diff options
Diffstat (limited to 'src/core/hle/service/gsp.cpp')
| -rw-r--r-- | src/core/hle/service/gsp.cpp | 70 |
1 files changed, 51 insertions, 19 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp index f31e7d86d..f75ba75c2 100644 --- a/src/core/hle/service/gsp.cpp +++ b/src/core/hle/service/gsp.cpp @@ -11,25 +11,29 @@ #include "core/hle/kernel/event.h" #include "core/hle/service/gsp.h" -#include "core/hw/lcd.h" +#include "core/hw/gpu.h" + +#include "video_core/gpu_debugger.h" //////////////////////////////////////////////////////////////////////////////////////////////////// +// Main graphics debugger object - TODO: Here is probably not the best place for this +GraphicsDebugger g_debugger; + /// GSP shared memory GX command buffer header union GX_CmdBufferHeader { u32 hex; - // Current command index. This index is updated by GSP module after loading the command data, - // right before the command is processed. When this index is updated by GSP module, the total + // Current command index. This index is updated by GSP module after loading the command data, + // right before the command is processed. When this index is updated by GSP module, the total // commands field is decreased by one as well. BitField<0,8,u32> index; - + // Total commands to process, must not be value 0 when GSP module handles commands. This must be - // <=15 when writing a command to shared memory. This is incremented by the application when - // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only + // <=15 when writing a command to shared memory. This is incremented by the application when + // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only // used if this field is value 1. BitField<8,8,u32> number_commands; - }; /// Gets the address of the start (header) of a command buffer in GSP shared memory @@ -45,7 +49,11 @@ static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { /// Finishes execution of a GSP command void GX_FinishCommand(u32 thread_id) { GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); + + g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20))); + header->number_commands = header->number_commands - 1; + // TODO: Increment header->index? } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -57,24 +65,20 @@ Handle g_event_handle = 0; u32 g_thread_id = 0; enum { - CMD_GX_REQUEST_DMA = 0x00000000, -}; - -enum { REG_FRAMEBUFFER_1 = 0x00400468, REG_FRAMEBUFFER_2 = 0x00400494, }; /// Read a GSP GPU hardware register void ReadHWRegs(Service::Interface* self) { - static const u32 framebuffer_1[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME1, LCD::PADDR_VRAM_TOP_RIGHT_FRAME1}; - static const u32 framebuffer_2[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME2, LCD::PADDR_VRAM_TOP_RIGHT_FRAME2}; + static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1}; + static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2}; u32* cmd_buff = Service::GetCommandBuffer(); u32 reg_addr = cmd_buff[1]; u32 size = cmd_buff[2]; u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]); - + switch (reg_addr) { // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set @@ -83,13 +87,13 @@ void ReadHWRegs(Service::Interface* self) { // Top framebuffer 1 addresses case REG_FRAMEBUFFER_1: - LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM); + GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM); memcpy(dst, framebuffer_1, size); break; // Top framebuffer 2 addresses case REG_FRAMEBUFFER_2: - LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM); + GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM); memcpy(dst, framebuffer_2, size); break; @@ -119,22 +123,50 @@ void RegisterInterruptRelayQueue(Service::Interface* self) { cmd_buff[2] = g_thread_id; // ThreadID } + /// This triggers handling of the GX command written to the command buffer in shared memory. void TriggerCmdReqQueue(Service::Interface* self) { GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); - switch (cmd_buff[0]) { + switch (static_cast<GXCommandId>(cmd_buff[0])) { // GX request DMA - typically used for copying memory from GSP heap to VRAM - case CMD_GX_REQUEST_DMA: + case GXCommandId::REQUEST_DMA: memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]); break; + case GXCommandId::SET_COMMAND_LIST_LAST: + GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3); + GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3); + GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this + + // TODO: Move this to GPU + // TODO: Not sure what units the size is measured in + g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]); + break; + + case GXCommandId::SET_MEMORY_FILL: + break; + + case GXCommandId::SET_DISPLAY_TRANSFER: + break; + + case GXCommandId::SET_TEXTURE_COPY: + break; + + case GXCommandId::SET_COMMAND_LIST_FIRST: + { + //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]); + //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]); + //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]); + break; + } + default: ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]); } - + GX_FinishCommand(g_thread_id); } |
