAlphaTests() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) { + LOG_CRITICAL( + Render_OpenGL, + "Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined."); + UNREACHABLE(); + } +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index b1f7ccc7e..0e90a31f5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -162,9 +162,6 @@ private: /// Syncs the LogicOp state to match the guest state void SyncLogicOpState(); - /// Syncs the alpha test state to match the guest state - void SyncAlphaTest(); - /// Syncs the scissor test state to match the guest state void SyncScissorTest(); @@ -174,6 +171,9 @@ private: /// Syncs the point state to match the guest state void SyncPointState(); + /// Check asserts for alpha testing. + void CheckAlphaTests(); + bool has_ARB_direct_state_access = false; bool has_ARB_multi_bind = false; bool has_ARB_separate_shader_objects = false; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 09db58ab6..fe4d1bd83 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -163,10 +163,11 @@ private: const ExitMethod jmp = Scan(target, end, labels); return exit_method = ParallelExit(no_jmp, jmp); } - case OpCode::Id::SSY: { - // The SSY instruction uses a similar encoding as the BRA instruction. + case OpCode::Id::SSY: + case OpCode::Id::PBK: { + // The SSY and PBK use a similar encoding as the BRA instruction. ASSERT_MSG(instr.bra.constant_buffer == 0, - "Constant buffer SSY is not supported"); + "Constant buffer branching is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); labels.insert(target); // Continue scanning for an exit method. @@ -1233,27 +1234,27 @@ private: } /* - * Emits code to push the input target address to the SSY address stack, incrementing the stack + * Emits code to push the input target address to the flow address stack, incrementing the stack * top. */ - void EmitPushToSSYStack(u32 target) { + void EmitPushToFlowStack(u32 target) { shader.AddLine('{'); ++shader.scope; - shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;"); - shader.AddLine("ssy_stack_top++;"); + shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;"); + shader.AddLine("flow_stack_top++;"); --shader.scope; shader.AddLine('}'); } /* - * Emits code to pop an address from the SSY address stack, setting the jump address to the + * Emits code to pop an address from the flow address stack, setting the jump address to the * popped address and decrementing the stack top. */ - void EmitPopFromSSYStack() { + void EmitPopFromFlowStack() { shader.AddLine('{'); ++shader.scope; - shader.AddLine("ssy_stack_top--;"); - shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];"); + shader.AddLine("flow_stack_top--;"); + shader.AddLine("jmp_to = flow_stack[flow_stack_top];"); shader.AddLine("break;"); --shader.scope; shader.AddLine('}'); @@ -1265,9 +1266,29 @@ private: ASSERT_MSG(header.ps.omap.sample_mask == 0, "Samplemask write is unimplemented"); + shader.AddLine("if (alpha_test[0] != 0) {"); + ++shader.scope; + // We start on the register containing the alpha value in the first RT. + u32 current_reg = 3; + for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets; + ++render_target) { + // TODO(Blinkhawk): verify the behavior of alpha testing on hardware when + // multiple render targets are used. + if (header.ps.IsColorComponentOutputEnabled(render_target, 0) || + header.ps.IsColorComponentOutputEnabled(render_target, 1) || + header.ps.IsColorComponentOutputEnabled(render_target, 2) || + header.ps.IsColorComponentOutputEnabled(render_target, 3)) { + shader.AddLine(fmt::format("if (!AlphaFunc({})) discard;", + regs.GetRegisterAsFloat(current_reg))); + current_reg += 4; + } + } + --shader.scope; + shader.AddLine('}'); + // Write the color outputs using the data in the shader registers, disabled // rendertargets/components are skipped in the register assignment. - u32 current_reg = 0; + current_reg = 0; for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets; ++render_target) { // TODO(Subv): Figure out how dual-source blending is configured in the Switch. @@ -1291,6 +1312,63 @@ private: } } + /// Unpacks a video instruction operand (e.g. VMAD). + std::string GetVideoOperand(const std::string& op, bool is_chunk, bool is_signed, + Tegra::Shader::VideoType type, u64 byte_height) { + const std::string value = [&]() { + if (!is_chunk) { + const auto offset = static_cast<u32>(byte_height * 8); + return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)"; + } + const std::string zero = "0"; + + switch (type) { + case Tegra::Shader::VideoType::Size16_Low: + return '(' + op + " & 0xffff)"; + case Tegra::Shader::VideoType::Size16_High: + return '(' + op + " >> 16)"; + case Tegra::Shader::VideoType::Size32: + // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when + // this type is used (1 * 1 + 0 == 0x5b800000). Until a better + // explanation is found: assert. + UNIMPLEMENTED(); + return zero; + case Tegra::Shader::VideoType::Invalid: + UNREACHABLE_MSG("Invalid instruction encoding"); + return zero; + default: + UNREACHABLE(); + return zero; + } + }(); + + if (is_signed) { + return "int(" + value + ')'; + } + return value; + }; + + /// Gets the A operand for a video instruction. + std::string GetVideoOperandA(Instruction instr) { + return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr8, 0, false), + instr.video.is_byte_chunk_a != 0, instr.video.signed_a, + instr.video.type_a, instr.video.byte_height_a); + } + + /// Gets the B operand for a video instruction. + std::string GetVideoOperandB(Instruction instr) { + if (instr.video.use_register_b) { + return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr20, 0, false), + instr.video.is_byte_chunk_b != 0, instr.video.signed_b, + instr.video.type_b, instr.video.byte_height_b); + } else { + return '(' + + std::to_string(instr.video.signed_b ? static_cast<s16>(instr.alu.GetImm20_16()) + : instr.alu.GetImm20_16()) + + ')'; + } + } + /** * Compiles a single instruction from Tegra to GLSL. * @param offset the offset of the Tegra shader instruction. @@ -1460,9 +1538,10 @@ private: break; } case OpCode::Id::FMUL32_IMM: { - regs.SetRegisterToFloat( - instr.gpr0, 0, - regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, + regs.GetRegisterAsFloat(instr.gpr8) + " * " + + GetImmediate32(instr), + 1, 1, instr.fmul32.saturate); break; } case OpCode::Id::FADD32I: { @@ -3264,16 +3343,32 @@ private: // The SSY opcode tells the GPU where to re-converge divergent execution paths, it // sets the target of the jump that the SYNC instruction will make. The SSY opcode // has a similar structure to the BRA opcode. - ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported"); + ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported"); + + const u32 target = offset + instr.bra.GetBranchTarget(); + EmitPushToFlowStack(target); + break; + } + case OpCode::Id::PBK: { + // PBK pushes to a stack the address where BRK will jump to. This shares stack with + // SSY but using SYNC on a PBK address will kill the shader execution. We don't + // emulate this because it's very unlikely a driver will emit such invalid shader. + ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); - EmitPushToSSYStack(target); + EmitPushToFlowStack(target); break; } case OpCode::Id::SYNC: { // The SYNC opcode jumps to the address previously set by the SSY opcode ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); - EmitPopFromSSYStack(); + EmitPopFromFlowStack(); + break; + } + case OpCode::Id::BRK: { + // The BRK opcode jumps to the address previously set by the PBK opcode + ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + EmitPopFromFlowStack(); break; } case OpCode::Id::DEPBAR: { @@ -3283,87 +3378,51 @@ private: break; } case OpCode::Id::VMAD: { - const bool signed_a = instr.vmad.signed_a == 1; - const bool signed_b = instr.vmad.signed_b == 1; - const bool result_signed = signed_a || signed_b; - boost::optional<std::string> forced_result; - - auto Unpack = [&](const std::string& op, bool is_chunk, bool is_signed, - Tegra::Shader::VmadType type, u64 byte_height) { - const std::string value = [&]() { - if (!is_chunk) { - const auto shift = static_cast<u32>(byte_height * 8); - return "((" + op + " >> " + std::to_string(shift) + ") & 0xff)"; - } - const std::string zero = "0"; - - switch (type) { - case Tegra::Shader::VmadType::Size16_Low: - return '(' + op + " & 0xffff)"; - case Tegra::Shader::VmadType::Size16_High: - return '(' + op + " >> 16)"; - case Tegra::Shader::VmadType::Size32: - // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when - // this type is used (1 * 1 + 0 == 0x5b800000). Until a better - // explanation is found: assert. - UNREACHABLE_MSG("Unimplemented"); - return zero; - case Tegra::Shader::VmadType::Invalid: - // Note(Rodrigo): This flag is invalid according to nvdisasm. From my - // testing (even though it's invalid) this makes the whole instruction - // assign zero to target register. - forced_result = boost::make_optional(zero); - return zero; - default: - UNREACHABLE(); - return zero; - } - }(); - - if (is_signed) { - return "int(" + value + ')'; - } - return value; - }; - - const std::string op_a = Unpack(regs.GetRegisterAsInteger(instr.gpr8, 0, false), - instr.vmad.is_byte_chunk_a != 0, signed_a, - instr.vmad.type_a, instr.vmad.byte_height_a); - - std::string op_b; - if (instr.vmad.use_register_b) { - op_b = Unpack(regs.GetRegisterAsInteger(instr.gpr20, 0, false), - instr.vmad.is_byte_chunk_b != 0, signed_b, instr.vmad.type_b, - instr.vmad.byte_height_b); - } else { - op_b = '(' + - std::to_string(signed_b ? static_cast<s16>(instr.alu.GetImm20_16()) - : instr.alu.GetImm20_16()) + - ')'; - } - + const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1; + const std::string op_a = GetVideoOperandA(instr); + const std::string op_b = GetVideoOperandB(instr); const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39, 0, result_signed); - std::string result; - if (forced_result) { - result = *forced_result; - } else { - result = '(' + op_a + " * " + op_b + " + " + op_c + ')'; + std::string result = '(' + op_a + " * " + op_b + " + " + op_c + ')'; - switch (instr.vmad.shr) { - case Tegra::Shader::VmadShr::Shr7: - result = '(' + result + " >> 7)"; - break; - case Tegra::Shader::VmadShr::Shr15: - result = '(' + result + " >> 15)"; - break; - } + switch (instr.vmad.shr) { + case Tegra::Shader::VmadShr::Shr7: + result = '(' + result + " >> 7)"; + break; + case Tegra::Shader::VmadShr::Shr15: + result = '(' + result + " >> 15)"; + break; } + regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1, instr.vmad.saturate == 1, 0, Register::Size::Word, instr.vmad.cc); break; } + case OpCode::Id::VSETP: { + const std::string op_a = GetVideoOperandA(instr); + const std::string op_b = GetVideoOperandB(instr); + + // We can't use the constant predicate as destination. + ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex)); + + const std::string second_pred = GetPredicateCondition(instr.vsetp.pred39, false); + + const std::string combiner = GetPredicateCombiner(instr.vsetp.op); + + const std::string predicate = GetPredicateComparison(instr.vsetp.cond, op_a, op_b); + // Set the primary predicate to the result of Predicate OP SecondPredicate + SetPredicate(instr.vsetp.pred3, + '(' + predicate + ") " + combiner + " (" + second_pred + ')'); + + if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) { + // Set the secondary predicate to the result of !Predicate OP SecondPredicate, + // if enabled + SetPredicate(instr.vsetp.pred0, + "!(" + predicate + ") " + combiner + " (" + second_pred + ')'); + } + break; + } default: { LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); UNREACHABLE(); @@ -3427,11 +3486,11 @@ private: labels.insert(subroutine.begin); shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;"); - // TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems - // unlikely that shaders will use 20 nested SSYs. - constexpr u32 SSY_STACK_SIZE = 20; - shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];"); - shader.AddLine("uint ssy_stack_top = 0u;"); + // TODO(Subv): Figure out the actual depth of the flow stack, for now it seems + // unlikely that shaders will use 20 nested SSYs and PBKs. + constexpr u32 FLOW_STACK_SIZE = 20; + shader.AddLine("uint flow_stack[" + std::to_string(FLOW_STACK_SIZE) + "];"); + shader.AddLine("uint flow_stack_top = 0u;"); shader.AddLine("while (true) {"); ++shader.scope; @@ -3498,7 +3557,7 @@ private: // Declarations std::set<std::string> declr_predicates; -}; // namespace Decompiler +}; // namespace OpenGL::GLShader::Decompiler std::string GetCommonDeclarations() { return fmt::format("#define MAX_CONSTBUFFER_ELEMENTS {}\n", diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index ecbc9d8ed..e883ffb1d 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -29,6 +29,7 @@ layout(std140) uniform vs_config { vec4 viewport_flip; uvec4 instance_id; uvec4 flip_stage; + uvec4 alpha_test; }; )"; @@ -105,6 +106,7 @@ layout (std140) uniform gs_config { vec4 viewport_flip; uvec4 instance_id; uvec4 flip_stage; + uvec4 alpha_test; }; void main() { @@ -142,8 +144,33 @@ layout (std140) uniform fs_config { vec4 viewport_flip; uvec4 instance_id; uvec4 flip_stage; + uvec4 alpha_test; }; +bool AlphaFunc(in float value) { + float ref = uintBitsToFloat(alpha_test[2]); + switch (alpha_test[1]) { + case 1: + return false; + case 2: + return value < ref; + case 3: + return value == ref; + case 4: + return value <= ref; + case 5: + return value > ref; + case 6: + return value != ref; + case 7: + return value >= ref; + case 8: + return true; + default: + return false; + } +} + void main() { exec_fragment(); } @@ -152,4 +179,4 @@ void main() { out += program.first; return {out, program.second}; } -} // namespace OpenGL::GLShader
\ No newline at end of file +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 010857ec6..8b8869ecb 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -16,6 +16,17 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f; + u32 func = static_cast<u32>(regs.alpha_test_func); + // Normalize the gl variants of opCompare to be the same as the normal variants + u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never); + if (func >= op_gl_variant_base) { + func = func - op_gl_variant_base + 1U; + } + + alpha_test.enabled = regs.alpha_test_enabled; + alpha_test.func = func; + alpha_test.ref = regs.alpha_test_ref; + // We only assign the instance to the first component of the vector, the rest is just padding. instance_id[0] = state.current_instance; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index b3a191cf2..36fe1f04c 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -22,8 +22,14 @@ struct MaxwellUniformData { alignas(16) GLvec4 viewport_flip; alignas(16) GLuvec4 instance_id; alignas(16) GLuvec4 flip_stage; + struct alignas(16) { + GLuint enabled; + GLuint func; + GLfloat ref; + GLuint padding; + } alpha_test; }; -static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect"); +static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect"); static_assert(sizeof(MaxwellUniformData) < 16384, "MaxwellUniformData structure must be less than 16kb as per the OpenGL spec"); |
