diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_util.cpp | 15 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.h | 8 |
2 files changed, 10 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 10239c8a7..a0eb0418c 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -29,10 +29,9 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) { glGetShaderiv(vertex_shader_id, GL_COMPILE_STATUS, &result); glGetShaderiv(vertex_shader_id, GL_INFO_LOG_LENGTH, &info_log_length); - std::vector<char> vertex_shader_error(info_log_length); - glGetShaderInfoLog(vertex_shader_id, info_log_length, NULL, &vertex_shader_error[0]); - if (info_log_length > 1) { + std::vector<char> vertex_shader_error(info_log_length); + glGetShaderInfoLog(vertex_shader_id, info_log_length, NULL, &vertex_shader_error[0]); DEBUG_LOG(GPU, "%s", &vertex_shader_error[0]); } @@ -46,10 +45,9 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) { glGetShaderiv(fragment_shader_id, GL_COMPILE_STATUS, &result); glGetShaderiv(fragment_shader_id, GL_INFO_LOG_LENGTH, &info_log_length); - std::vector<char> fragment_shader_error(info_log_length); - glGetShaderInfoLog(fragment_shader_id, info_log_length, NULL, &fragment_shader_error[0]); - if (info_log_length > 1) { + std::vector<char> fragment_shader_error(info_log_length); + glGetShaderInfoLog(fragment_shader_id, info_log_length, NULL, &fragment_shader_error[0]); DEBUG_LOG(GPU, "%s", &fragment_shader_error[0]); } @@ -65,10 +63,9 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) { glGetProgramiv(program_id, GL_LINK_STATUS, &result); glGetProgramiv(program_id, GL_INFO_LOG_LENGTH, &info_log_length); - std::vector<char> program_error(std::max(info_log_length, int(1))); - glGetProgramInfoLog(program_id, info_log_length, NULL, &program_error[0]); - if (info_log_length > 1) { + std::vector<char> program_error(info_log_length); + glGetProgramInfoLog(program_id, info_log_length, NULL, &program_error[0]); DEBUG_LOG(GPU, "%s", &program_error[0]); } diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 82ef4b14b..eed201a95 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -21,19 +21,19 @@ public: ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers(); + void SwapBuffers() override; /** * Set the emulator window to use for renderer * @param window EmuWindow handle to emulator window to use for rendering */ - void SetWindow(EmuWindow* window); + void SetWindow(EmuWindow* window) override; /// Initialize the renderer - void Init(); + void Init() override; /// Shutdown the renderer - void ShutDown(); + void ShutDown() override; private: /// Structure used for storing information about the textures for each 3DS screen |
