diff options
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/kernel/kernel.cpp | 6 | ||||
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 360 | ||||
| -rw-r--r-- | src/core/hle/kernel/thread.h | 115 | ||||
| -rw-r--r-- | src/core/hle/result.h | 6 | ||||
| -rw-r--r-- | src/core/hle/service/cfg/cfg_u.cpp | 66 | ||||
| -rw-r--r-- | src/core/hle/service/dsp_dsp.cpp | 66 | ||||
| -rw-r--r-- | src/core/hle/service/fs/archive.cpp | 191 | ||||
| -rw-r--r-- | src/core/hle/service/fs/archive.h | 45 | ||||
| -rw-r--r-- | src/core/hle/service/fs/fs_user.cpp | 10 | ||||
| -rw-r--r-- | src/core/hle/service/ldr_ro.cpp | 64 | ||||
| -rw-r--r-- | src/core/hle/service/ptm_u.cpp | 35 | ||||
| -rw-r--r-- | src/core/hle/svc.cpp | 14 |
12 files changed, 595 insertions, 383 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 52dca4dd8..a2ffbcdb7 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -153,12 +153,8 @@ void Shutdown() { * @return True on success, otherwise false */ bool LoadExec(u32 entry_point) { - Core::g_app_core->SetPC(entry_point); - // 0x30 is the typical main thread priority I've seen used so far - g_main_thread = Kernel::SetupMainThread(0x30, Kernel::DEFAULT_STACK_SIZE); - // Setup the idle thread - Kernel::SetupIdleThread(); + g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, 0x30); return true; } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 3987f9608..7f629c20e 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -21,8 +21,11 @@ namespace Kernel { +/// Event type for the thread wake up event +static int ThreadWakeupEventType = -1; + bool Thread::ShouldWait() { - return status != THREADSTATUS_DORMANT; + return status != THREADSTATUS_DEAD; } void Thread::Acquire() { @@ -33,12 +36,20 @@ void Thread::Acquire() { static std::vector<SharedPtr<Thread>> thread_list; // Lists only ready thread ids. -static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> thread_ready_queue; +static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> ready_queue; static Thread* current_thread; -static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup -static u32 next_thread_id; ///< The next available thread id +// The first available thread id at startup +static u32 next_thread_id = 1; + +/** + * Creates a new thread ID + * @return The new thread ID + */ +inline static u32 const NewThreadId() { + return next_thread_id++; +} Thread::Thread() {} Thread::~Thread() {} @@ -47,86 +58,53 @@ Thread* GetCurrentThread() { return current_thread; } -/// Resets a thread -static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) { - memset(&t->context, 0, sizeof(Core::ThreadContext)); - - t->context.cpu_registers[0] = arg; - t->context.pc = t->entry_point; - t->context.sp = t->stack_top; - t->context.cpsr = 0x1F; // Usermode - - // TODO(bunnei): This instructs the CPU core to start the execution as if it is "resuming" a - // thread. This is somewhat Sky-Eye specific, and should be re-architected in the future to be - // agnostic of the CPU core. - t->context.mode = 8; - - if (t->current_priority < lowest_priority) { - t->current_priority = t->initial_priority; - } - - t->wait_objects.clear(); - t->wait_address = 0; -} - -/// Change a thread to "ready" state -static void ChangeReadyState(Thread* t, bool ready) { - if (t->IsReady()) { - if (!ready) { - thread_ready_queue.remove(t->current_priority, t); - } - } else if (ready) { - if (t->IsRunning()) { - thread_ready_queue.push_front(t->current_priority, t); - } else { - thread_ready_queue.push_back(t->current_priority, t); - } - t->status = THREADSTATUS_READY; - } -} - -/// Check if a thread is waiting on a the specified wait object +/** + * Check if a thread is waiting on the specified wait object + * @param thread The thread to test + * @param wait_object The object to test against + * @return True if the thread is waiting, false otherwise + */ static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) { - auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object); + if (thread->status != THREADSTATUS_WAIT_SYNCH) + return false; - if (itr != thread->wait_objects.end()) - return thread->IsWaiting(); - - return false; + auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object); + return itr != thread->wait_objects.end(); } -/// Check if the specified thread is waiting on the specified address to be arbitrated +/** + * Check if the specified thread is waiting on the specified address to be arbitrated + * @param thread The thread to test + * @param wait_address The address to test against + * @return True if the thread is waiting, false otherwise + */ static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) { - return thread->IsWaiting() && thread->wait_objects.empty() && wait_address == thread->wait_address; + return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address; } -/// Stops the current thread -void Thread::Stop(const char* reason) { +void Thread::Stop() { // Release all the mutexes that this thread holds ReleaseThreadMutexes(this); - ChangeReadyState(this, false); - status = THREADSTATUS_DORMANT; + // Cancel any outstanding wakeup events for this thread + CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); + + // Clean up thread from ready queue + // This is only needed when the thread is termintated forcefully (SVC TerminateProcess) + if (status == THREADSTATUS_READY){ + ready_queue.remove(current_priority, this); + } + + status = THREADSTATUS_DEAD; + WakeupAllWaitingThreads(); - // Stopped threads are never waiting. + // Clean up any dangling references in objects that this thread was waiting for for (auto& wait_object : wait_objects) { wait_object->RemoveWaitingThread(this); } - wait_objects.clear(); - wait_address = 0; -} - -/// Changes a threads state -static void ChangeThreadState(Thread* t, ThreadStatus new_status) { - if (!t || t->status == new_status) { - return; - } - ChangeReadyState(t, (new_status & THREADSTATUS_READY) != 0); - t->status = new_status; } -/// Arbitrate the highest priority thread that is waiting Thread* ArbitrateHighestPriorityThread(u32 address) { Thread* highest_priority_thread = nullptr; s32 priority = THREADPRIO_LOWEST; @@ -153,108 +131,113 @@ Thread* ArbitrateHighestPriorityThread(u32 address) { return highest_priority_thread; } -/// Arbitrate all threads currently waiting void ArbitrateAllThreads(u32 address) { - - // Iterate through threads, find highest priority thread that is waiting to be arbitrated... + // Resume all threads found to be waiting on the address for (auto& thread : thread_list) { if (CheckWait_AddressArbiter(thread.get(), address)) thread->ResumeFromWait(); } } -/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields) -static void CallThread(Thread* t) { - // Stop waiting - ChangeThreadState(t, THREADSTATUS_READY); -} +/** + * Switches the CPU's active thread context to that of the specified thread + * @param new_thread The thread to switch to + */ +static void SwitchContext(Thread* new_thread) { + _dbg_assert_msg_(Kernel, new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running."); -/// Switches CPU context to that of the specified thread -static void SwitchContext(Thread* t) { - Thread* cur = GetCurrentThread(); + Thread* previous_thread = GetCurrentThread(); - // Save context for current thread - if (cur) { - Core::g_app_core->SaveContext(cur->context); + // Save context for previous thread + if (previous_thread) { + Core::g_app_core->SaveContext(previous_thread->context); - if (cur->IsRunning()) { - ChangeReadyState(cur, true); + if (previous_thread->status == THREADSTATUS_RUNNING) { + // This is only the case when a reschedule is triggered without the current thread + // yielding execution (i.e. an event triggered, system core time-sliced, etc) + ready_queue.push_front(previous_thread->current_priority, previous_thread); + previous_thread->status = THREADSTATUS_READY; } } + // Load context of new thread - if (t) { - current_thread = t; - ChangeReadyState(t, false); - t->status = (t->status | THREADSTATUS_RUNNING) & ~THREADSTATUS_READY; - Core::g_app_core->LoadContext(t->context); + if (new_thread) { + current_thread = new_thread; + + ready_queue.remove(new_thread->current_priority, new_thread); + new_thread->status = THREADSTATUS_RUNNING; + + Core::g_app_core->LoadContext(new_thread->context); } else { current_thread = nullptr; } } -/// Gets the next thread that is ready to be run by priority -static Thread* NextThread() { +/** + * Pops and returns the next thread from the thread queue + * @return A pointer to the next ready thread + */ +static Thread* PopNextReadyThread() { Thread* next; - Thread* cur = GetCurrentThread(); + Thread* thread = GetCurrentThread(); - if (cur && cur->IsRunning()) { - next = thread_ready_queue.pop_first_better(cur->current_priority); + if (thread && thread->status == THREADSTATUS_RUNNING) { + // We have to do better than the current thread. + // This call returns null when that's not possible. + next = ready_queue.pop_first_better(thread->current_priority); } else { - next = thread_ready_queue.pop_first(); - } - if (next == 0) { - return nullptr; + next = ready_queue.pop_first(); } + return next; } void WaitCurrentThread_Sleep() { Thread* thread = GetCurrentThread(); - ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); + thread->status = THREADSTATUS_WAIT_SLEEP; } -void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) { +void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects, bool wait_set_output, bool wait_all) { Thread* thread = GetCurrentThread(); thread->wait_set_output = wait_set_output; thread->wait_all = wait_all; - - // It's possible to call WaitSynchronizationN without any objects passed in... - if (wait_object != nullptr) - thread->wait_objects.push_back(wait_object); - - ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); + thread->wait_objects = std::move(wait_objects); + thread->status = THREADSTATUS_WAIT_SYNCH; } void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { Thread* thread = GetCurrentThread(); thread->wait_address = wait_address; - ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); + thread->status = THREADSTATUS_WAIT_ARB; } -/// Event type for the thread wake up event -static int ThreadWakeupEventType = -1; // TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing // us to simply use a pool index or similar. static Kernel::HandleTable wakeup_callback_handle_table; -/// Callback that will wake up the thread it was scheduled for +/** + * Callback that will wake up the thread it was scheduled for + * @param thread_handle The handle of the thread that's been awoken + * @param cycles_late The number of CPU cycles that have passed since the desired wakeup time + */ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>((Handle)thread_handle); if (thread == nullptr) { - LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", thread_handle); + LOG_CRITICAL(Kernel, "Callback fired for invalid thread %08X", (Handle)thread_handle); return; } - thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, - ErrorSummary::StatusChanged, ErrorLevel::Info)); + if (thread->status == THREADSTATUS_WAIT_SYNCH) { + thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, + ErrorSummary::StatusChanged, ErrorLevel::Info)); - if (thread->wait_set_output) - thread->SetWaitSynchronizationOutput(-1); + if (thread->wait_set_output) + thread->SetWaitSynchronizationOutput(-1); + } thread->ResumeFromWait(); } - void Thread::WakeAfterDelay(s64 nanoseconds) { // Don't schedule a wakeup if the thread wants to wait forever if (nanoseconds == -1) @@ -265,7 +248,7 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { } void Thread::ReleaseWaitObject(WaitObject* wait_object) { - if (wait_objects.empty()) { + if (status != THREADSTATUS_WAIT_SYNCH || wait_objects.empty()) { LOG_CRITICAL(Kernel, "thread is not waiting on any objects!"); return; } @@ -307,34 +290,48 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) { } void Thread::ResumeFromWait() { - // Cancel any outstanding wakeup events + // Cancel any outstanding wakeup events for this thread CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); - status &= ~THREADSTATUS_WAIT; - - // Remove this thread from all other WaitObjects - for (auto wait_object : wait_objects) - wait_object->RemoveWaitingThread(this); - - wait_objects.clear(); - wait_set_output = false; - wait_all = false; - wait_address = 0; - - if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) { - ChangeReadyState(this, true); + switch (status) { + case THREADSTATUS_WAIT_SYNCH: + // Remove this thread from all other WaitObjects + for (auto wait_object : wait_objects) + wait_object->RemoveWaitingThread(this); + break; + case THREADSTATUS_WAIT_ARB: + case THREADSTATUS_WAIT_SLEEP: + break; + case THREADSTATUS_RUNNING: + case THREADSTATUS_READY: + LOG_ERROR(Kernel, "Thread with object id %u has already resumed.", GetObjectId()); + _dbg_assert_(Kernel, false); + return; + case THREADSTATUS_DEAD: + // This should never happen, as threads must complete before being stopped. + LOG_CRITICAL(Kernel, "Thread with object id %u cannot be resumed because it's DEAD.", + GetObjectId()); + _dbg_assert_(Kernel, false); + return; } + + ready_queue.push_back(current_priority, this); + status = THREADSTATUS_READY; } -/// Prints the thread queue for debugging purposes +/** + * Prints the thread queue for debugging purposes + */ static void DebugThreadQueue() { Thread* thread = GetCurrentThread(); if (!thread) { - return; + LOG_DEBUG(Kernel, "Current: NO CURRENT THREAD"); + } else { + LOG_DEBUG(Kernel, "0x%02X %u (current)", thread->current_priority, GetCurrentThread()->GetObjectId()); } - LOG_DEBUG(Kernel, "0x%02X %u (current)", thread->current_priority, GetCurrentThread()->GetObjectId()); + for (auto& t : thread_list) { - s32 priority = thread_ready_queue.contains(t.get()); + s32 priority = ready_queue.contains(t.get()); if (priority != -1) { LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId()); } @@ -342,14 +339,7 @@ static void DebugThreadQueue() { } ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority, - u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size) { - if (stack_size < 0x200) { - LOG_ERROR(Kernel, "(name=%s): invalid stack_size=0x%08X", name.c_str(), stack_size); - // TODO: Verify error - return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Kernel, - ErrorSummary::InvalidArgument, ErrorLevel::Permanent); - } - + u32 arg, s32 processor_id, VAddr stack_top) { if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) { s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST); LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d", @@ -369,13 +359,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, SharedPtr<Thread> thread(new Thread); thread_list.push_back(thread); - thread_ready_queue.prepare(priority); + ready_queue.prepare(priority); - thread->thread_id = next_thread_id++; + thread->thread_id = NewThreadId(); thread->status = THREADSTATUS_DORMANT; thread->entry_point = entry_point; thread->stack_top = stack_top; - thread->stack_size = stack_size; thread->initial_priority = thread->current_priority = priority; thread->processor_id = processor_id; thread->wait_set_output = false; @@ -385,75 +374,74 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); - ResetThread(thread.get(), arg, 0); - CallThread(thread.get()); + // TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used + // to initialize the context + Core::g_app_core->ResetContext(thread->context, stack_top, entry_point, arg); + + ready_queue.push_back(thread->current_priority, thread.get()); + thread->status = THREADSTATUS_READY; return MakeResult<SharedPtr<Thread>>(std::move(thread)); } -/// Set the priority of the thread specified by handle -void Thread::SetPriority(s32 priority) { - // If priority is invalid, clamp to valid range - if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) { - s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST); - LOG_WARNING(Kernel_SVC, "invalid priority=%d, clamping to %d", priority, new_priority); +// TODO(peachum): Remove this. Range checking should be done, and an appropriate error should be returned. +static void ClampPriority(const Thread* thread, s32* priority) { + if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) { + _dbg_assert_msg_(Kernel, false, "Application passed an out of range priority. An error should be returned."); + + s32 new_priority = CLAMP(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST); + LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d", + thread->name.c_str(), *priority, new_priority); // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm // validity of this - priority = new_priority; + *priority = new_priority; } +} - // Change thread priority - s32 old = current_priority; - thread_ready_queue.remove(old, this); - current_priority = priority; - thread_ready_queue.prepare(current_priority); +void Thread::SetPriority(s32 priority) { + ClampPriority(this, &priority); - // Change thread status to "ready" and push to ready queue - if (IsRunning()) { - status = (status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; + if (current_priority == priority) { + return; } - if (IsReady()) { - thread_ready_queue.push_back(current_priority, this); + + if (status == THREADSTATUS_READY) { + // If thread was ready, adjust queues + ready_queue.remove(current_priority, this); + ready_queue.prepare(priority); + ready_queue.push_back(priority, this); } + + current_priority = priority; } SharedPtr<Thread> SetupIdleThread() { // We need to pass a few valid values to get around parameter checking in Thread::Create. auto thread = Thread::Create("idle", Memory::KERNEL_MEMORY_VADDR, THREADPRIO_LOWEST, 0, - THREADPROCESSORID_0, 0, Kernel::DEFAULT_STACK_SIZE).MoveFrom(); + THREADPROCESSORID_0, 0).MoveFrom(); thread->idle = true; - CallThread(thread.get()); return thread; } -SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size) { +SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority) { + _dbg_assert_(Kernel, !GetCurrentThread()); + // Initialize new "main" thread - auto thread_res = Thread::Create("main", Core::g_app_core->GetPC(), priority, 0, - THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size); - // TODO(yuriks): Propagate error - _dbg_assert_(Kernel, thread_res.Succeeded()); - SharedPtr<Thread> thread = std::move(*thread_res); - - // If running another thread already, set it to "ready" state - Thread* cur = GetCurrentThread(); - if (cur && cur->IsRunning()) { - ChangeReadyState(cur, true); - } + auto thread_res = Thread::Create("main", entry_point, priority, 0, + THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END); + + SharedPtr<Thread> thread = thread_res.MoveFrom(); // Run new "main" thread - current_thread = thread.get(); - thread->status = THREADSTATUS_RUNNING; - Core::g_app_core->LoadContext(thread->context); + SwitchContext(thread.get()); return thread; } - -/// Reschedules to the next available thread (call after current thread is suspended) void Reschedule() { Thread* prev = GetCurrentThread(); - Thread* next = NextThread(); + Thread* next = PopNextReadyThread(); HLE::g_reschedule = false; if (next != nullptr) { @@ -480,8 +468,10 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { //////////////////////////////////////////////////////////////////////////////////////////////////// void ThreadingInit() { - next_thread_id = INITIAL_THREAD_ID; ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback); + + // Setup the idle thread + SetupIdleThread(); } void ThreadingShutdown() { diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 633bb7c98..cfd073a70 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -31,13 +31,13 @@ enum ThreadProcessorId { }; enum ThreadStatus { - THREADSTATUS_RUNNING = 1, - THREADSTATUS_READY = 2, - THREADSTATUS_WAIT = 4, - THREADSTATUS_SUSPEND = 8, - THREADSTATUS_DORMANT = 16, - THREADSTATUS_DEAD = 32, - THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND + THREADSTATUS_RUNNING, ///< Currently running + THREADSTATUS_READY, ///< Ready to run + THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter + THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC + THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC + THREADSTATUS_DORMANT, ///< Created but not yet made ready + THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated }; namespace Kernel { @@ -46,8 +46,19 @@ class Mutex; class Thread final : public WaitObject { public: + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param stack_size The size of the thread's stack + * @return A shared pointer to the newly created thread + */ static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority, - u32 arg, s32 processor_id, VAddr stack_top, u32 stack_size); + u32 arg, s32 processor_id, VAddr stack_top); std::string GetName() const override { return name; } std::string GetTypeName() const override { return "Thread"; } @@ -55,22 +66,32 @@ public: static const HandleType HANDLE_TYPE = HandleType::Thread; HandleType GetHandleType() const override { return HANDLE_TYPE; } - inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; } - inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; } - inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; } - inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; } - inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; } - inline bool IsIdle() const { return idle; } - bool ShouldWait() override; void Acquire() override; + /** + * Checks if the thread is an idle (stub) thread + * @return True if the thread is an idle (stub) thread, false otherwise + */ + inline bool IsIdle() const { return idle; } + + /** + * Gets the thread's current priority + * @return The current thread's priority + */ s32 GetPriority() const { return current_priority; } + + /** + * Sets the thread's current priority + * @param priority The new priority + */ void SetPriority(s32 priority); + /** + * Gets the thread's thread ID + * @return The thread's ID + */ u32 GetThreadId() const { return thread_id; } - - void Stop(const char* reason); /** * Release an acquired wait object @@ -78,12 +99,14 @@ public: */ void ReleaseWaitObject(WaitObject* wait_object); - /// Resumes a thread from waiting by marking it as "ready" + /** + * Resumes a thread from waiting + */ void ResumeFromWait(); /** - * Schedules an event to wake up the specified thread after the specified delay. - * @param nanoseconds The time this thread will be allowed to sleep for. + * Schedules an event to wake up the specified thread after the specified delay + * @param nanoseconds The time this thread will be allowed to sleep for */ void WakeAfterDelay(s64 nanoseconds); @@ -99,6 +122,11 @@ public: */ void SetWaitSynchronizationOutput(s32 output); + /** + * Stops a thread, invalidating it from further use + */ + void Stop(); + Core::ThreadContext context; u32 thread_id; @@ -106,7 +134,6 @@ public: u32 status; u32 entry_point; u32 stack_top; - u32 stack_size; s32 initial_priority; s32 current_priority; @@ -136,31 +163,49 @@ private: extern SharedPtr<Thread> g_main_thread; -/// Sets up the primary application thread -SharedPtr<Thread> SetupMainThread(s32 priority, u32 stack_size); +/** + * Sets up the primary application thread + * @param stack_size The size of the thread's stack + * @param entry_point The address at which the thread should start execution + * @param priority The priority to give the main thread + * @return A shared pointer to the main thread + */ +SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority); -/// Reschedules to the next available thread (call after current thread is suspended) +/** + * Reschedules to the next available thread (call after current thread is suspended) + */ void Reschedule(); -/// Arbitrate the highest priority thread that is waiting +/** + * Arbitrate the highest priority thread that is waiting + * @param address The address for which waiting threads should be arbitrated + */ Thread* ArbitrateHighestPriorityThread(u32 address); -/// Arbitrate all threads currently waiting... +/** + * Arbitrate all threads currently waiting. + * @param address The address for which waiting threads should be arbitrated + */ void ArbitrateAllThreads(u32 address); -/// Gets the current thread +/** + * Gets the current thread + */ Thread* GetCurrentThread(); -/// Waits the current thread on a sleep +/** + * Waits the current thread on a sleep + */ void WaitCurrentThread_Sleep(); /** * Waits the current thread from a WaitSynchronization call - * @param wait_object Kernel object that we are waiting on + * @param wait_objects Kernel objects that we are waiting on * @param wait_set_output If true, set the output parameter on thread wakeup (for WaitSynchronizationN only) * @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only) */ -void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all); +void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects, bool wait_set_output, bool wait_all); /** * Waits the current thread from an ArbitrateAddress call @@ -172,14 +217,18 @@ void WaitCurrentThread_ArbitrateAddress(VAddr wait_address); * Sets up the idle thread, this is a thread that is intended to never execute instructions, * only to advance the timing. It is scheduled when there are no other ready threads in the thread queue * and will try to yield on every call. - * @returns The handle of the idle thread + * @return The handle of the idle thread */ SharedPtr<Thread> SetupIdleThread(); -/// Initialize threading +/** + * Initialize threading + */ void ThreadingInit(); -/// Shutdown threading +/** + * Shutdown threading + */ void ThreadingShutdown(); } // namespace diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 948b9e38e..9c6ca29e5 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -307,14 +307,14 @@ public: } ResultVal& operator=(const ResultVal& o) { - if (*this) { - if (o) { + if (!empty()) { + if (!o.empty()) { *GetPointer() = *o.GetPointer(); } else { GetPointer()->~T(); } } else { - if (o) { + if (!o.empty()) { new (&storage) T(*o.GetPointer()); } } diff --git a/src/core/hle/service/cfg/cfg_u.cpp b/src/core/hle/service/cfg/cfg_u.cpp index 1da9f59f6..5aa53cf75 100644 --- a/src/core/hle/service/cfg/cfg_u.cpp +++ b/src/core/hle/service/cfg/cfg_u.cpp @@ -5,6 +5,7 @@ #include "common/file_util.h" #include "common/log.h" #include "common/string_util.h" +#include "core/settings.h" #include "core/file_sys/archive_systemsavedata.h" #include "core/hle/hle.h" #include "core/hle/service/cfg/cfg.h" @@ -129,6 +130,65 @@ static void GetConfigInfoBlk2(Service::Interface* self) { } /** + * CFG_User::SecureInfoGetRegion service function + * Inputs: + * 1 : None + * Outputs: + * 0 : Result Header code + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Region value loaded from SecureInfo offset 0x100 + */ +static void SecureInfoGetRegion(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + + cmd_buffer[1] = RESULT_SUCCESS.raw; // No Error + cmd_buffer[2] = Settings::values.region_value; +} + +/** + * CFG_User::GenHashConsoleUnique service function + * Inputs: + * 1 : 20 bit application ID salt + * Outputs: + * 0 : Result Header code + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Hash/"ID" lower word + * 3 : Hash/"ID" upper word + */ +static void GenHashConsoleUnique(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + u32 app_id_salt = cmd_buffer[1]; + + cmd_buffer[1] = RESULT_SUCCESS.raw; // No Error + cmd_buffer[2] = 0x33646D6F ^ (app_id_salt & 0xFFFFF); // 3dmoo hash + cmd_buffer[3] = 0x6F534841 ^ (app_id_salt & 0xFFFFF); + + LOG_WARNING(Service_CFG, "(STUBBED) called app_id_salt=0x%08X", app_id_salt); +} + +/** + * CFG_User::GetRegionCanadaUSA service function + * Inputs: + * 1 : None + * Outputs: + * 0 : Result Header code + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Output value + */ +static void GetRegionCanadaUSA(Service::Interface* self) { + u32* cmd_buffer = Kernel::GetCommandBuffer(); + + cmd_buffer[1] = RESULT_SUCCESS.raw; // No Error + + u8 canada_or_usa = 1; + if (canada_or_usa == Settings::values.region_value) { + cmd_buffer[2] = 1; + } else { + cmd_buffer[2] = 0; + } +} + +/** * CFG_User::GetSystemModel service function * Inputs: * 0 : 0x00050000 @@ -171,9 +231,9 @@ static void GetModelNintendo2DS(Service::Interface* self) { const Interface::FunctionInfo FunctionTable[] = { {0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"}, - {0x00020000, nullptr, "SecureInfoGetRegion"}, - {0x00030040, nullptr, "GenHashConsoleUnique"}, - {0x00040000, nullptr, "GetRegionCanadaUSA"}, + {0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"}, + {0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"}, + {0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"}, {0x00050000, GetSystemModel, "GetSystemModel"}, {0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"}, {0x00070040, nullptr, "WriteToFirstByteCfgSavegame"}, diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 0f86894a6..a720b63f3 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -128,6 +128,31 @@ void WriteReg0x10(Service::Interface* self) { } /** + * DSP_DSP::WriteProcessPipe service function + * Inputs: + * 1 : Number + * 2 : Size + * 3 : (size <<14) | 0x402 + * 4 : Buffer + * Outputs: + * 0 : Return header + * 1 : Result of function, 0 on success, otherwise error code + */ +void WriteProcessPipe(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + u32 number = cmd_buff[1]; + u32 size = cmd_buff[2]; + u32 new_size = cmd_buff[3]; + u32 buffer = cmd_buff[4]; + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + + LOG_WARNING(Service_DSP, "(STUBBED) called number=%u, size=0x%08X, new_size=0x%08X, buffer=0x%08X", + number, size, new_size, buffer); +} + +/** * DSP_DSP::ReadPipeIfPossible service function * Inputs: * 1 : Unknown @@ -169,6 +194,41 @@ void ReadPipeIfPossible(Service::Interface* self) { LOG_WARNING(Service_DSP, "(STUBBED) called size=0x%08X, buffer=0x%08X", size, addr); } +/** + * DSP_DSP::SetSemaphoreMask service function + * Inputs: + * 1 : Mask + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + */ +void SetSemaphoreMask(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + u32 mask = cmd_buff[1]; + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + + LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x%08X", mask); +} + +/** + * DSP_DSP::GetHeadphoneStatus service function + * Inputs: + * 1 : None + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : The headphone status response, 0 = Not using headphones?, + * 1 = using headphones? + */ +void GetHeadphoneStatus(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + cmd_buff[2] = 0; // Not using headphones? + + LOG_WARNING(Service_DSP, "(STUBBED) called"); +} + const Interface::FunctionInfo FunctionTable[] = { {0x00010040, nullptr, "RecvData"}, {0x00020040, nullptr, "RecvDataIsReady"}, @@ -179,7 +239,7 @@ const Interface::FunctionInfo FunctionTable[] = { {0x00090040, nullptr, "ClearSemaphore"}, {0x000B0000, nullptr, "CheckSemaphoreRequest"}, {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"}, - {0x000D0082, nullptr, "WriteProcessPipe"}, + {0x000D0082, WriteProcessPipe, "WriteProcessPipe"}, {0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"}, {0x001100C2, LoadComponent, "LoadComponent"}, {0x00120000, nullptr, "UnloadComponent"}, @@ -187,13 +247,13 @@ const Interface::FunctionInfo FunctionTable[] = { {0x00140082, nullptr, "InvalidateDCache"}, {0x00150082, RegisterInterruptEvents, "RegisterInterruptEvents"}, {0x00160000, GetSemaphoreEventHandle, "GetSemaphoreEventHandle"}, - {0x00170040, nullptr, "SetSemaphoreMask"}, + {0x00170040, SetSemaphoreMask, "SetSemaphoreMask"}, {0x00180040, nullptr, "GetPhysicalAddress"}, {0x00190040, nullptr, "GetVirtualAddress"}, {0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"}, {0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"}, {0x001C0082, nullptr, "SetIirFilterEQ"}, - {0x001F0000, nullptr, "GetHeadphoneStatus"}, + {0x001F0000, GetHeadphoneStatus, "GetHeadphoneStatus"}, {0x00210000, nullptr, "GetIsDspOccupied"}, }; diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index ccf132f31..e197d3599 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -5,6 +5,8 @@ #include <memory> #include <unordered_map> +#include <boost/container/flat_map.hpp> + #include "common/common_types.h" #include "common/file_util.h" #include "common/make_unique.h" @@ -18,7 +20,6 @@ #include "core/file_sys/archive_sdmc.h" #include "core/file_sys/directory_backend.h" #include "core/hle/service/fs/archive.h" -#include "core/hle/kernel/session.h" #include "core/hle/result.h" // Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map. @@ -74,43 +75,19 @@ enum class DirectoryCommand : u32 { Close = 0x08020000, }; -class Archive { -public: - Archive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) - : id_code(id_code), backend(std::move(backend)) { - } - - std::string GetName() const { return "Archive: " + backend->GetName(); } - - ArchiveIdCode id_code; ///< Id code of the archive - std::unique_ptr<FileSys::ArchiveBackend> backend; ///< Archive backend interface -}; - -class File : public Kernel::Session { -public: - File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path) - : path(path), priority(0), backend(std::move(backend)) { - } - - std::string GetName() const override { return "Path: " + path.DebugStr(); } - - FileSys::Path path; ///< Path of the file - u32 priority; ///< Priority of the file. TODO(Subv): Find out what this means - std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface - - ResultVal<bool> SyncRequest() override { - u32* cmd_buff = Kernel::GetCommandBuffer(); - FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]); - switch (cmd) { +ResultVal<bool> File::SyncRequest() { + u32* cmd_buff = Kernel::GetCommandBuffer(); + FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]); + switch (cmd) { // Read from file... case FileCommand::Read: { - u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32; - u32 length = cmd_buff[3]; + u64 offset = cmd_buff[1] | ((u64)cmd_buff[2]) << 32; + u32 length = cmd_buff[3]; u32 address = cmd_buff[5]; LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x", - GetTypeName().c_str(), GetName().c_str(), offset, length, address); + GetTypeName().c_str(), GetName().c_str(), offset, length, address); cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address)); break; } @@ -118,12 +95,12 @@ public: // Write to file... case FileCommand::Write: { - u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32; - u32 length = cmd_buff[3]; - u32 flush = cmd_buff[4]; + u64 offset = cmd_buff[1] | ((u64)cmd_buff[2]) << 32; + u32 length = cmd_buff[3]; + u32 flush = cmd_buff[4]; u32 address = cmd_buff[6]; LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x", - GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush); + GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush); cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address)); break; } @@ -141,7 +118,7 @@ public: { u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32); LOG_TRACE(Service_FS, "SetSize %s %s size=%llu", - GetTypeName().c_str(), GetName().c_str(), size); + GetTypeName().c_str(), GetName().c_str(), size); backend->SetSize(size); break; } @@ -187,27 +164,15 @@ public: ResultCode error = UnimplementedFunction(ErrorModule::FS); cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that. return error; - } - cmd_buff[1] = 0; // No error - return MakeResult<bool>(false); } -}; - -class Directory : public Kernel::Session { -public: - Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path) - : path(path), backend(std::move(backend)) { - } - - std::string GetName() const override { return "Directory: " + path.DebugStr(); } - - FileSys::Path path; ///< Path of the directory - std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + return MakeResult<bool>(false); +} - ResultVal<bool> SyncRequest() override { - u32* cmd_buff = Kernel::GetCommandBuffer(); - DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]); - switch (cmd) { +ResultVal<bool> Directory::SyncRequest() { + u32* cmd_buff = Kernel::GetCommandBuffer(); + DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]); + switch (cmd) { // Read from directory... case DirectoryCommand::Read: @@ -216,7 +181,7 @@ public: u32 address = cmd_buff[3]; auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address)); LOG_TRACE(Service_FS, "Read %s %s: count=%d", - GetTypeName().c_str(), GetName().c_str(), count); + GetTypeName().c_str(), GetName().c_str(), count); // Number of entries actually read cmd_buff[2] = backend->Read(count, entries); @@ -236,29 +201,31 @@ public: ResultCode error = UnimplementedFunction(ErrorModule::FS); cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that. return MakeResult<bool>(false); - } - cmd_buff[1] = 0; // No error - return MakeResult<bool>(false); } -}; + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + return MakeResult<bool>(false); +} //////////////////////////////////////////////////////////////////////////////////////////////////// +using FileSys::ArchiveBackend; +using FileSys::ArchiveFactory; + /** * Map of registered archives, identified by id code. Once an archive is registered here, it is * never removed until the FS service is shut down. */ -static std::unordered_map<ArchiveIdCode, std::unique_ptr<Archive>> id_code_map; +static boost::container::flat_map<ArchiveIdCode, std::unique_ptr<ArchiveFactory>> id_code_map; /** * Map of active archive handles. Values are pointers to the archives in `idcode_map`. */ -static std::unordered_map<ArchiveHandle, Archive*> handle_map; +static std::unordered_map<ArchiveHandle, std::unique_ptr<ArchiveBackend>> handle_map; static ArchiveHandle next_handle; -static Archive* GetArchive(ArchiveHandle handle) { +static ArchiveBackend* GetArchive(ArchiveHandle handle) { auto itr = handle_map.find(handle); - return (itr == handle_map.end()) ? nullptr : itr->second; + return (itr == handle_map.end()) ? nullptr : itr->second.get(); } ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path) { @@ -271,15 +238,13 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archi ErrorSummary::NotFound, ErrorLevel::Permanent); } - ResultCode res = itr->second->backend->Open(archive_path); - if (!res.IsSuccess()) - return res; + CASCADE_RESULT(std::unique_ptr<ArchiveBackend> res, itr->second->Open(archive_path)); // This should never even happen in the first place with 64-bit handles, while (handle_map.count(next_handle) != 0) { ++next_handle; } - handle_map.emplace(next_handle, itr->second.get()); + handle_map.emplace(next_handle, std::move(res)); return MakeResult<ArchiveHandle>(next_handle++); } @@ -292,39 +257,39 @@ ResultCode CloseArchive(ArchiveHandle handle) { // TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in // http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22 -ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) { - auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code)); +ResultCode RegisterArchiveType(std::unique_ptr<FileSys::ArchiveFactory>&& factory, ArchiveIdCode id_code) { + auto result = id_code_map.emplace(id_code, std::move(factory)); bool inserted = result.second; - _dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code"); + _assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code"); auto& archive = result.first->second; LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code); return RESULT_SUCCESS; } -ResultVal<Kernel::SharedPtr<Kernel::Session>> OpenFileFromArchive(ArchiveHandle archive_handle, +ResultVal<Kernel::SharedPtr<File>> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode); + std::unique_ptr<FileSys::FileBackend> backend = archive->OpenFile(path, mode); if (backend == nullptr) { return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound, ErrorLevel::Status); } auto file = Kernel::SharedPtr<File>(new File(std::move(backend), path)); - return MakeResult<Kernel::SharedPtr<Kernel::Session>>(std::move(file)); + return MakeResult<Kernel::SharedPtr<File>>(std::move(file)); } ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - if (archive->backend->DeleteFile(path)) + if (archive->DeleteFile(path)) return RESULT_SUCCESS; return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description ErrorSummary::Canceled, ErrorLevel::Status); @@ -332,13 +297,13 @@ ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Pa ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path, ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) { - Archive* src_archive = GetArchive(src_archive_handle); - Archive* dest_archive = GetArchive(dest_archive_handle); + ArchiveBackend* src_archive = GetArchive(src_archive_handle); + ArchiveBackend* dest_archive = GetArchive(dest_archive_handle); if (src_archive == nullptr || dest_archive == nullptr) return ERR_INVALID_HANDLE; if (src_archive == dest_archive) { - if (src_archive->backend->RenameFile(src_path, dest_path)) + if (src_archive->RenameFile(src_path, dest_path)) return RESULT_SUCCESS; } else { // TODO: Implement renaming across archives @@ -352,30 +317,30 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const Fil } ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - if (archive->backend->DeleteDirectory(path)) + if (archive->DeleteDirectory(path)) return RESULT_SUCCESS; return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description ErrorSummary::Canceled, ErrorLevel::Status); } ResultCode CreateFileInArchive(ArchiveHandle archive_handle, const FileSys::Path& path, u32 file_size) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - return archive->backend->CreateFile(path, file_size); + return archive->CreateFile(path, file_size); } ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - if (archive->backend->CreateDirectory(path)) + if (archive->CreateDirectory(path)) return RESULT_SUCCESS; return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description ErrorSummary::Canceled, ErrorLevel::Status); @@ -383,13 +348,13 @@ ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSy ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path, ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) { - Archive* src_archive = GetArchive(src_archive_handle); - Archive* dest_archive = GetArchive(dest_archive_handle); + ArchiveBackend* src_archive = GetArchive(src_archive_handle); + ArchiveBackend* dest_archive = GetArchive(dest_archive_handle); if (src_archive == nullptr || dest_archive == nullptr) return ERR_INVALID_HANDLE; if (src_archive == dest_archive) { - if (src_archive->backend->RenameDirectory(src_path, dest_path)) + if (src_archive->RenameDirectory(src_path, dest_path)) return RESULT_SUCCESS; } else { // TODO: Implement renaming across archives @@ -402,31 +367,29 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, cons ErrorSummary::NothingHappened, ErrorLevel::Status); } -ResultVal<Kernel::SharedPtr<Kernel::Session>> OpenDirectoryFromArchive(ArchiveHandle archive_handle, +ResultVal<Kernel::SharedPtr<Directory>> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) { - Archive* archive = GetArchive(archive_handle); + ArchiveBackend* archive = GetArchive(archive_handle); if (archive == nullptr) return ERR_INVALID_HANDLE; - std::unique_ptr<FileSys::DirectoryBackend> backend = archive->backend->OpenDirectory(path); + std::unique_ptr<FileSys::DirectoryBackend> backend = archive->OpenDirectory(path); if (backend == nullptr) { return ResultCode(ErrorDescription::NotFound, ErrorModule::FS, ErrorSummary::NotFound, ErrorLevel::Permanent); } auto directory = Kernel::SharedPtr<Directory>(new Directory(std::move(backend), path)); - return MakeResult<Kernel::SharedPtr<Kernel::Session>>(std::move(directory)); + return MakeResult<Kernel::SharedPtr<Directory>>(std::move(directory)); } -ResultCode FormatSaveData() { - // Do not create the archive again if it already exists - auto archive_itr = id_code_map.find(ArchiveIdCode::SaveData); +ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::Path& path) { + auto archive_itr = id_code_map.find(id_code); if (archive_itr == id_code_map.end()) { return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the right error } - // Use an empty path, we do not use it when formatting the savedata - return archive_itr->second->backend->Format(FileSys::Path()); + return archive_itr->second->Format(path); } ResultCode CreateExtSaveData(u32 high, u32 low) { @@ -460,32 +423,32 @@ void ArchiveInit() { std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX); std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); - auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory); - if (sdmc_archive->Initialize()) - CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC); + auto sdmc_factory = Common::make_unique<FileSys::ArchiveFactory_SDMC>(sdmc_directory); + if (sdmc_factory->Initialize()) + RegisterArchiveType(std::move(sdmc_factory), ArchiveIdCode::SDMC); else LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str()); // Create the SaveData archive - auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(sdmc_directory); - CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData); + auto savedata_factory = Common::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory); + RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData); - auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sdmc_directory, false); - if (extsavedata_archive->Initialize()) - CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData); + auto extsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false); + if (extsavedata_factory->Initialize()) + RegisterArchiveType(std::move(extsavedata_factory), ArchiveIdCode::ExtSaveData); else - LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_archive->GetMountPoint().c_str()); + LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_factory->GetMountPoint().c_str()); - auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); - if (sharedextsavedata_archive->Initialize()) - CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData); + auto sharedextsavedata_factory = Common::make_unique<FileSys::ArchiveFactory_ExtSaveData>(nand_directory, true); + if (sharedextsavedata_factory->Initialize()) + RegisterArchiveType(std::move(sharedextsavedata_factory), ArchiveIdCode::SharedExtSaveData); else LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s", - sharedextsavedata_archive->GetMountPoint().c_str()); + sharedextsavedata_factory->GetMountPoint().c_str()); // Create the SaveDataCheck archive, basically a small variation of the RomFS archive - auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(nand_directory); - CreateArchive(std::move(savedatacheck_archive), ArchiveIdCode::SaveDataCheck); + auto savedatacheck_factory = Common::make_unique<FileSys::ArchiveFactory_SaveDataCheck>(nand_directory); + RegisterArchiveType(std::move(savedatacheck_factory), ArchiveIdCode::SaveDataCheck); } /// Shutdown archives diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h index ab5ea4da8..c490327d0 100644 --- a/src/core/hle/service/fs/archive.h +++ b/src/core/hle/service/fs/archive.h @@ -8,6 +8,7 @@ #include "core/file_sys/archive_backend.h" #include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/session.h" #include "core/hle/result.h" /// The unique system identifier hash, also known as ID0 @@ -36,6 +37,35 @@ enum class ArchiveIdCode : u32 { typedef u64 ArchiveHandle; +class File : public Kernel::Session { +public: + File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path) + : path(path), priority(0), backend(std::move(backend)) { + } + + std::string GetName() const override { return "Path: " + path.DebugStr(); } + + FileSys::Path path; ///< Path of the file + u32 priority; ///< Priority of the file. TODO(Subv): Find out what this means + std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface + + ResultVal<bool> SyncRequest() override; +}; + +class Directory : public Kernel::Session { +public: + Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path) + : path(path), backend(std::move(backend)) { + } + + std::string GetName() const override { return "Directory: " + path.DebugStr(); } + + FileSys::Path path; ///< Path of the directory + std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface + + ResultVal<bool> SyncRequest() override; +}; + /** * Opens an archive * @param id_code IdCode of the archive to open @@ -51,11 +81,11 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archi ResultCode CloseArchive(ArchiveHandle handle); /** - * Creates an Archive + * Registers an Archive type, instances of which can later be opened using its IdCode. * @param backend File system backend interface to the archive * @param id_code Id code used to access this type of archive */ -ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code); +ResultCode RegisterArchiveType(std::unique_ptr<FileSys::ArchiveFactory>&& factory, ArchiveIdCode id_code); /** * Open a File from an Archive @@ -64,7 +94,7 @@ ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, Arc * @param mode Mode under which to open the File * @return The opened File object as a Session */ -ResultVal<Kernel::SharedPtr<Kernel::Session>> OpenFileFromArchive(ArchiveHandle archive_handle, +ResultVal<Kernel::SharedPtr<File>> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode); /** @@ -128,14 +158,17 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, cons * @param path Path to the Directory inside of the Archive * @return The opened Directory object as a Session */ -ResultVal<Kernel::SharedPtr<Kernel::Session>> OpenDirectoryFromArchive(ArchiveHandle archive_handle, +ResultVal<Kernel::SharedPtr<Directory>> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path); /** - * Creates a blank SaveData archive. + * Erases the contents of the physical folder that contains the archive + * identified by the specified id code and path + * @param id_code The id of the archive to format + * @param path The path to the archive, if relevant. * @return ResultCode 0 on success or the corresponding code on error */ -ResultCode FormatSaveData(); +ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::Path& path = FileSys::Path()); /** * Creates a blank SharedExtSaveData archive for the specified extdata ID diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp index 94a3a31c8..71ee4ff55 100644 --- a/src/core/hle/service/fs/fs_user.cpp +++ b/src/core/hle/service/fs/fs_user.cpp @@ -61,7 +61,7 @@ static void OpenFile(Service::Interface* self) { LOG_DEBUG(Service_FS, "path=%s, mode=%d attrs=%u", file_path.DebugStr().c_str(), mode.hex, attributes); - ResultVal<SharedPtr<Session>> file_res = OpenFileFromArchive(archive_handle, file_path, mode); + ResultVal<SharedPtr<File>> file_res = OpenFileFromArchive(archive_handle, file_path, mode); cmd_buff[1] = file_res.Code().raw; if (file_res.Succeeded()) { cmd_buff[3] = Kernel::g_handle_table.Create(*file_res).MoveFrom(); @@ -117,7 +117,7 @@ static void OpenFileDirectly(Service::Interface* self) { } SCOPE_EXIT({ CloseArchive(*archive_handle); }); - ResultVal<SharedPtr<Session>> file_res = OpenFileFromArchive(*archive_handle, file_path, mode); + ResultVal<SharedPtr<File>> file_res = OpenFileFromArchive(*archive_handle, file_path, mode); cmd_buff[1] = file_res.Code().raw; if (file_res.Succeeded()) { cmd_buff[3] = Kernel::g_handle_table.Create(*file_res).MoveFrom(); @@ -337,7 +337,7 @@ static void OpenDirectory(Service::Interface* self) { LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str()); - ResultVal<SharedPtr<Session>> dir_res = OpenDirectoryFromArchive(archive_handle, dir_path); + ResultVal<SharedPtr<Directory>> dir_res = OpenDirectoryFromArchive(archive_handle, dir_path); cmd_buff[1] = dir_res.Code().raw; if (dir_res.Succeeded()) { cmd_buff[3] = Kernel::g_handle_table.Create(*dir_res).MoveFrom(); @@ -468,7 +468,7 @@ static void FormatSaveData(Service::Interface* self) { return; } - cmd_buff[1] = FormatSaveData().raw; + cmd_buff[1] = FormatArchive(ArchiveIdCode::SaveData).raw; } /** @@ -484,7 +484,7 @@ static void FormatThisUserSaveData(Service::Interface* self) { // TODO(Subv): Find out what the inputs and outputs of this function are - cmd_buff[1] = FormatSaveData().raw; + cmd_buff[1] = FormatArchive(ArchiveIdCode::SaveData).raw; } static void CreateExtSaveData(Service::Interface* self) { diff --git a/src/core/hle/service/ldr_ro.cpp b/src/core/hle/service/ldr_ro.cpp index 459717fff..ea96f64af 100644 --- a/src/core/hle/service/ldr_ro.cpp +++ b/src/core/hle/service/ldr_ro.cpp @@ -11,9 +11,69 @@ namespace LDR_RO { +/** + * LDR_RO::Initialize service function + * Inputs: + * 1 : CRS buffer pointer + * 2 : CRS Size + * 3 : Process memory address where the CRS will be mapped + * 4 : Value, must be zero + * 5 : KProcess handle + * Outputs: + * 0 : Return header + * 1 : Result of function, 0 on success, otherwise error code + */ +static void Initialize(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + u32 crs_buffer_ptr = cmd_buff[1]; + u32 crs_size = cmd_buff[2]; + u32 address = cmd_buff[3]; + u32 value = cmd_buff[4]; + u32 process = cmd_buff[5]; + + if (value != 0) { + LOG_ERROR(Service_LDR, "This value should be zero, but is actually %u!", value); + } + + // TODO(purpasmart96): Verify return header on HW + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + + LOG_WARNING(Service_LDR, "(STUBBED) called"); +} + +/** + * LDR_RO::LoadCRR service function + * Inputs: + * 1 : CRS buffer pointer + * 2 : CRS Size + * 3 : Value, must be zero + * 4 : KProcess handle + * Outputs: + * 0 : Return header + * 1 : Result of function, 0 on success, otherwise error code + */ +static void LoadCRR(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + u32 crs_buffer_ptr = cmd_buff[1]; + u32 crs_size = cmd_buff[2]; + u32 value = cmd_buff[3]; + u32 process = cmd_buff[4]; + + if (value != 0) { + LOG_ERROR(Service_LDR, "This value should be zero, but is actually %u!", value); + } + + // TODO(purpasmart96): Verify return header on HW + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + + LOG_WARNING(Service_LDR, "(STUBBED) called"); +} + const Interface::FunctionInfo FunctionTable[] = { - {0x000100C2, nullptr, "Initialize"}, - {0x00020082, nullptr, "LoadCRR"}, + {0x000100C2, Initialize, "Initialize"}, + {0x00020082, LoadCRR, "LoadCRR"}, {0x00030042, nullptr, "UnloadCCR"}, {0x000402C2, nullptr, "LoadExeCRO"}, {0x000500C2, nullptr, "LoadCROSymbols"}, diff --git a/src/core/hle/service/ptm_u.cpp b/src/core/hle/service/ptm_u.cpp index 7b465a348..7c8d9ce8c 100644 --- a/src/core/hle/service/ptm_u.cpp +++ b/src/core/hle/service/ptm_u.cpp @@ -4,8 +4,9 @@ #include "common/log.h" #include "common/make_unique.h" -#include "core/file_sys/archive_extsavedata.h" + #include "core/hle/hle.h" +#include "core/hle/service/fs/archive.h" #include "core/hle/service/ptm_u.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -28,7 +29,6 @@ struct GameCoin { u8 day; }; static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 }; -static std::unique_ptr<FileSys::Archive_ExtSaveData> ptm_shared_extsavedata; static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0}; /// Charge levels used by PTM functions @@ -138,31 +138,28 @@ const Interface::FunctionInfo FunctionTable[] = { Interface::Interface() { Register(FunctionTable); - // Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file - // TODO(Subv): In the future we should use the FS service to query this archive - std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); - ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); - if (!ptm_shared_extsavedata->Initialize()) { - LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service"); - return; - } + + // Open the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file FileSys::Path archive_path(ptm_shared_extdata_id); - ResultCode result = ptm_shared_extsavedata->Open(archive_path); + auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path); // If the archive didn't exist, create the files inside - if (result.description == ErrorDescription::FS_NotFormatted) { - // Format the archive to clear the directories - ptm_shared_extsavedata->Format(archive_path); + if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) { + // Format the archive to create the directories + Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path); // Open it again to get a valid archive now that the folder exists - ptm_shared_extsavedata->Open(archive_path); + archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path); + _assert_msg_(Service_PTM, archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!"); + FileSys::Path gamecoin_path("gamecoin.dat"); FileSys::Mode open_mode = {}; open_mode.write_flag = 1; open_mode.create_flag = 1; // Open the file and write the default gamecoin information - auto gamecoin = ptm_shared_extsavedata->OpenFile(gamecoin_path, open_mode); - if (gamecoin != nullptr) { - gamecoin->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin)); - gamecoin->Close(); + auto gamecoin_result = Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode); + if (gamecoin_result.Succeeded()) { + auto gamecoin = gamecoin_result.MoveFrom(); + gamecoin->backend->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin)); + gamecoin->backend->Close(); } } } diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index c4866fcce..96da29923 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -150,7 +150,7 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { if (object->ShouldWait()) { object->AddWaitingThread(Kernel::GetCurrentThread()); - Kernel::WaitCurrentThread_WaitSynchronization(object, false, false); + Kernel::WaitCurrentThread_WaitSynchronization({ object }, false, false); // Create an event to wake the thread up after the specified nanosecond delay has passed Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); @@ -212,7 +212,6 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou // NOTE: This should deadlock the current thread if no timeout was specified if (!wait_all) { wait_thread = true; - Kernel::WaitCurrentThread_WaitSynchronization(nullptr, true, wait_all); } } @@ -222,12 +221,17 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou if (wait_thread) { // Actually wait the current thread on each object if we decided to wait... + std::vector<SharedPtr<Kernel::WaitObject>> wait_objects; + wait_objects.reserve(handle_count); + for (int i = 0; i < handle_count; ++i) { auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); object->AddWaitingThread(Kernel::GetCurrentThread()); - Kernel::WaitCurrentThread_WaitSynchronization(object, true, wait_all); + wait_objects.push_back(object); } + Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all); + // Create an event to wake the thread up after the specified nanosecond delay has passed Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); @@ -319,7 +323,7 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u } CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create( - name, entry_point, priority, arg, processor_id, stack_top, Kernel::DEFAULT_STACK_SIZE)); + name, entry_point, priority, arg, processor_id, stack_top)); CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread))); LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " @@ -338,7 +342,7 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u static void ExitThread() { LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); - Kernel::GetCurrentThread()->Stop(__func__); + Kernel::GetCurrentThread()->Stop(); HLE::Reschedule(__func__); } |
