diff options
Diffstat (limited to 'src/core/hle')
25 files changed, 357 insertions, 229 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index 37eec4c84..b5a0cc3a3 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -79,8 +79,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address, ErrorSummary::WrongArgument, ErrorLevel::Usage); } - HLE::Reschedule(__func__); - // The calls that use a timeout seem to always return a Timeout error even if they did not put // the thread to sleep if (type == ArbitrationType::WaitIfLessThanWithTimeout || diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 0c8752670..1db8e102f 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <algorithm> +#include <boost/range/algorithm_ext/erase.hpp> #include "common/assert.h" #include "common/logging/log.h" #include "core/hle/config_mem.h" @@ -31,13 +32,61 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { waiting_threads.erase(itr); } -void WaitObject::WakeupAllWaitingThreads() { - for (auto thread : waiting_threads) - thread->ResumeFromWait(); +SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { + // Remove the threads that are ready or already running from our waitlist + boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) { + return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY || + thread->status == THREADSTATUS_DEAD; + }); + + // TODO(Subv): This call should be performed inside the loop below to check if an object can be + // acquired by a particular thread. This is useful for things like recursive locking of Mutexes. + if (ShouldWait()) + return nullptr; + + Thread* candidate = nullptr; + s32 candidate_priority = THREADPRIO_LOWEST + 1; + + for (const auto& thread : waiting_threads) { + if (thread->current_priority >= candidate_priority) + continue; - waiting_threads.clear(); + bool ready_to_run = + std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), + [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); }); + if (ready_to_run) { + candidate = thread.get(); + candidate_priority = thread->current_priority; + } + } + + return candidate; +} - HLE::Reschedule(__func__); +void WaitObject::WakeupAllWaitingThreads() { + while (auto thread = GetHighestPriorityReadyThread()) { + if (!thread->IsSleepingOnWaitAll()) { + Acquire(); + // Set the output index of the WaitSynchronizationN call to the index of this object. + if (thread->wait_set_output) { + thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this)); + thread->wait_set_output = false; + } + } else { + for (auto& object : thread->wait_objects) { + object->Acquire(); + object->RemoveWaitingThread(thread.get()); + } + // Note: This case doesn't update the output index of WaitSynchronizationN. + // Clear the thread's waitlist + thread->wait_objects.clear(); + } + + thread->SetWaitSynchronizationResult(RESULT_SUCCESS); + thread->ResumeFromWait(); + // Note: Removing the thread from the object's waitlist will be + // done by GetHighestPriorityReadyThread. + } } const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const { diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 0b811c5a7..1adcf6c71 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -151,9 +151,15 @@ public: */ void RemoveWaitingThread(Thread* thread); - /// Wake up all threads waiting on this object + /** + * Wake up all threads waiting on this object that can be awoken, in priority order, + * and set the synchronization result and output of the thread. + */ void WakeupAllWaitingThreads(); + /// Obtains the highest priority thread that is ready to run from this object's waiting list. + SharedPtr<Thread> GetHighestPriorityReadyThread(); + /// Get a const reference to the waiting threads list for debug use const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 84d6d24c6..18b696f72 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -46,7 +46,7 @@ static std::vector<SharedPtr<Thread>> thread_list; // Lists only ready thread ids. static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue; -static Thread* current_thread; +static SharedPtr<Thread> current_thread; // The first available thread id at startup static u32 next_thread_id; @@ -63,7 +63,7 @@ Thread::Thread() {} Thread::~Thread() {} Thread* GetCurrentThread() { - return current_thread; + return current_thread.get(); } /** @@ -120,8 +120,6 @@ void Thread::Stop() { u32 tls_slot = ((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE; Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot); - - HLE::Reschedule(__func__); } Thread* ArbitrateHighestPriorityThread(u32 address) { @@ -181,50 +179,6 @@ static void PriorityBoostStarvedThreads() { } /** - * Gets the registers for timeout parameter of the next WaitSynchronization call. - * @param thread a pointer to the thread that is ready to call WaitSynchronization - * @returns a tuple of two register pointers to low and high part of the timeout parameter - */ -static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* thread) { - bool thumb_mode = (thread->context.cpsr & TBIT) != 0; - u16 thumb_inst = Memory::Read16(thread->context.pc & 0xFFFFFFFE); - u32 inst = Memory::Read32(thread->context.pc & 0xFFFFFFFC) & 0x0FFFFFFF; - - if ((thumb_mode && thumb_inst == 0xDF24) || (!thumb_mode && inst == 0x0F000024)) { - // svc #0x24 (WaitSynchronization1) - return std::make_tuple(&thread->context.cpu_registers[2], - &thread->context.cpu_registers[3]); - } else if ((thumb_mode && thumb_inst == 0xDF25) || (!thumb_mode && inst == 0x0F000025)) { - // svc #0x25 (WaitSynchronizationN) - return std::make_tuple(&thread->context.cpu_registers[0], - &thread->context.cpu_registers[4]); - } - - UNREACHABLE(); -} - -/** - * Updates the WaitSynchronization timeout parameter according to the difference - * between ticks of the last WaitSynchronization call and the incoming one. - * @param timeout_low a pointer to the register for the low part of the timeout parameter - * @param timeout_high a pointer to the register for the high part of the timeout parameter - * @param last_tick tick of the last WaitSynchronization call - */ -static void UpdateTimeoutParameter(u32* timeout_low, u32* timeout_high, u64 last_tick) { - s64 timeout = ((s64)*timeout_high << 32) | *timeout_low; - - if (timeout != -1) { - timeout -= cyclesToUs(CoreTiming::GetTicks() - last_tick) * 1000; // in nanoseconds - - if (timeout < 0) - timeout = 0; - - *timeout_low = timeout & 0xFFFFFFFF; - *timeout_high = timeout >> 32; - } -} - -/** * Switches the CPU's active thread context to that of the specified thread * @param new_thread The thread to switch to */ @@ -254,32 +208,6 @@ static void SwitchContext(Thread* new_thread) { current_thread = new_thread; - // If the thread was waited by a svcWaitSynch call, step back PC by one instruction to rerun - // the SVC when the thread wakes up. This is necessary to ensure that the thread can acquire - // the requested wait object(s) before continuing. - if (new_thread->waitsynch_waited) { - // CPSR flag indicates CPU mode - bool thumb_mode = (new_thread->context.cpsr & TBIT) != 0; - - // SVC instruction is 2 bytes for THUMB, 4 bytes for ARM - new_thread->context.pc -= thumb_mode ? 2 : 4; - - // Get the register for timeout parameter - u32 *timeout_low, *timeout_high; - std::tie(timeout_low, timeout_high) = GetWaitSynchTimeoutParameterRegister(new_thread); - - // Update the timeout parameter - UpdateTimeoutParameter(timeout_low, timeout_high, new_thread->last_running_ticks); - } - - // Clean up the thread's wait_objects, they'll be restored if needed during - // the svcWaitSynchronization call - for (size_t i = 0; i < new_thread->wait_objects.size(); ++i) { - SharedPtr<WaitObject> object = new_thread->wait_objects[i]; - object->RemoveWaitingThread(new_thread); - } - new_thread->wait_objects.clear(); - ready_queue.remove(new_thread->current_priority, new_thread); new_thread->status = THREADSTATUS_RUNNING; @@ -319,17 +247,13 @@ static Thread* PopNextReadyThread() { void WaitCurrentThread_Sleep() { Thread* thread = GetCurrentThread(); thread->status = THREADSTATUS_WAIT_SLEEP; - - HLE::Reschedule(__func__); } void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects, - bool wait_set_output, bool wait_all) { + bool wait_set_output) { Thread* thread = GetCurrentThread(); thread->wait_set_output = wait_set_output; - thread->wait_all = wait_all; thread->wait_objects = std::move(wait_objects); - thread->waitsynch_waited = true; thread->status = THREADSTATUS_WAIT_SYNCH; } @@ -339,6 +263,13 @@ void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { thread->status = THREADSTATUS_WAIT_ARB; } +void ExitCurrentThread() { + Thread* thread = GetCurrentThread(); + thread->Stop(); + thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), + thread_list.end()); +} + /** * Callback that will wake up the thread it was scheduled for * @param thread_handle The handle of the thread that's been awoken @@ -351,15 +282,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { return; } - thread->waitsynch_waited = false; - if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) { + thread->wait_set_output = false; + // Remove the thread from each of its waiting objects' waitlists + for (auto& object : thread->wait_objects) + object->RemoveWaitingThread(thread.get()); + thread->wait_objects.clear(); thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, ErrorLevel::Info)); - - if (thread->wait_set_output) - thread->SetWaitSynchronizationOutput(-1); } thread->ResumeFromWait(); @@ -399,6 +330,7 @@ void Thread::ResumeFromWait() { ready_queue.push_back(current_priority, this); status = THREADSTATUS_READY; + HLE::Reschedule(__func__); } /** @@ -494,13 +426,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->last_running_ticks = CoreTiming::GetTicks(); thread->processor_id = processor_id; thread->wait_set_output = false; - thread->wait_all = false; thread->wait_objects.clear(); thread->wait_address = 0; thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); thread->owner_process = g_current_process; - thread->waitsynch_waited = false; // Find the next available TLS index, and mark it as used auto& tls_slots = Kernel::g_current_process->tls_slots; @@ -555,8 +485,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, ready_queue.push_back(thread->current_priority, thread.get()); thread->status = THREADSTATUS_READY; - HLE::Reschedule(__func__); - return MakeResult<SharedPtr<Thread>>(std::move(thread)); } @@ -619,14 +547,6 @@ void Reschedule() { HLE::DoneRescheduling(); - // Don't bother switching to the same thread. - // But if the thread was waiting on objects, we still need to switch it - // to perform PC modification, change state to RUNNING, etc. - // This occurs in the case when an object the thread is waiting on immediately wakes up - // the current thread before Reschedule() is called. - if (next == cur && (next == nullptr || next->waitsynch_waited == false)) - return; - if (cur && next) { LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId()); } else if (cur) { diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index e0ffcea8a..d4fefc573 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -5,7 +5,9 @@ #pragma once #include <string> +#include <unordered_map> #include <vector> +#include <boost/container/flat_map.hpp> #include <boost/container/flat_set.hpp> #include "common/common_types.h" #include "core/core.h" @@ -125,6 +127,16 @@ public: void SetWaitSynchronizationOutput(s32 output); /** + * Retrieves the index that this particular object occupies in the list of objects + * that the thread passed to WaitSynchronizationN. + * It is used to set the output value of WaitSynchronizationN when the thread is awakened. + * @param object Object to query the index of. + */ + s32 GetWaitObjectIndex(const WaitObject* object) const { + return wait_objects_index.at(object->GetObjectId()); + } + + /** * Stops a thread, invalidating it from further use */ void Stop(); @@ -137,6 +149,15 @@ public: return tls_address; } + /** + * Returns whether this thread is waiting for all the objects in + * its wait list to become ready, as a result of a WaitSynchronizationN call + * with wait_all = true, or a ReplyAndReceive call. + */ + bool IsSleepingOnWaitAll() const { + return !wait_objects.empty(); + } + Core::ThreadContext context; u32 thread_id; @@ -154,16 +175,22 @@ public: VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread - bool waitsynch_waited; ///< Set to true if the last svcWaitSynch call caused the thread to wait - /// Mutexes currently held by this thread, which will be released when it exits. boost::container::flat_set<SharedPtr<Mutex>> held_mutexes; - SharedPtr<Process> owner_process; ///< Process that owns this thread - std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on - VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address - bool wait_all; ///< True if the thread is waiting on all objects before resuming - bool wait_set_output; ///< True if the output parameter should be set on thread wakeup + SharedPtr<Process> owner_process; ///< Process that owns this thread + + /// Objects that the thread is waiting on. + /// This is only populated when the thread should wait for all the objects to become ready. + std::vector<SharedPtr<WaitObject>> wait_objects; + + /// Mapping of Object ids to their position in the last waitlist that this object waited on. + boost::container::flat_map<int, s32> wait_objects_index; + + VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address + + /// True if the WaitSynchronizationN output parameter should be set on thread wakeup. + bool wait_set_output; std::string name; @@ -215,10 +242,9 @@ void WaitCurrentThread_Sleep(); * @param wait_objects Kernel objects that we are waiting on * @param wait_set_output If true, set the output parameter on thread wakeup (for * WaitSynchronizationN only) - * @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only) */ void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects, - bool wait_set_output, bool wait_all); + bool wait_set_output); /** * Waits the current thread from an ArbitrateAddress call @@ -227,6 +253,11 @@ void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wa void WaitCurrentThread_ArbitrateAddress(VAddr wait_address); /** + * Stops the current thread and removes it from the thread_list + */ +void ExitCurrentThread(); + +/** * Initialize threading */ void ThreadingInit(); diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp index eac181f4e..b50cf520d 100644 --- a/src/core/hle/kernel/timer.cpp +++ b/src/core/hle/kernel/timer.cpp @@ -60,14 +60,10 @@ void Timer::Set(s64 initial, s64 interval) { u64 initial_microseconds = initial / 1000; CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type, callback_handle); - - HLE::Reschedule(__func__); } void Timer::Cancel() { CoreTiming::UnscheduleEvent(timer_callback_event_type, callback_handle); - - HLE::Reschedule(__func__); } void Timer::Clear() { diff --git a/src/core/hle/service/act/act.cpp b/src/core/hle/service/act/act.cpp new file mode 100644 index 000000000..9600036c0 --- /dev/null +++ b/src/core/hle/service/act/act.cpp @@ -0,0 +1,18 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/service/act/act.h" +#include "core/hle/service/act/act_a.h" +#include "core/hle/service/act/act_u.h" + +namespace Service { +namespace ACT { + +void Init() { + AddService(new ACT_A); + AddService(new ACT_U); +} + +} // namespace ACT +} // namespace Service diff --git a/src/core/hle/service/act/act.h b/src/core/hle/service/act/act.h new file mode 100644 index 000000000..1425291aa --- /dev/null +++ b/src/core/hle/service/act/act.h @@ -0,0 +1,14 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Service { +namespace ACT { + +/// Initializes all ACT services +void Init(); + +} // namespace ACT +} // namespace Service diff --git a/src/core/hle/service/act_a.cpp b/src/core/hle/service/act/act_a.cpp index 9880aafff..5c523368f 100644 --- a/src/core/hle/service/act_a.cpp +++ b/src/core/hle/service/act/act_a.cpp @@ -2,7 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/hle/service/act_a.h" +#include "core/hle/service/act/act.h" +#include "core/hle/service/act/act_a.h" namespace Service { namespace ACT { diff --git a/src/core/hle/service/act_a.h b/src/core/hle/service/act/act_a.h index e3adb03e5..e3adb03e5 100644 --- a/src/core/hle/service/act_a.h +++ b/src/core/hle/service/act/act_a.h diff --git a/src/core/hle/service/act_u.cpp b/src/core/hle/service/act/act_u.cpp index b4f69c57d..cf98aa1d6 100644 --- a/src/core/hle/service/act_u.cpp +++ b/src/core/hle/service/act/act_u.cpp @@ -2,7 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/hle/service/act_u.h" +#include "core/hle/service/act/act.h" +#include "core/hle/service/act/act_u.h" namespace Service { namespace ACT { diff --git a/src/core/hle/service/act_u.h b/src/core/hle/service/act/act_u.h index 9d8538fbf..9d8538fbf 100644 --- a/src/core/hle/service/act_u.h +++ b/src/core/hle/service/act/act_u.h diff --git a/src/core/hle/service/cecd/cecd.cpp b/src/core/hle/service/cecd/cecd.cpp index 515b344e6..eb04273db 100644 --- a/src/core/hle/service/cecd/cecd.cpp +++ b/src/core/hle/service/cecd/cecd.cpp @@ -5,6 +5,7 @@ #include "common/logging/log.h" #include "core/hle/kernel/event.h" #include "core/hle/service/cecd/cecd.h" +#include "core/hle/service/cecd/cecd_ndm.h" #include "core/hle/service/cecd/cecd_s.h" #include "core/hle/service/cecd/cecd_u.h" #include "core/hle/service/service.h" @@ -43,12 +44,13 @@ void GetChangeStateEventHandle(Service::Interface* self) { } void Init() { - AddService(new CECD_S_Interface); - AddService(new CECD_U_Interface); + AddService(new CECD_NDM); + AddService(new CECD_S); + AddService(new CECD_U); - cecinfo_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "CECD_U::cecinfo_event"); + cecinfo_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "CECD::cecinfo_event"); change_state_event = - Kernel::Event::Create(Kernel::ResetType::OneShot, "CECD_U::change_state_event"); + Kernel::Event::Create(Kernel::ResetType::OneShot, "CECD::change_state_event"); } void Shutdown() { diff --git a/src/core/hle/service/cecd/cecd_ndm.cpp b/src/core/hle/service/cecd/cecd_ndm.cpp new file mode 100644 index 000000000..7baf93750 --- /dev/null +++ b/src/core/hle/service/cecd/cecd_ndm.cpp @@ -0,0 +1,23 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/service/cecd/cecd.h" +#include "core/hle/service/cecd/cecd_ndm.h" + +namespace Service { +namespace CECD { + +static const Interface::FunctionInfo FunctionTable[] = { + {0x00010000, nullptr, "Initialize"}, + {0x00020000, nullptr, "Deinitialize"}, + {0x00030000, nullptr, "ResumeDaemon"}, + {0x00040040, nullptr, "SuspendDaemon"}, +}; + +CECD_NDM::CECD_NDM() { + Register(FunctionTable); +} + +} // namespace CECD +} // namespace Service diff --git a/src/core/hle/service/cecd/cecd_ndm.h b/src/core/hle/service/cecd/cecd_ndm.h new file mode 100644 index 000000000..2e2e50ada --- /dev/null +++ b/src/core/hle/service/cecd/cecd_ndm.h @@ -0,0 +1,22 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +namespace Service { +namespace CECD { + +class CECD_NDM : public Interface { +public: + CECD_NDM(); + + std::string GetPortName() const override { + return "cecd:ndm"; + } +}; + +} // namespace CECD +} // namespace Service diff --git a/src/core/hle/service/cecd/cecd_s.cpp b/src/core/hle/service/cecd/cecd_s.cpp index 7477b9320..eacda7d41 100644 --- a/src/core/hle/service/cecd/cecd_s.cpp +++ b/src/core/hle/service/cecd/cecd_s.cpp @@ -2,16 +2,34 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "core/hle/service/cecd/cecd.h" #include "core/hle/service/cecd/cecd_s.h" namespace Service { namespace CECD { -// Empty arrays are illegal -- commented out until an entry is added. -// const Interface::FunctionInfo FunctionTable[] = { }; +static const Interface::FunctionInfo FunctionTable[] = { + // cecd:u shared commands + {0x000100C2, nullptr, "OpenRawFile"}, + {0x00020042, nullptr, "ReadRawFile"}, + {0x00030104, nullptr, "ReadMessage"}, + {0x00040106, nullptr, "ReadMessageWithHMAC"}, + {0x00050042, nullptr, "WriteRawFile"}, + {0x00060104, nullptr, "WriteMessage"}, + {0x00070106, nullptr, "WriteMessageWithHMAC"}, + {0x00080102, nullptr, "Delete"}, + {0x000A00C4, nullptr, "GetSystemInfo"}, + {0x000B0040, nullptr, "RunCommand"}, + {0x000C0040, nullptr, "RunCommandAlt"}, + {0x000E0000, GetCecStateAbbreviated, "GetCecStateAbbreviated"}, + {0x000F0000, GetCecInfoEventHandle, "GetCecInfoEventHandle"}, + {0x00100000, GetChangeStateEventHandle, "GetChangeStateEventHandle"}, + {0x00110104, nullptr, "OpenAndWrite"}, + {0x00120104, nullptr, "OpenAndRead"}, +}; -CECD_S_Interface::CECD_S_Interface() { - // Register(FunctionTable); +CECD_S::CECD_S() { + Register(FunctionTable); } } // namespace CECD diff --git a/src/core/hle/service/cecd/cecd_s.h b/src/core/hle/service/cecd/cecd_s.h index df5c01849..ab6c6789a 100644 --- a/src/core/hle/service/cecd/cecd_s.h +++ b/src/core/hle/service/cecd/cecd_s.h @@ -9,9 +9,9 @@ namespace Service { namespace CECD { -class CECD_S_Interface : public Interface { +class CECD_S : public Interface { public: - CECD_S_Interface(); + CECD_S(); std::string GetPortName() const override { return "cecd:s"; diff --git a/src/core/hle/service/cecd/cecd_u.cpp b/src/core/hle/service/cecd/cecd_u.cpp index 7d98ba6e9..3ed864f0b 100644 --- a/src/core/hle/service/cecd/cecd_u.cpp +++ b/src/core/hle/service/cecd/cecd_u.cpp @@ -9,6 +9,7 @@ namespace Service { namespace CECD { static const Interface::FunctionInfo FunctionTable[] = { + // cecd:u shared commands {0x000100C2, nullptr, "OpenRawFile"}, {0x00020042, nullptr, "ReadRawFile"}, {0x00030104, nullptr, "ReadMessage"}, @@ -27,7 +28,7 @@ static const Interface::FunctionInfo FunctionTable[] = { {0x00120104, nullptr, "OpenAndRead"}, }; -CECD_U_Interface::CECD_U_Interface() { +CECD_U::CECD_U() { Register(FunctionTable); } diff --git a/src/core/hle/service/cecd/cecd_u.h b/src/core/hle/service/cecd/cecd_u.h index 394030ffc..16e874ff5 100644 --- a/src/core/hle/service/cecd/cecd_u.h +++ b/src/core/hle/service/cecd/cecd_u.h @@ -9,9 +9,9 @@ namespace Service { namespace CECD { -class CECD_U_Interface : public Interface { +class CECD_U : public Interface { public: - CECD_U_Interface(); + CECD_U(); std::string GetPortName() const override { return "cecd:u"; diff --git a/src/core/hle/service/dlp/dlp.h b/src/core/hle/service/dlp/dlp.h index ec2fe46e8..3185fe322 100644 --- a/src/core/hle/service/dlp/dlp.h +++ b/src/core/hle/service/dlp/dlp.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + namespace Service { namespace DLP { diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index f21934108..09205e4b2 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -104,8 +104,8 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses u64 offset = cmd_buff[1] | ((u64)cmd_buff[2]) << 32; u32 length = cmd_buff[3]; u32 address = cmd_buff[5]; - LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x", - GetTypeName().c_str(), GetName().c_str(), offset, length, address); + LOG_TRACE(Service_FS, "Read %s: offset=0x%llx length=%d address=0x%x", GetName().c_str(), + offset, length, address); if (offset + length > backend->GetSize()) { LOG_ERROR(Service_FS, @@ -130,8 +130,8 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses u32 length = cmd_buff[3]; u32 flush = cmd_buff[4]; u32 address = cmd_buff[6]; - LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x", - GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush); + LOG_TRACE(Service_FS, "Write %s: offset=0x%llx length=%d address=0x%x, flush=0x%x", + GetName().c_str(), offset, length, address, flush); std::vector<u8> data(length); Memory::ReadBlock(address, data.data(), data.size()); @@ -145,7 +145,7 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses } case FileCommand::GetSize: { - LOG_TRACE(Service_FS, "GetSize %s %s", GetTypeName().c_str(), GetName().c_str()); + LOG_TRACE(Service_FS, "GetSize %s", GetName().c_str()); u64 size = backend->GetSize(); cmd_buff[2] = (u32)size; cmd_buff[3] = size >> 32; @@ -154,14 +154,13 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses case FileCommand::SetSize: { u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32); - LOG_TRACE(Service_FS, "SetSize %s %s size=%llu", GetTypeName().c_str(), GetName().c_str(), - size); + LOG_TRACE(Service_FS, "SetSize %s size=%llu", GetName().c_str(), size); backend->SetSize(size); break; } case FileCommand::Close: { - LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str()); + LOG_TRACE(Service_FS, "Close %s", GetName().c_str()); backend->Close(); break; } @@ -219,8 +218,7 @@ void Directory::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> serve u32 count = cmd_buff[1]; u32 address = cmd_buff[3]; std::vector<FileSys::Entry> entries(count); - LOG_TRACE(Service_FS, "Read %s %s: count=%d", GetTypeName().c_str(), GetName().c_str(), - count); + LOG_TRACE(Service_FS, "Read %s: count=%d", GetName().c_str(), count); // Number of entries actually read u32 read = backend->Read(entries.size(), entries.data()); @@ -230,7 +228,7 @@ void Directory::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> serve } case DirectoryCommand::Close: { - LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str()); + LOG_TRACE(Service_FS, "Close %s", GetName().c_str()); backend->Close(); break; } diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 99baded11..18a1b6a16 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -37,7 +37,8 @@ static int enable_gyroscope_count = 0; // positive means enabled static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { // 30 degree and 60 degree are angular thresholds for directions - constexpr float TAN30 = 0.577350269, TAN60 = 1 / TAN30; + constexpr float TAN30 = 0.577350269f; + constexpr float TAN60 = 1 / TAN30; // a circle pad radius greater than 40 will trigger circle pad direction constexpr int CIRCLE_PAD_THRESHOLD_SQUARE = 40 * 40; PadState state; diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 2bc3fdc82..25a7aeea8 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -9,8 +9,7 @@ #include "core/hle/kernel/server_port.h" #include "core/hle/service/ac_u.h" -#include "core/hle/service/act_a.h" -#include "core/hle/service/act_u.h" +#include "core/hle/service/act/act.h" #include "core/hle/service/am/am.h" #include "core/hle/service/apt/apt.h" #include "core/hle/service/boss/boss.h" @@ -139,6 +138,7 @@ void Init() { AddNamedPort(new ERR::ERR_F); FS::ArchiveInit(); + ACT::Init(); AM::Init(); APT::Init(); BOSS::Init(); @@ -158,8 +158,6 @@ void Init() { QTM::Init(); AddService(new AC::AC_U); - AddService(new ACT::ACT_A); - AddService(new ACT::ACT_U); AddService(new CSND::CSND_SND); AddService(new DSP_DSP::Interface); AddService(new GSP::GSP_GPU); diff --git a/src/core/hle/service/srv.h b/src/core/hle/service/srv.h index 6041ca42d..d3a9de879 100644 --- a/src/core/hle/service/srv.h +++ b/src/core/hle/service/srv.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include "core/hle/service/service.h" namespace Service { diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index e5ba9a484..5839d7230 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -43,6 +43,9 @@ const ResultCode ERR_PORT_NAME_TOO_LONG(ErrorDescription(30), ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E0181E +const ResultCode ERR_SYNC_TIMEOUT(ErrorDescription::Timeout, ErrorModule::OS, + ErrorSummary::StatusChanged, ErrorLevel::Info); + const ResultCode ERR_MISALIGNED_ADDRESS{// 0xE0E01BF1 ErrorDescription::MisalignedAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage}; @@ -260,27 +263,30 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { auto object = Kernel::g_handle_table.GetWaitObject(handle); Kernel::Thread* thread = Kernel::GetCurrentThread(); - thread->waitsynch_waited = false; - if (object == nullptr) return ERR_INVALID_HANDLE; LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds); - HLE::Reschedule(__func__); - - // Check for next thread to schedule if (object->ShouldWait()) { + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; + object->AddWaitingThread(thread); - Kernel::WaitCurrentThread_WaitSynchronization({object}, false, false); + // TODO(Subv): Perform things like update the mutex lock owner's priority to + // prevent priority inversion. Currently this is done in Mutex::ShouldWait, + // but it should be moved to a function that is called from here. + thread->status = THREADSTATUS_WAIT_SYNCH; // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - // NOTE: output of this SVC will be set later depending on how the thread resumes - return HLE::RESULT_INVALID; + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread + // resumes due to a signal in its wait objects. + // Otherwise we retain the default value of timeout. + return ERR_SYNC_TIMEOUT; } object->Acquire(); @@ -291,11 +297,7 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { /// Wait for the given handles to synchronize, timeout after the specified nanoseconds static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) { - bool wait_thread = !wait_all; - int handle_index = 0; Kernel::Thread* thread = Kernel::GetCurrentThread(); - bool was_waiting = thread->waitsynch_waited; - thread->waitsynch_waited = false; // Check if 'handles' is invalid if (handles == nullptr) @@ -311,90 +313,113 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage); - // If 'handle_count' is non-zero, iterate through each handle and wait the current thread if - // necessary - if (handle_count != 0) { - bool selected = false; // True once an object has been selected - - Kernel::SharedPtr<Kernel::WaitObject> wait_object; - - for (int i = 0; i < handle_count; ++i) { - auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); - if (object == nullptr) - return ERR_INVALID_HANDLE; - - // Check if the current thread should wait on this object... - if (object->ShouldWait()) { - - // Check we are waiting on all objects... - if (wait_all) - // Wait the thread - wait_thread = true; - } else { - // Do not wait on this object, check if this object should be selected... - if (!wait_all && (!selected || (wait_object == object && was_waiting))) { - // Do not wait the thread - wait_thread = false; - handle_index = i; - wait_object = object; - selected = true; - } - } - } - } else { - // If no handles were passed in, put the thread to sleep only when 'wait_all' is false - // NOTE: This should deadlock the current thread if no timeout was specified - if (!wait_all) { - wait_thread = true; - } + using ObjectPtr = Kernel::SharedPtr<Kernel::WaitObject>; + std::vector<ObjectPtr> objects(handle_count); + + for (int i = 0; i < handle_count; ++i) { + auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); + if (object == nullptr) + return ERR_INVALID_HANDLE; + objects[i] = object; } - SCOPE_EXIT({ - HLE::Reschedule("WaitSynchronizationN"); - }); // Reschedule after putting the threads to sleep. + // Clear the mapping of wait object indices. + // We don't want any lingering state in this map. + // It will be repopulated later in the wait_all = false case. + thread->wait_objects_index.clear(); + + if (wait_all) { + bool all_available = + std::all_of(objects.begin(), objects.end(), + [](const ObjectPtr& object) { return !object->ShouldWait(); }); + if (all_available) { + // We can acquire all objects right now, do so. + for (auto& object : objects) + object->Acquire(); + // Note: In this case, the `out` parameter is not set, + // and retains whatever value it had before. + return RESULT_SUCCESS; + } + + // Not all objects were available right now, prepare to suspend the thread. - // If thread should wait, then set its state to waiting - if (wait_thread) { + // If a timeout value of 0 was provided, just return the Timeout error code instead of + // suspending the thread. + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; - // Actually wait the current thread on each object if we decided to wait... - std::vector<SharedPtr<Kernel::WaitObject>> wait_objects; - wait_objects.reserve(handle_count); + // Put the thread to sleep + thread->status = THREADSTATUS_WAIT_SYNCH; - for (int i = 0; i < handle_count; ++i) { - auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); - object->AddWaitingThread(Kernel::GetCurrentThread()); - wait_objects.push_back(object); + // Add the thread to each of the objects' waiting threads. + for (auto& object : objects) { + object->AddWaitingThread(thread); + // TODO(Subv): Perform things like update the mutex lock owner's priority to + // prevent priority inversion. Currently this is done in Mutex::ShouldWait, + // but it should be moved to a function that is called from here. } - Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all); + // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN + thread->wait_objects = std::move(objects); // Create an event to wake the thread up after the specified nanosecond delay has passed - Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); - - // NOTE: output of this SVC will be set later depending on how the thread resumes - return HLE::RESULT_INVALID; - } + thread->WakeAfterDelay(nano_seconds); - // Acquire objects if we did not wait... - for (int i = 0; i < handle_count; ++i) { - auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); + // This value gets set to -1 by default in this case, it is not modified after this. + *out = -1; + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to + // a signal in one of its wait objects. + return ERR_SYNC_TIMEOUT; + } else { + // Find the first object that is acquirable in the provided list of objects + auto itr = std::find_if(objects.begin(), objects.end(), + [](const ObjectPtr& object) { return !object->ShouldWait(); }); - // Acquire the object if it is not waiting... - if (!object->ShouldWait()) { + if (itr != objects.end()) { + // We found a ready object, acquire it and set the result value + Kernel::WaitObject* object = itr->get(); object->Acquire(); + *out = std::distance(objects.begin(), itr); + return RESULT_SUCCESS; + } + + // No objects were ready to be acquired, prepare to suspend the thread. + + // If a timeout value of 0 was provided, just return the Timeout error code instead of + // suspending the thread. + if (nano_seconds == 0) + return ERR_SYNC_TIMEOUT; + + // Put the thread to sleep + thread->status = THREADSTATUS_WAIT_SYNCH; - // If this was the first non-waiting object and 'wait_all' is false, don't acquire - // any other objects - if (!wait_all) - break; + // Clear the thread's waitlist, we won't use it for wait_all = false + thread->wait_objects.clear(); + + // Add the thread to each of the objects' waiting threads. + for (size_t i = 0; i < objects.size(); ++i) { + Kernel::WaitObject* object = objects[i].get(); + // Set the index of this object in the mapping of Objects -> index for this thread. + thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); + object->AddWaitingThread(thread); + // TODO(Subv): Perform things like update the mutex lock owner's priority to + // prevent priority inversion. Currently this is done in Mutex::ShouldWait, + // but it should be moved to a function that is called from here. } - } - // TODO(bunnei): If 'wait_all' is true, this is probably wrong. However, real hardware does - // not seem to set it to any meaningful value. - *out = handle_count != 0 ? (wait_all ? -1 : handle_index) : 0; + // Note: If no handles and no timeout were given, then the thread will deadlock, this is + // consistent with hardware behavior. - return RESULT_SUCCESS; + // Create an event to wake the thread up after the specified nanosecond delay has passed + thread->WakeAfterDelay(nano_seconds); + + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a + // signal in one of its wait objects. + // Otherwise we retain the default value of timeout, and -1 in the out parameter + thread->wait_set_output = true; + *out = -1; + return ERR_SYNC_TIMEOUT; + } } /// Create an address arbiter (to allocate access to shared resources) @@ -559,7 +584,7 @@ static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point static void ExitThread() { LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); - Kernel::GetCurrentThread()->Stop(); + Kernel::ExitCurrentThread(); } /// Gets the priority for the specified thread @@ -1159,6 +1184,8 @@ void CallSVC(u32 immediate) { if (info) { if (info->func) { info->func(); + // TODO(Subv): Not all service functions should cause a reschedule in all cases. + HLE::Reschedule(__func__); } else { LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name); } |
