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-rw-r--r--src/core/hle/ipc_helpers.h4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp21
2 files changed, 15 insertions, 10 deletions
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 0dc6a4a43..1b503331f 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -229,6 +229,8 @@ inline void ResponseBuilder::Push(u32 value) {
template <typename T>
void ResponseBuilder::PushRaw(const T& value) {
+ static_assert(std::is_trivially_copyable_v<T>,
+ "It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(cmdbuf + index, &value, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
@@ -384,6 +386,8 @@ inline s32 RequestParser::Pop() {
template <typename T>
void RequestParser::PopRaw(T& value) {
+ static_assert(std::is_trivially_copyable_v<T>,
+ "It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(&value, cmdbuf + index, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index caca80dde..637b310d7 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -24,13 +24,13 @@ BufferQueue::~BufferQueue() = default;
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
- Buffer buffer{};
- buffer.slot = slot;
- buffer.igbp_buffer = igbp_buffer;
- buffer.status = Buffer::Status::Free;
free_buffers.push_back(slot);
+ queue.push_back({
+ .slot = slot,
+ .status = Buffer::Status::Free,
+ .igbp_buffer = igbp_buffer,
+ });
- queue.emplace_back(buffer);
buffer_wait_event.writable->Signal();
}
@@ -38,7 +38,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
u32 height) {
if (free_buffers.empty()) {
- return {};
+ return std::nullopt;
}
auto f_itr = free_buffers.begin();
@@ -69,7 +69,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue
}
if (itr == queue.end()) {
- return {};
+ return std::nullopt;
}
itr->status = Buffer::Status::Dequeued;
@@ -103,14 +103,15 @@ std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::Ac
auto itr = queue.end();
// Iterate to find a queued buffer matching the requested slot.
while (itr == queue.end() && !queue_sequence.empty()) {
- u32 slot = queue_sequence.front();
+ const u32 slot = queue_sequence.front();
itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) {
return buffer.status == Buffer::Status::Queued && buffer.slot == slot;
});
queue_sequence.pop_front();
}
- if (itr == queue.end())
- return {};
+ if (itr == queue.end()) {
+ return std::nullopt;
+ }
itr->status = Buffer::Status::Acquired;
return *itr;
}