aboutsummaryrefslogtreecommitdiff
path: root/src/core/telemetry_session.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/telemetry_session.cpp')
-rw-r--r--src/core/telemetry_session.cpp43
1 files changed, 26 insertions, 17 deletions
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index c781b3cfc..da09c0dbc 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -25,6 +25,8 @@
namespace Core {
+namespace Telemetry = Common::Telemetry;
+
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
@@ -70,12 +72,12 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
u64 GetTelemetryId() {
u64 telemetry_id{};
- const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
"telemetry_id"};
- bool generate_new_id = !FileUtil::Exists(filename);
+ bool generate_new_id = !Common::FS::Exists(filename);
if (!generate_new_id) {
- FileUtil::IOFile file(filename, "rb");
+ Common::FS::IOFile file(filename, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
@@ -88,7 +90,7 @@ u64 GetTelemetryId() {
}
if (generate_new_id) {
- FileUtil::IOFile file(filename, "wb");
+ Common::FS::IOFile file(filename, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
@@ -102,10 +104,10 @@ u64 GetTelemetryId() {
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
- const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
"telemetry_id"};
- FileUtil::IOFile file(filename, "wb");
+ Common::FS::IOFile file(filename, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
@@ -189,19 +191,26 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
- AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
- AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
- AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
- AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
- AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
- AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
- AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
+ AddField(field_type, "Audio_EnableAudioStretching",
+ Settings::values.enable_audio_stretching.GetValue());
+ AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
+ AddField(field_type, "Renderer_Backend",
+ TranslateRenderer(Settings::values.renderer_backend.GetValue()));
+ AddField(field_type, "Renderer_ResolutionFactor",
+ Settings::values.resolution_factor.GetValue());
+ AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
+ AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
+ AddField(field_type, "Renderer_UseDiskShaderCache",
+ Settings::values.use_disk_shader_cache.GetValue());
AddField(field_type, "Renderer_GPUAccuracyLevel",
- TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy));
+ TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
- Settings::values.use_asynchronous_gpu_emulation);
- AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync);
- AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
+ Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
+ AddField(field_type, "Renderer_UseAssemblyShaders",
+ Settings::values.use_assembly_shaders.GetValue());
+ AddField(field_type, "Renderer_UseAsynchronousShaders",
+ Settings::values.use_asynchronous_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
}