diff options
Diffstat (limited to 'src/video_core/fence_manager.h')
| -rw-r--r-- | src/video_core/fence_manager.h | 32 |
1 files changed, 12 insertions, 20 deletions
diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index 8b2a6a42c..de6991ef6 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -5,15 +5,10 @@ #pragma once #include <algorithm> -#include <array> -#include <memory> #include <queue> -#include "common/assert.h" #include "common/common_types.h" #include "core/core.h" -#include "core/memory.h" -#include "core/settings.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" @@ -79,8 +74,6 @@ public: } void WaitPendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait()) { @@ -88,8 +81,8 @@ public: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } @@ -98,13 +91,13 @@ public: } protected: - FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - TTextureCache& texture_cache, TTBufferCache& buffer_cache, - TQueryCache& query_cache) - : system{system}, rasterizer{rasterizer}, texture_cache{texture_cache}, - buffer_cache{buffer_cache}, query_cache{query_cache} {} + explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, + TTextureCache& texture_cache_, TTBufferCache& buffer_cache_, + TQueryCache& query_cache_) + : rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()}, + texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {} - virtual ~FenceManager() {} + virtual ~FenceManager() = default; /// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is /// true @@ -118,16 +111,15 @@ protected: /// Waits until a fence has been signalled by the host GPU. virtual void WaitFence(TFence& fence) = 0; - Core::System& system; VideoCore::RasterizerInterface& rasterizer; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; TTextureCache& texture_cache; TTBufferCache& buffer_cache; TQueryCache& query_cache; private: void TryReleasePendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait() && !IsFenceSignaled(current_fence)) { @@ -135,8 +127,8 @@ private: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } |
