diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 18 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 56 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 13 |
3 files changed, 72 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 28f0bc379..8f99864a0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -38,7 +38,8 @@ struct FormatTuple { params.addr = config.tic.Address(); params.is_tiled = config.tic.IsTiled(); params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, - params.pixel_format = PixelFormatFromTextureFormat(config.tic.format); + params.pixel_format = + PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value()); params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); @@ -106,6 +107,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form true}, // BC7U {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8 + {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 + {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F + {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F // DepthStencil formats {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, @@ -197,9 +201,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, - MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, + MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, + MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -213,7 +218,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, - // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported + // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported nullptr, nullptr, nullptr, @@ -221,6 +226,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), nullptr, nullptr, MortonCopy<false, PixelFormat::G8R8>, + MortonCopy<false, PixelFormat::BGRA8>, + MortonCopy<false, PixelFormat::RGBA32F>, + MortonCopy<false, PixelFormat::RG32F>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index b084c4db4..23efbe67c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -37,14 +37,17 @@ struct SurfaceParams { BC7U = 12, ASTC_2D_4X4 = 13, G8R8 = 14, + BGRA8 = 15, + RGBA32F = 16, + RG32F = 17, MaxColorFormat, // DepthStencil formats - Z24S8 = 15, - S8Z24 = 16, - Z32F = 17, - Z16 = 18, + Z24S8 = 18, + S8Z24 = 19, + Z32F = 20, + Z16 = 21, MaxDepthStencilFormat, @@ -97,6 +100,9 @@ struct SurfaceParams { 4, // BC7U 4, // ASTC_2D_4X4 1, // G8R8 + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F 1, // Z24S8 1, // S8Z24 1, // Z32F @@ -127,6 +133,9 @@ struct SurfaceParams { 128, // BC7U 32, // ASTC_2D_4X4 16, // G8R8 + 32, // BGRA8 + 128, // RGBA32F + 64, // RG32F 32, // Z24S8 32, // S8Z24 32, // Z32F @@ -162,10 +171,16 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGBA8_UNORM: case Tegra::RenderTargetFormat::RGBA8_SRGB: return PixelFormat::ABGR8; + case Tegra::RenderTargetFormat::BGRA8_UNORM: + return PixelFormat::BGRA8; case Tegra::RenderTargetFormat::RGB10_A2_UNORM: return PixelFormat::A2B10G10R10; case Tegra::RenderTargetFormat::RGBA16_FLOAT: return PixelFormat::RGBA16F; + case Tegra::RenderTargetFormat::RGBA32_FLOAT: + return PixelFormat::RGBA32F; + case Tegra::RenderTargetFormat::RG32_FLOAT: + return PixelFormat::RG32F; case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return PixelFormat::R11FG11FB10F; case Tegra::RenderTargetFormat::RGBA32_UINT: @@ -176,7 +191,8 @@ struct SurfaceParams { } } - static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) { + static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, + Tegra::Texture::ComponentType component_type) { // TODO(Subv): Properly implement this switch (format) { case Tegra::Texture::TextureFormat::A8R8G8B8: @@ -196,7 +212,17 @@ struct SurfaceParams { case Tegra::Texture::TextureFormat::BF10GF11RF11: return PixelFormat::R11FG11FB10F; case Tegra::Texture::TextureFormat::R32_G32_B32_A32: - return PixelFormat::RGBA32UI; + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RGBA32F; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::RGBA32UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R32_G32: + return PixelFormat::RG32F; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: @@ -210,7 +236,8 @@ struct SurfaceParams { case Tegra::Texture::TextureFormat::ASTC_2D_4X4: return PixelFormat::ASTC_2D_4X4; default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", + static_cast<u32>(format), static_cast<u32>(component_type)); UNREACHABLE(); } } @@ -248,7 +275,16 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::BC7U; case PixelFormat::ASTC_2D_4X4: return Tegra::Texture::TextureFormat::ASTC_2D_4X4; + case PixelFormat::BGRA8: + // TODO(bunnei): This is fine for unswizzling (since we just need the right component + // sizes), but could be a bug if we used this function in different ways. + return Tegra::Texture::TextureFormat::A8R8G8B8; + case PixelFormat::RGBA32F: + return Tegra::Texture::TextureFormat::R32_G32_B32_A32; + case PixelFormat::RG32F: + return Tegra::Texture::TextureFormat::R32_G32; default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); } } @@ -264,6 +300,7 @@ struct SurfaceParams { case PixelFormat::Z16: return Tegra::DepthFormat::Z16_UNORM; default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); } } @@ -273,6 +310,8 @@ struct SurfaceParams { switch (type) { case Tegra::Texture::ComponentType::UNORM: return ComponentType::UNorm; + case Tegra::Texture::ComponentType::FLOAT: + return ComponentType::Float; default: LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); UNREACHABLE(); @@ -284,10 +323,13 @@ struct SurfaceParams { switch (format) { case Tegra::RenderTargetFormat::RGBA8_UNORM: case Tegra::RenderTargetFormat::RGBA8_SRGB: + case Tegra::RenderTargetFormat::BGRA8_UNORM: case Tegra::RenderTargetFormat::RGB10_A2_UNORM: return ComponentType::UNorm; case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::R11G11B10_FLOAT: + case Tegra::RenderTargetFormat::RGBA32_FLOAT: + case Tegra::RenderTargetFormat::RG32_FLOAT: return ComponentType::Float; case Tegra::RenderTargetFormat::RGBA32_UINT: return ComponentType::UInt; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 4e36b6de8..acf067050 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -488,6 +488,12 @@ private: */ void SetRegister(const Register& reg, u64 elem, const std::string& value, u64 dest_num_components, u64 value_num_components, u64 dest_elem) { + if (reg == Register::ZeroIndex) { + LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex"); + UNREACHABLE(); + return; + } + std::string dest = GetRegister(reg, static_cast<u32>(dest_elem)); if (dest_num_components > 1) { dest += GetSwizzle(elem); @@ -750,8 +756,8 @@ private: } } - std::string WriteTexsInstruction(const Instruction& instr, const std::string& coord, - const std::string& texture) { + void WriteTexsInstruction(const Instruction& instr, const std::string& coord, + const std::string& texture) { // Add an extra scope and declare the texture coords inside to prevent // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine('{'); @@ -804,7 +810,8 @@ private: return offset + 1; } - shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName()); + shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" + + std::to_string(instr.value) + ')'); using Tegra::Shader::Pred; ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, |
