diff options
Diffstat (limited to 'src/video_core/command_classes')
| -rw-r--r-- | src/video_core/command_classes/codecs/codec.cpp | 7 | ||||
| -rw-r--r-- | src/video_core/command_classes/nvdec.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/command_classes/nvdec.h | 2 | ||||
| -rw-r--r-- | src/video_core/command_classes/vic.cpp | 48 | ||||
| -rw-r--r-- | src/video_core/command_classes/vic.h | 51 |
5 files changed, 38 insertions, 78 deletions
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp index 39bc923a5..d02dc6260 100644 --- a/src/video_core/command_classes/codecs/codec.cpp +++ b/src/video_core/command_classes/codecs/codec.cpp @@ -44,8 +44,10 @@ Codec::~Codec() { } void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) { - LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec); - current_codec = codec; + if (current_codec != codec) { + LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec)); + current_codec = codec; + } } void Codec::StateWrite(u32 offset, u64 arguments) { @@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) { void Codec::Decode() { bool is_first_frame = false; - if (!initialized) { if (current_codec == NvdecCommon::VideoCodec::H264) { av_codec = avcodec_find_decoder(AV_CODEC_ID_H264); diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp index 79e1f4e13..e4f919afd 100644 --- a/src/video_core/command_classes/nvdec.cpp +++ b/src/video_core/command_classes/nvdec.cpp @@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {} Nvdec::~Nvdec() = default; -void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) { +void Nvdec::ProcessMethod(Method method, u32 argument) { if (method == Method::SetVideoCodec) { - codec->StateWrite(static_cast<u32>(method), arguments[0]); + codec->StateWrite(static_cast<u32>(method), argument); } else { - codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8); + codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8); } switch (method) { case Method::SetVideoCodec: - codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0])); + codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument)); break; case Method::Execute: Execute(); diff --git a/src/video_core/command_classes/nvdec.h b/src/video_core/command_classes/nvdec.h index e4877c533..e66be80b8 100644 --- a/src/video_core/command_classes/nvdec.h +++ b/src/video_core/command_classes/nvdec.h @@ -23,7 +23,7 @@ public: ~Nvdec(); /// Writes the method into the state, Invoke Execute() if encountered - void ProcessMethod(Method method, const std::vector<u32>& arguments); + void ProcessMethod(Method method, u32 argument); /// Return most recently decoded frame [[nodiscard]] AVFramePtr GetFrame(); diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp index 55e632346..0a8b82f2b 100644 --- a/src/video_core/command_classes/vic.cpp +++ b/src/video_core/command_classes/vic.cpp @@ -18,18 +18,14 @@ extern "C" { namespace Tegra { Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_) - : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {} -Vic::~Vic() = default; + : gpu(gpu_), + nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {} -void Vic::VicStateWrite(u32 offset, u32 arguments) { - u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32); - std::memcpy(state_offset, &arguments, sizeof(u32)); -} +Vic::~Vic() = default; -void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) { - LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method); - VicStateWrite(static_cast<u32>(method), arguments[0]); - const u64 arg = static_cast<u64>(arguments[0]) << 8; +void Vic::ProcessMethod(Method method, u32 argument) { + LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method)); + const u64 arg = static_cast<u64>(argument) << 8; switch (method) { case Method::Execute: Execute(); @@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) { void Vic::Execute() { if (output_surface_luma_address == 0) { - LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}", - vic_state.output_surface.luma_offset); + LOG_ERROR(Service_NVDRV, "VIC Luma address not set."); return; } const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)}; @@ -89,8 +84,10 @@ void Vic::Execute() { // Get Converted frame const std::size_t linear_size = frame->width * frame->height * 4; - using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>; - AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free}; + // Only allocate frame_buffer once per stream, as the size is not expected to change + if (!converted_frame_buffer) { + converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free}; + } const int converted_stride{frame->width * 4}; u8* const converted_frame_buf_addr{converted_frame_buffer.get()}; @@ -104,18 +101,16 @@ void Vic::Execute() { const u32 block_height = static_cast<u32>(config.block_linear_height_log2); const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1, block_height, 0); - std::vector<u8> swizzled_data(size); + luma_buffer.resize(size); Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4, - frame->width, 4, swizzled_data.data(), + frame->width, 4, luma_buffer.data(), converted_frame_buffer.get(), block_height, 0, 0); - gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size); - gpu.Maxwell3D().OnMemoryWrite(); + gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size); } else { // send pitch linear frame gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr, linear_size); - gpu.Maxwell3D().OnMemoryWrite(); } break; } @@ -134,15 +129,15 @@ void Vic::Execute() { const auto stride = frame->linesize[0]; const auto half_stride = frame->linesize[1]; - std::vector<u8> luma_buffer(aligned_width * surface_height); - std::vector<u8> chroma_buffer(aligned_width * half_height); + luma_buffer.resize(aligned_width * surface_height); + chroma_buffer.resize(aligned_width * half_height); // Populate luma buffer for (std::size_t y = 0; y < surface_height - 1; ++y) { - std::size_t src = y * stride; - std::size_t dst = y * aligned_width; + const std::size_t src = y * stride; + const std::size_t dst = y * aligned_width; - std::size_t size = surface_width; + const std::size_t size = surface_width; for (std::size_t offset = 0; offset < size; ++offset) { luma_buffer[dst + offset] = luma_ptr[src + offset]; @@ -153,8 +148,8 @@ void Vic::Execute() { // Populate chroma buffer from both channels with interleaving. for (std::size_t y = 0; y < half_height; ++y) { - std::size_t src = y * half_stride; - std::size_t dst = y * aligned_width; + const std::size_t src = y * half_stride; + const std::size_t dst = y * aligned_width; for (std::size_t x = 0; x < half_width; ++x) { chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x]; @@ -163,7 +158,6 @@ void Vic::Execute() { } gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(), chroma_buffer.size()); - gpu.Maxwell3D().OnMemoryWrite(); break; } default: diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h index 8c4e284a1..f5a2ed100 100644 --- a/src/video_core/command_classes/vic.h +++ b/src/video_core/command_classes/vic.h @@ -15,43 +15,6 @@ namespace Tegra { class GPU; class Nvdec; -struct PlaneOffsets { - u32 luma_offset{}; - u32 chroma_u_offset{}; - u32 chroma_v_offset{}; -}; - -struct VicRegisters { - INSERT_PADDING_WORDS(64); - u32 nop{}; - INSERT_PADDING_WORDS(15); - u32 pm_trigger{}; - INSERT_PADDING_WORDS(47); - u32 set_application_id{}; - u32 set_watchdog_timer{}; - INSERT_PADDING_WORDS(17); - u32 context_save_area{}; - u32 context_switch{}; - INSERT_PADDING_WORDS(43); - u32 execute{}; - INSERT_PADDING_WORDS(63); - std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{}; - u32 picture_index{}; - u32 control_params{}; - u32 config_struct_offset{}; - u32 filter_struct_offset{}; - u32 palette_offset{}; - u32 hist_offset{}; - u32 context_id{}; - u32 fce_ucode_size{}; - PlaneOffsets output_surface{}; - u32 fce_ucode_offset{}; - INSERT_PADDING_WORDS(4); - std::array<u32, 8> slot_context_id{}; - INSERT_PADDING_WORDS(16); -}; -static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size"); - class Vic { public: enum class Method : u32 { @@ -67,14 +30,11 @@ public: ~Vic(); /// Write to the device state. - void ProcessMethod(Method method, const std::vector<u32>& arguments); + void ProcessMethod(Method method, u32 argument); private: void Execute(); - void VicStateWrite(u32 offset, u32 arguments); - VicRegisters vic_state{}; - enum class VideoPixelFormat : u64_le { RGBA8 = 0x1f, BGRA8 = 0x20, @@ -88,8 +48,6 @@ private: BitField<9, 2, u64_le> chroma_loc_vert; BitField<11, 4, u64_le> block_linear_kind; BitField<15, 4, u64_le> block_linear_height_log2; - BitField<19, 3, u64_le> reserved0; - BitField<22, 10, u64_le> reserved1; BitField<32, 14, u64_le> surface_width_minus1; BitField<46, 14, u64_le> surface_height_minus1; }; @@ -97,6 +55,13 @@ private: GPU& gpu; std::shared_ptr<Tegra::Nvdec> nvdec_processor; + /// Avoid reallocation of the following buffers every frame, as their + /// size does not change during a stream + using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>; + AVMallocPtr converted_frame_buffer; + std::vector<u8> luma_buffer; + std::vector<u8> chroma_buffer; + GPUVAddr config_struct_address{}; GPUVAddr output_surface_luma_address{}; GPUVAddr output_surface_chroma_u_address{}; |
