diff options
Diffstat (limited to 'src/video_core/debug_utils')
| -rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 71 | ||||
| -rw-r--r-- | src/video_core/debug_utils/debug_utils.h | 85 |
2 files changed, 87 insertions, 69 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index bac6d69c7..fb20f81dd 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -4,35 +4,41 @@ #include <algorithm> #include <condition_variable> +#include <cstdint> #include <cstring> #include <fstream> -#include <list> #include <map> #include <mutex> +#include <stdexcept> #include <string> #ifdef HAVE_PNG #include <png.h> +#include <setjmp.h> #endif +#include <nihstro/bit_field.h> #include <nihstro/float24.h> #include <nihstro/shader_binary.h> #include "common/assert.h" +#include "common/bit_field.h" #include "common/color.h" #include "common/common_types.h" #include "common/file_util.h" +#include "common/logging/log.h" #include "common/math_util.h" #include "common/vector_math.h" -#include "core/settings.h" - +#include "video_core/debug_utils/debug_utils.h" #include "video_core/pica.h" #include "video_core/pica_state.h" +#include "video_core/pica_types.h" +#include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" +#include "video_core/shader/shader.h" #include "video_core/utils.h" #include "video_core/video_core.h" -#include "video_core/debug_utils/debug_utils.h" using nihstro::DVLBHeader; using nihstro::DVLEHeader; @@ -40,15 +46,12 @@ using nihstro::DVLPHeader; namespace Pica { -void DebugContext::OnEvent(Event event, void* data) { - if (!breakpoints[event].enabled) - return; - +void DebugContext::DoOnEvent(Event event, void* data) { { std::unique_lock<std::mutex> lock(breakpoint_mutex); - // Commit the hardware renderer's framebuffer so it will show on debug widgets - VideoCore::g_renderer->Rasterizer()->FlushFramebuffer(); + // Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug widgets + VideoCore::g_renderer->Rasterizer()->FlushAll(); // TODO: Should stop the CPU thread here once we multithread emulation. @@ -85,35 +88,6 @@ std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global namespace DebugUtils { -void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) { - vertices.push_back(v0); - vertices.push_back(v1); - vertices.push_back(v2); - - int num_vertices = (int)vertices.size(); - faces.push_back({{ num_vertices-3, num_vertices-2, num_vertices-1 }}); -} - -void GeometryDumper::Dump() { - static int index = 0; - std::string filename = std::string("geometry_dump") + std::to_string(++index) + ".obj"; - - std::ofstream file(filename); - - for (const auto& vertex : vertices) { - file << "v " << vertex.pos[0] - << " " << vertex.pos[1] - << " " << vertex.pos[2] << std::endl; - } - - for (const Face& face : faces) { - file << "f " << 1+face.index[0] - << " " << 1+face.index[1] - << " " << 1+face.index[2] << std::endl; - } -} - - void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes) { struct StuffToWrite { @@ -315,7 +289,7 @@ void StartPicaTracing() } std::lock_guard<std::mutex> lock(pica_trace_mutex); - pica_trace = std::unique_ptr<PicaTrace>(new PicaTrace); + pica_trace = std::make_unique<PicaTrace>(); is_pica_tracing = true; } @@ -615,6 +589,21 @@ TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, return info; } +#ifdef HAVE_PNG +// Adapter functions to libpng to write/flush to File::IOFile instances. +static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) { + auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr)); + if (!fp->WriteBytes(data, length)) + png_error(png_ptr, "Failed to write to output PNG file."); +} + +static void FlushIOFile(png_structp png_ptr) { + auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr)); + if (!fp->Flush()) + png_error(png_ptr, "Failed to flush to output PNG file."); +} +#endif + void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { #ifndef HAVE_PNG return; @@ -658,7 +647,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { goto finalise; } - png_init_io(png_ptr, fp.GetHandle()); + png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile); // Write header (8 bit color depth) png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 795160a32..f628292a4 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -4,23 +4,33 @@ #pragma once +#include <algorithm> #include <array> #include <condition_variable> +#include <iterator> #include <list> #include <map> #include <memory> #include <mutex> +#include <string> +#include <utility> #include <vector> +#include "common/common_types.h" #include "common/vector_math.h" -#include "core/tracer/recorder.h" - #include "video_core/pica.h" -#include "video_core/shader/shader.h" + +namespace CiTrace { +class Recorder; +} namespace Pica { +namespace Shader { +struct ShaderSetup; +} + class DebugContext { public: enum class Event { @@ -30,7 +40,7 @@ public: PicaCommandProcessed, IncomingPrimitiveBatch, FinishedPrimitiveBatch, - VertexLoaded, + VertexShaderInvocation, IncomingDisplayTransfer, GSPCommandProcessed, BufferSwapped, @@ -114,7 +124,15 @@ public: * @param event Event which has happened * @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until Resume() is called. */ - void OnEvent(Event event, void* data); + void OnEvent(Event event, void* data) { + // This check is left in the header to allow the compiler to inline it. + if (!breakpoints[(int)event].enabled) + return; + // For the rest of event handling, call a separate function. + DoOnEvent(event, data); + } + + void DoOnEvent(Event event, void *data); /** * Resume from the current breakpoint. @@ -126,12 +144,14 @@ public: * Delete all set breakpoints and resume emulation. */ void ClearBreakpoints() { - breakpoints.clear(); + for (auto &bp : breakpoints) { + bp.enabled = false; + } Resume(); } // TODO: Evaluate if access to these members should be hidden behind a public interface. - std::map<Event, BreakPoint> breakpoints; + std::array<BreakPoint, (int)Event::NumEvents> breakpoints; Event active_breakpoint; bool at_breakpoint = false; @@ -158,30 +178,9 @@ extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this g namespace DebugUtils { -#define PICA_DUMP_GEOMETRY 0 #define PICA_DUMP_TEXTURES 0 #define PICA_LOG_TEV 0 -// Simple utility class for dumping geometry data to an OBJ file -class GeometryDumper { -public: - struct Vertex { - std::array<float,3> pos; - }; - - void AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2); - - void Dump(); - -private: - struct Face { - int index[3]; - }; - - std::vector<Vertex> vertices; - std::vector<Face> faces; -}; - void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes); @@ -227,6 +226,36 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data); void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages); +/** + * Used in the vertex loader to merge access records. TODO: Investigate if actually useful. + */ +class MemoryAccessTracker { + /// Combine overlapping and close ranges + void SimplifyRanges() { + for (auto it = ranges.begin(); it != ranges.end(); ++it) { + // NOTE: We add 32 to the range end address to make sure "close" ranges are combined, too + auto it2 = std::next(it); + while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) { + it->second = std::max(it->second, it2->first + it2->second - it->first); + it2 = ranges.erase(it2); + } + } + } + +public: + /// Record a particular memory access in the list + void AddAccess(u32 paddr, u32 size) { + // Create new range or extend existing one + ranges[paddr] = std::max(ranges[paddr], size); + + // Simplify ranges... + SimplifyRanges(); + } + + /// Map of accessed ranges (mapping start address to range size) + std::map<u32, u32> ranges; +}; + } // namespace } // namespace |
