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path: root/src/video_core/rasterizer.cpp
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Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 7abf60292..ecfdbc9e8 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -462,7 +462,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
}
default:
- LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode);
+ LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x", (int)mode);
UNIMPLEMENTED();
return 0;
}
@@ -498,7 +498,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
// with some basic arithmetic. Alpha combiners can be configured separately but work
// analogously.
Math::Vec4<u8> combiner_output;
- Math::Vec4<u8> combiner_buffer = {
+ Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0};
+ Math::Vec4<u8> next_combiner_buffer = {
regs.tev_combiner_buffer_color.r, regs.tev_combiner_buffer_color.g,
regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a
};
@@ -541,7 +542,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
return combiner_output;
default:
- LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source);
+ LOG_ERROR(HW_GPU, "Unknown color combiner source %d", (int)source);
UNIMPLEMENTED();
return {0, 0, 0, 0};
}
@@ -679,7 +680,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
return { (u8)result, (u8)result, (u8)result };
}
default:
- LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op);
+ LOG_ERROR(HW_GPU, "Unknown color combiner operation %d", (int)op);
UNIMPLEMENTED();
return {0, 0, 0};
}
@@ -716,7 +717,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
return (std::min(255, (input[0] + input[1])) * input[2]) / 255;
default:
- LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d\n", (int)op);
+ LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d", (int)op);
UNIMPLEMENTED();
return 0;
}
@@ -747,14 +748,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
combiner_output[2] = std::min((unsigned)255, color_output.b() * tev_stage.GetColorMultiplier());
combiner_output[3] = std::min((unsigned)255, alpha_output * tev_stage.GetAlphaMultiplier());
+ combiner_buffer = next_combiner_buffer;
+
if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(tev_stage_index)) {
- combiner_buffer.r() = combiner_output.r();
- combiner_buffer.g() = combiner_output.g();
- combiner_buffer.b() = combiner_output.b();
+ next_combiner_buffer.r() = combiner_output.r();
+ next_combiner_buffer.g() = combiner_output.g();
+ next_combiner_buffer.b() = combiner_output.b();
}
if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(tev_stage_index)) {
- combiner_buffer.a() = combiner_output.a();
+ next_combiner_buffer.a() = combiner_output.a();
}
}