diff options
Diffstat (limited to 'src/core/perf_stats.cpp')
| -rw-r--r-- | src/core/perf_stats.cpp | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index b185a3884..6635a1339 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -11,7 +11,9 @@ #include <thread> #include <fmt/chrono.h> #include <fmt/format.h> -#include "common/file_util.h" +#include "common/fs/file.h" +#include "common/fs/fs.h" +#include "common/fs/path_util.h" #include "common/math_util.h" #include "common/settings.h" #include "core/perf_stats.h" @@ -38,12 +40,17 @@ PerfStats::~PerfStats() { std::ostringstream stream; std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index, std::ostream_iterator<double>(stream, "\n")); - const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + + const auto path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir); // %F Date format expanded is "%Y-%m-%d" - const std::string filename = - fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id); - Common::FS::IOFile file(filename, "w"); - file.WriteString(stream.str()); + const auto filename = fmt::format("{:%F-%H-%M}_{:016X}.csv", *std::localtime(&t), title_id); + const auto filepath = path / filename; + + if (Common::FS::CreateParentDir(filepath)) { + Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Write, + Common::FS::FileType::TextFile); + void(file.WriteString(stream.str())); + } } void PerfStats::BeginSystemFrame() { @@ -69,9 +76,7 @@ void PerfStats::EndSystemFrame() { } void PerfStats::EndGameFrame() { - std::lock_guard lock{object_mutex}; - - game_frames += 1; + game_frames.fetch_add(1, std::memory_order_relaxed); } double PerfStats::GetMeanFrametime() const { @@ -94,10 +99,11 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us const auto interval = duration_cast<DoubleSecs>(now - reset_point).count(); const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval; - + const auto current_frames = static_cast<double>(game_frames.load(std::memory_order_relaxed)); + const auto current_fps = current_frames / interval; const PerfStatsResults results{ .system_fps = static_cast<double>(system_frames) / interval, - .game_fps = static_cast<double>(game_frames) / interval, + .average_game_fps = (current_fps + previous_fps) / 2.0, .frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() / static_cast<double>(system_frames), .emulation_speed = system_us_per_second.count() / 1'000'000.0, @@ -108,7 +114,8 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us reset_point_system_us = current_system_time_us; accumulated_frametime = Clock::duration::zero(); system_frames = 0; - game_frames = 0; + game_frames.store(0, std::memory_order_relaxed); + previous_fps = current_fps; return results; } |
