diff options
Diffstat (limited to 'src/video_core/renderer_base.h')
| -rw-r--r-- | src/video_core/renderer_base.h | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 235de23a1..d9f16b8e6 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -4,23 +4,26 @@ #pragma once +#include <atomic> #include <memory> #include <boost/optional.hpp> -#include "common/assert.h" #include "common/common_types.h" #include "video_core/gpu.h" #include "video_core/rasterizer_interface.h" +namespace Core::Frontend { class EmuWindow; +} namespace VideoCore { +struct RendererSettings { + std::atomic_bool use_framelimiter{false}; +}; + class RendererBase : NonCopyable { public: - /// Used to reference a framebuffer - enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; - - explicit RendererBase(EmuWindow& window); + explicit RendererBase(Core::Frontend::EmuWindow& window); virtual ~RendererBase(); /// Swap buffers (render frame) @@ -32,9 +35,6 @@ public: /// Shutdown the renderer virtual void ShutDown() = 0; - /// Updates the framebuffer layout of the contained render window handle. - void UpdateCurrentFramebufferLayout(); - // Getter/setter functions: // ------------------------ @@ -54,13 +54,23 @@ public: return *rasterizer; } - void RefreshRasterizerSetting(); + /// Refreshes the settings common to all renderers + void RefreshBaseSettings(); protected: - EmuWindow& render_window; ///< Reference to the render window handle. + /// Refreshes settings specific to the rasterizer. + void RefreshRasterizerSetting(); + + Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer + + RendererSettings renderer_settings; + +private: + /// Updates the framebuffer layout of the contained render window handle. + void UpdateCurrentFramebufferLayout(); }; } // namespace VideoCore |
