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-rw-r--r--src/core/hle/service/gsp.cpp149
1 files changed, 97 insertions, 52 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index 12c7dabcd..f75ba75c2 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -8,27 +8,32 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
+#include "core/hle/kernel/event.h"
#include "core/hle/service/gsp.h"
-#include "core/hw/lcd.h"
+#include "core/hw/gpu.h"
+
+#include "video_core/gpu_debugger.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
+// Main graphics debugger object - TODO: Here is probably not the best place for this
+GraphicsDebugger g_debugger;
+
/// GSP shared memory GX command buffer header
union GX_CmdBufferHeader {
u32 hex;
- // Current command index. This index is updated by GSP module after loading the command data,
- // right before the command is processed. When this index is updated by GSP module, the total
+ // Current command index. This index is updated by GSP module after loading the command data,
+ // right before the command is processed. When this index is updated by GSP module, the total
// commands field is decreased by one as well.
BitField<0,8,u32> index;
-
+
// Total commands to process, must not be value 0 when GSP module handles commands. This must be
- // <=15 when writing a command to shared memory. This is incremented by the application when
- // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
+ // <=15 when writing a command to shared memory. This is incremented by the application when
+ // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
// used if this field is value 1.
- BitField<8,8,u32> number_commands;
-
+ BitField<8,8,u32> number_commands;
};
/// Gets the address of the start (header) of a command buffer in GSP shared memory
@@ -44,7 +49,11 @@ static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
/// Finishes execution of a GSP command
void GX_FinishCommand(u32 thread_id) {
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id);
+
+ g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20)));
+
header->number_commands = header->number_commands - 1;
+ // TODO: Increment header->index?
}
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -52,27 +61,24 @@ void GX_FinishCommand(u32 thread_id) {
namespace GSP_GPU {
+Handle g_event_handle = 0;
u32 g_thread_id = 0;
enum {
- CMD_GX_REQUEST_DMA = 0x00000000,
-};
-
-enum {
REG_FRAMEBUFFER_1 = 0x00400468,
REG_FRAMEBUFFER_2 = 0x00400494,
};
/// Read a GSP GPU hardware register
void ReadHWRegs(Service::Interface* self) {
- static const u32 framebuffer_1[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME1, LCD::PADDR_VRAM_TOP_RIGHT_FRAME1};
- static const u32 framebuffer_2[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME2, LCD::PADDR_VRAM_TOP_RIGHT_FRAME2};
+ static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1};
+ static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2};
u32* cmd_buff = Service::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
-
+
switch (reg_addr) {
// NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set
@@ -81,18 +87,18 @@ void ReadHWRegs(Service::Interface* self) {
// Top framebuffer 1 addresses
case REG_FRAMEBUFFER_1:
- LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM);
+ GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
memcpy(dst, framebuffer_1, size);
break;
// Top framebuffer 2 addresses
case REG_FRAMEBUFFER_2:
- LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM);
+ GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
memcpy(dst, framebuffer_2, size);
break;
default:
- ERROR_LOG(GSP, "ReadHWRegs unknown register read at address %08X", reg_addr);
+ ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr);
}
}
@@ -100,62 +106,101 @@ void ReadHWRegs(Service::Interface* self) {
void RegisterInterruptRelayQueue(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 flags = cmd_buff[1];
- u32 event_handle = cmd_buff[3]; // TODO(bunnei): Implement event handling
-
+ u32 event_handle = cmd_buff[3];
+
+ _assert_msg_(GSP, (event_handle != 0), "called, but event is nullptr!");
+
+ g_event_handle = event_handle;
+
+ Kernel::SetEventLocked(event_handle, false);
+
+ // Hack - This function will permanently set the state of the GSP event such that GPU command
+ // synchronization barriers always passthrough. Correct solution would be to set this after the
+ // GPU as processed all queued up commands, but due to the emulator being single-threaded they
+ // will always be ready.
+ Kernel::SetPermanentLock(event_handle, true);
+
cmd_buff[2] = g_thread_id; // ThreadID
- cmd_buff[4] = self->NewHandle();
}
+
/// This triggers handling of the GX command written to the command buffer in shared memory.
void TriggerCmdReqQueue(Service::Interface* self) {
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
- switch (cmd_buff[0]) {
+ switch (static_cast<GXCommandId>(cmd_buff[0])) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
- case CMD_GX_REQUEST_DMA:
+ case GXCommandId::REQUEST_DMA:
memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]);
break;
+ case GXCommandId::SET_COMMAND_LIST_LAST:
+ GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3);
+ GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3);
+ GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
+
+ // TODO: Move this to GPU
+ // TODO: Not sure what units the size is measured in
+ g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]);
+ break;
+
+ case GXCommandId::SET_MEMORY_FILL:
+ break;
+
+ case GXCommandId::SET_DISPLAY_TRANSFER:
+ break;
+
+ case GXCommandId::SET_TEXTURE_COPY:
+ break;
+
+ case GXCommandId::SET_COMMAND_LIST_FIRST:
+ {
+ //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]);
+ //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
+ //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
+ break;
+ }
+
default:
- ERROR_LOG(GSP, "TriggerCmdReqQueue unknown command 0x%08X", cmd_buff[0]);
+ ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]);
}
-
+
GX_FinishCommand(g_thread_id);
}
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, NULL, "WriteHWRegs"},
- {0x00020084, NULL, "WriteHWRegsWithMask"},
- {0x00030082, NULL, "WriteHWRegRepeat"},
+ {0x00010082, nullptr, "WriteHWRegs"},
+ {0x00020084, nullptr, "WriteHWRegsWithMask"},
+ {0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},
- {0x00050200, NULL, "SetBufferSwap"},
- {0x00060082, NULL, "SetCommandList"},
- {0x000700C2, NULL, "RequestDma"},
- {0x00080082, NULL, "FlushDataCache"},
- {0x00090082, NULL, "InvalidateDataCache"},
- {0x000A0044, NULL, "RegisterInterruptEvents"},
- {0x000B0040, NULL, "SetLcdForceBlack"},
+ {0x00050200, nullptr, "SetBufferSwap"},
+ {0x00060082, nullptr, "SetCommandList"},
+ {0x000700C2, nullptr, "RequestDma"},
+ {0x00080082, nullptr, "FlushDataCache"},
+ {0x00090082, nullptr, "InvalidateDataCache"},
+ {0x000A0044, nullptr, "RegisterInterruptEvents"},
+ {0x000B0040, nullptr, "SetLcdForceBlack"},
{0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
- {0x000D0140, NULL, "SetDisplayTransfer"},
- {0x000E0180, NULL, "SetTextureCopy"},
- {0x000F0200, NULL, "SetMemoryFill"},
- {0x00100040, NULL, "SetAxiConfigQoSMode"},
- {0x00110040, NULL, "SetPerfLogMode"},
- {0x00120000, NULL, "GetPerfLog"},
+ {0x000D0140, nullptr, "SetDisplayTransfer"},
+ {0x000E0180, nullptr, "SetTextureCopy"},
+ {0x000F0200, nullptr, "SetMemoryFill"},
+ {0x00100040, nullptr, "SetAxiConfigQoSMode"},
+ {0x00110040, nullptr, "SetPerfLogMode"},
+ {0x00120000, nullptr, "GetPerfLog"},
{0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
- {0x00140000, NULL, "UnregisterInterruptRelayQueue"},
- {0x00150002, NULL, "TryAcquireRight"},
- {0x00160042, NULL, "AcquireRight"},
- {0x00170000, NULL, "ReleaseRight"},
- {0x00180000, NULL, "ImportDisplayCaptureInfo"},
- {0x00190000, NULL, "SaveVramSysArea"},
- {0x001A0000, NULL, "RestoreVramSysArea"},
- {0x001B0000, NULL, "ResetGpuCore"},
- {0x001C0040, NULL, "SetLedForceOff"},
- {0x001D0040, NULL, "SetTestCommand"},
- {0x001E0080, NULL, "SetInternalPriorities"},
+ {0x00140000, nullptr, "UnregisterInterruptRelayQueue"},
+ {0x00150002, nullptr, "TryAcquireRight"},
+ {0x00160042, nullptr, "AcquireRight"},
+ {0x00170000, nullptr, "ReleaseRight"},
+ {0x00180000, nullptr, "ImportDisplayCaptureInfo"},
+ {0x00190000, nullptr, "SaveVramSysArea"},
+ {0x001A0000, nullptr, "RestoreVramSysArea"},
+ {0x001B0000, nullptr, "ResetGpuCore"},
+ {0x001C0040, nullptr, "SetLedForceOff"},
+ {0x001D0040, nullptr, "SetTestCommand"},
+ {0x001E0080, nullptr, "SetInternalPriorities"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////