aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h21
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp18
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
7 files changed, 39 insertions, 18 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index d1284e62f..ed188b435 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -182,13 +182,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool) {
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies) {
- CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
+ std::span<const VideoCommon::BufferCopy> copies, bool) {
+ CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
}
void BufferCacheRuntime::PreCopyBarrier() {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 1b87954d7..1e8708f59 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -30,6 +30,8 @@ public:
void MakeResident(GLenum access) noexcept;
+ void MarkUsage(u64 offset, u64 size) {}
+
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
@@ -68,22 +70,29 @@ public:
void FreeDeferredStagingBuffer(StagingBufferMap& buffer);
+ bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
+ return false;
+ }
+
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier);
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier);
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool can_reorder_upload = false);
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies);
+ std::span<const VideoCommon::BufferCopy> copies, bool);
void PreCopyBarrier();
void PostCopyBarrier();
void Finish();
+ void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
+
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
@@ -184,6 +193,10 @@ public:
return device.CanReportMemoryUsage();
}
+ u32 GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetShaderStorageBufferAlignment());
+ }
+
private:
static constexpr std::array PABO_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 94258ccd0..993438a27 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -265,33 +265,33 @@ std::string Device::GetVendorName() const {
if (vendor_name == "Intel") {
// For Mesa, `Intel` is an overloaded vendor string that could mean crocus or iris.
// Simply return `INTEL` for those as well as the Windows driver.
- return "INTEL";
+ return "Intel";
}
if (vendor_name == "Intel Open Source Technology Center") {
- return "I965";
+ return "i965";
}
if (vendor_name == "Mesa Project") {
- return "I915";
+ return "i915";
}
if (vendor_name == "Mesa/X.org") {
// This vendor string is overloaded between llvmpipe, softpipe, and virgl, so just return
// MESA instead of one of those driver names.
- return "MESA";
+ return "Mesa";
}
if (vendor_name == "AMD") {
- return "RADEONSI";
+ return "RadeonSI";
}
if (vendor_name == "nouveau") {
- return "NOUVEAU";
+ return "Nouveau";
}
if (vendor_name == "X.Org") {
return "R600";
}
if (vendor_name == "Collabora Ltd") {
- return "ZINK";
+ return "Zink";
}
if (vendor_name == "Intel Corporation") {
- return "OPENSWR";
+ return "OpenSWR";
}
if (vendor_name == "Microsoft Corporation") {
return "D3D12";
@@ -300,7 +300,7 @@ std::string Device::GetVendorName() const {
// Mesa's tegra driver reports `NVIDIA`. Only present in this list because the default
// strategy would have returned `NVIDIA` here for this driver, the same result as the
// proprietary driver.
- return "TEGRA";
+ return "Tegra";
}
return vendor_name;
}
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index 44a771d65..af0a453ee 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -559,7 +559,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
void GraphicsPipeline::ConfigureTransformFeedbackImpl() const {
- glTransformFeedbackAttribsNV(num_xfb_attribs, xfb_attribs.data(), GL_SEPARATE_ATTRIBS);
+ const GLenum buffer_mode =
+ num_xfb_buffers_active == 1 ? GL_INTERLEAVED_ATTRIBS : GL_SEPARATE_ATTRIBS;
+ glTransformFeedbackAttribsNV(num_xfb_attribs, xfb_attribs.data(), buffer_mode);
}
void GraphicsPipeline::GenerateTransformFeedbackState() {
@@ -567,12 +569,14 @@ void GraphicsPipeline::GenerateTransformFeedbackState() {
// when this is required.
GLint* cursor{xfb_attribs.data()};
+ num_xfb_buffers_active = 0;
for (size_t feedback = 0; feedback < Maxwell::NumTransformFeedbackBuffers; ++feedback) {
const auto& layout = key.xfb_state.layouts[feedback];
UNIMPLEMENTED_IF_MSG(layout.stride != layout.varying_count * 4, "Stride padding");
if (layout.varying_count == 0) {
continue;
}
+ num_xfb_buffers_active++;
const auto& locations = key.xfb_state.varyings[feedback];
std::optional<u32> current_index;
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.h b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
index 74fc9cc3d..2f70c1ae9 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.h
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
@@ -154,6 +154,7 @@ private:
static constexpr std::size_t XFB_ENTRY_STRIDE = 3;
GLsizei num_xfb_attribs{};
+ u32 num_xfb_buffers_active{};
std::array<GLint, 128 * XFB_ENTRY_STRIDE * Maxwell::NumTransformFeedbackBuffers> xfb_attribs{};
std::mutex built_mutex;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 27e2de1bf..9995b6dd4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -555,7 +555,7 @@ void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
}
{
std::scoped_lock lock{buffer_cache.mutex};
- buffer_cache.CachedWriteMemory(addr, size);
+ buffer_cache.WriteMemory(addr, size);
}
shader_cache.InvalidateRegion(addr, size);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 2888e0238..26f2d0ea7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -232,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
+ .min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
},
host_info{
.support_float64 = true,
@@ -240,6 +241,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
} {