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-rw-r--r--src/core/hle/kernel/address_arbiter.cpp25
-rw-r--r--src/core/hle/kernel/thread.cpp2
-rw-r--r--src/core/hle/kernel/timer.cpp6
3 files changed, 21 insertions, 12 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 195286422..5c3c47acf 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -45,30 +45,32 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
// Wait current thread (acquire the arbiter)...
case ArbitrationType::WaitIfLessThan:
- if ((s32)Memory::Read32(address) <= value) {
+ if ((s32)Memory::Read32(address) < value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
}
break;
case ArbitrationType::WaitIfLessThanWithTimeout:
- if ((s32)Memory::Read32(address) <= value) {
+ if ((s32)Memory::Read32(address) < value) {
Kernel::WaitCurrentThread_ArbitrateAddress(address);
GetCurrentThread()->WakeAfterDelay(nanoseconds);
}
break;
case ArbitrationType::DecrementAndWaitIfLessThan:
{
- s32 memory_value = Memory::Read32(address) - 1;
- Memory::Write32(address, memory_value);
- if (memory_value <= value) {
+ s32 memory_value = Memory::Read32(address);
+ if (memory_value < value) {
+ // Only change the memory value if the thread should wait
+ Memory::Write32(address, (s32)memory_value - 1);
Kernel::WaitCurrentThread_ArbitrateAddress(address);
}
break;
}
case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout:
{
- s32 memory_value = Memory::Read32(address) - 1;
- Memory::Write32(address, memory_value);
- if (memory_value <= value) {
+ s32 memory_value = Memory::Read32(address);
+ if (memory_value < value) {
+ // Only change the memory value if the thread should wait
+ Memory::Write32(address, (s32)memory_value - 1);
Kernel::WaitCurrentThread_ArbitrateAddress(address);
GetCurrentThread()->WakeAfterDelay(nanoseconds);
}
@@ -82,6 +84,13 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
HLE::Reschedule(__func__);
+ // The calls that use a timeout seem to always return a Timeout error even if they did not put the thread to sleep
+ if (type == ArbitrationType::WaitIfLessThanWithTimeout ||
+ type == ArbitrationType::DecrementAndWaitIfLessThanWithTimeout) {
+
+ return ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
+ ErrorSummary::StatusChanged, ErrorLevel::Info);
+ }
return RESULT_SUCCESS;
}
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index c08fc1c7a..bf32f653d 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -300,7 +300,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
thread->waitsynch_waited = false;
- if (thread->status == THREADSTATUS_WAIT_SYNCH) {
+ if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
ErrorSummary::StatusChanged, ErrorLevel::Info));
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index 08b3ea8c0..ce6bbd719 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -42,6 +42,9 @@ bool Timer::ShouldWait() {
void Timer::Acquire() {
ASSERT_MSG( !ShouldWait(), "object unavailable!");
+
+ if (reset_type == RESETTYPE_ONESHOT)
+ signaled = false;
}
void Timer::Set(s64 initial, s64 interval) {
@@ -84,9 +87,6 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
// Resume all waiting threads
timer->WakeupAllWaitingThreads();
- if (timer->reset_type == RESETTYPE_ONESHOT)
- timer->signaled = false;
-
if (timer->interval_delay != 0) {
// Reschedule the timer with the interval delay
u64 interval_microseconds = timer->interval_delay / 1000;