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Diffstat (limited to 'src/core/hle/kernel/thread.h')
| -rw-r--r-- | src/core/hle/kernel/thread.h | 731 |
1 files changed, 0 insertions, 731 deletions
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h deleted file mode 100644 index 11ef29888..000000000 --- a/src/core/hle/kernel/thread.h +++ /dev/null @@ -1,731 +0,0 @@ -// Copyright 2014 Citra Emulator Project / PPSSPP Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <functional> -#include <string> -#include <utility> -#include <vector> - -#include "common/common_types.h" -#include "common/spin_lock.h" -#include "core/arm/arm_interface.h" -#include "core/hle/kernel/k_affinity_mask.h" -#include "core/hle/kernel/object.h" -#include "core/hle/kernel/synchronization_object.h" -#include "core/hle/result.h" - -namespace Common { -class Fiber; -} - -namespace Core { -class ARM_Interface; -class System; -} // namespace Core - -namespace Kernel { - -class GlobalSchedulerContext; -class KernelCore; -class Process; -class KScheduler; - -enum ThreadPriority : u32 { - THREADPRIO_HIGHEST = 0, ///< Highest thread priority - THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration - THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps - THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps - THREADPRIO_LOWEST = 63, ///< Lowest thread priority - THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. -}; - -enum ThreadType : u32 { - THREADTYPE_USER = 0x1, - THREADTYPE_KERNEL = 0x2, - THREADTYPE_HLE = 0x4, - THREADTYPE_IDLE = 0x8, - THREADTYPE_SUSPEND = 0x10, -}; - -enum ThreadProcessorId : s32 { - /// Indicates that no particular processor core is preferred. - THREADPROCESSORID_DONT_CARE = -1, - - /// Run thread on the ideal core specified by the process. - THREADPROCESSORID_IDEAL = -2, - - /// Indicates that the preferred processor ID shouldn't be updated in - /// a core mask setting operation. - THREADPROCESSORID_DONT_UPDATE = -3, - - THREADPROCESSORID_0 = 0, ///< Run thread on core 0 - THREADPROCESSORID_1 = 1, ///< Run thread on core 1 - THREADPROCESSORID_2 = 2, ///< Run thread on core 2 - THREADPROCESSORID_3 = 3, ///< Run thread on core 3 - THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this - - /// Allowed CPU mask - THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) | - (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3) -}; - -enum class ThreadStatus { - Ready, ///< Ready to run - Paused, ///< Paused by SetThreadActivity or debug - WaitHLEEvent, ///< Waiting for hle event to finish - WaitSleep, ///< Waiting due to a SleepThread SVC - WaitIPC, ///< Waiting for the reply from an IPC request - WaitSynch, ///< Waiting due to WaitSynchronization - WaitMutex, ///< Waiting due to an ArbitrateLock svc - WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc - WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc - Dormant, ///< Created but not yet made ready - Dead ///< Run to completion, or forcefully terminated -}; - -enum class ThreadWakeupReason { - Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal. - Timeout // The thread was woken up due to a wait timeout. -}; - -enum class ThreadActivity : u32 { - Normal = 0, - Paused = 1, -}; - -enum class ThreadSchedStatus : u32 { - None = 0, - Paused = 1, - Runnable = 2, - Exited = 3, -}; - -enum class ThreadSchedFlags : u32 { - ProcessPauseFlag = 1 << 4, - ThreadPauseFlag = 1 << 5, - ProcessDebugPauseFlag = 1 << 6, - KernelInitPauseFlag = 1 << 8, -}; - -enum class ThreadSchedMasks : u32 { - LowMask = 0x000f, - HighMask = 0xfff0, - ForcePauseMask = 0x0070, -}; - -class Thread final : public SynchronizationObject { -public: - explicit Thread(KernelCore& kernel); - ~Thread() override; - - using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>; - - using ThreadContext32 = Core::ARM_Interface::ThreadContext32; - using ThreadContext64 = Core::ARM_Interface::ThreadContext64; - - using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>; - - using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>; - - /** - * Creates and returns a new thread. The new thread is immediately scheduled - * @param system The instance of the whole system - * @param name The friendly name desired for the thread - * @param entry_point The address at which the thread should start execution - * @param priority The thread's priority - * @param arg User data to pass to the thread - * @param processor_id The ID(s) of the processors on which the thread is desired to be run - * @param stack_top The address of the thread's stack top - * @param owner_process The parent process for the thread, if null, it's a kernel thread - * @return A shared pointer to the newly created thread - */ - static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, - std::string name, VAddr entry_point, - u32 priority, u64 arg, s32 processor_id, - VAddr stack_top, Process* owner_process); - - /** - * Creates and returns a new thread. The new thread is immediately scheduled - * @param system The instance of the whole system - * @param name The friendly name desired for the thread - * @param entry_point The address at which the thread should start execution - * @param priority The thread's priority - * @param arg User data to pass to the thread - * @param processor_id The ID(s) of the processors on which the thread is desired to be run - * @param stack_top The address of the thread's stack top - * @param owner_process The parent process for the thread, if null, it's a kernel thread - * @param thread_start_func The function where the host context will start. - * @param thread_start_parameter The parameter which will passed to host context on init - * @return A shared pointer to the newly created thread - */ - static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, - std::string name, VAddr entry_point, - u32 priority, u64 arg, s32 processor_id, - VAddr stack_top, Process* owner_process, - std::function<void(void*)>&& thread_start_func, - void* thread_start_parameter); - - std::string GetName() const override { - return name; - } - - void SetName(std::string new_name) { - name = std::move(new_name); - } - - std::string GetTypeName() const override { - return "Thread"; - } - - static constexpr HandleType HANDLE_TYPE = HandleType::Thread; - HandleType GetHandleType() const override { - return HANDLE_TYPE; - } - - bool ShouldWait(const Thread* thread) const override; - void Acquire(Thread* thread) override; - bool IsSignaled() const override; - - /** - * Gets the thread's current priority - * @return The current thread's priority - */ - u32 GetPriority() const { - return current_priority; - } - - /** - * Gets the thread's nominal priority. - * @return The current thread's nominal priority. - */ - u32 GetNominalPriority() const { - return nominal_priority; - } - - /** - * Sets the thread's current priority - * @param priority The new priority - */ - void SetPriority(u32 priority); - - /// Adds a thread to the list of threads that are waiting for a lock held by this thread. - void AddMutexWaiter(std::shared_ptr<Thread> thread); - - /// Removes a thread from the list of threads that are waiting for a lock held by this thread. - void RemoveMutexWaiter(std::shared_ptr<Thread> thread); - - /// Recalculates the current priority taking into account priority inheritance. - void UpdatePriority(); - - /// Changes the core that the thread is running or scheduled to run on. - ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask); - - /** - * Gets the thread's thread ID - * @return The thread's ID - */ - u64 GetThreadID() const { - return thread_id; - } - - /// Resumes a thread from waiting - void ResumeFromWait(); - - void OnWakeUp(); - - ResultCode Start(); - - /// Cancels a waiting operation that this thread may or may not be within. - /// - /// When the thread is within a waiting state, this will set the thread's - /// waiting result to signal a canceled wait. The function will then resume - /// this thread. - /// - void CancelWait(); - - void SetSynchronizationResults(SynchronizationObject* object, ResultCode result); - - SynchronizationObject* GetSignalingObject() const { - return signaling_object; - } - - ResultCode GetSignalingResult() const { - return signaling_result; - } - - /** - * Retrieves the index that this particular object occupies in the list of objects - * that the thread passed to WaitSynchronization, starting the search from the last element. - * - * It is used to set the output index of WaitSynchronization when the thread is awakened. - * - * When a thread wakes up due to an object signal, the kernel will use the index of the last - * matching object in the wait objects list in case of having multiple instances of the same - * object in the list. - * - * @param object Object to query the index of. - */ - s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const; - - /** - * Stops a thread, invalidating it from further use - */ - void Stop(); - - /* - * Returns the Thread Local Storage address of the current thread - * @returns VAddr of the thread's TLS - */ - VAddr GetTLSAddress() const { - return tls_address; - } - - /* - * Returns the value of the TPIDR_EL0 Read/Write system register for this thread. - * @returns The value of the TPIDR_EL0 register. - */ - u64 GetTPIDR_EL0() const { - return tpidr_el0; - } - - /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread. - void SetTPIDR_EL0(u64 value) { - tpidr_el0 = value; - } - - /* - * Returns the address of the current thread's command buffer, located in the TLS. - * @returns VAddr of the thread's command buffer. - */ - VAddr GetCommandBufferAddress() const; - - ThreadContext32& GetContext32() { - return context_32; - } - - const ThreadContext32& GetContext32() const { - return context_32; - } - - ThreadContext64& GetContext64() { - return context_64; - } - - const ThreadContext64& GetContext64() const { - return context_64; - } - - bool IsHLEThread() const { - return (type & THREADTYPE_HLE) != 0; - } - - bool IsSuspendThread() const { - return (type & THREADTYPE_SUSPEND) != 0; - } - - bool IsIdleThread() const { - return (type & THREADTYPE_IDLE) != 0; - } - - bool WasRunning() const { - return was_running; - } - - void SetWasRunning(bool value) { - was_running = value; - } - - std::shared_ptr<Common::Fiber>& GetHostContext(); - - ThreadStatus GetStatus() const { - return status; - } - - void SetStatus(ThreadStatus new_status); - - s64 GetLastScheduledTick() const { - return this->last_scheduled_tick; - } - - void SetLastScheduledTick(s64 tick) { - this->last_scheduled_tick = tick; - } - - u64 GetTotalCPUTimeTicks() const { - return total_cpu_time_ticks; - } - - void UpdateCPUTimeTicks(u64 ticks) { - total_cpu_time_ticks += ticks; - } - - s32 GetProcessorID() const { - return processor_id; - } - - s32 GetActiveCore() const { - return GetProcessorID(); - } - - void SetProcessorID(s32 new_core) { - processor_id = new_core; - } - - void SetActiveCore(s32 new_core) { - processor_id = new_core; - } - - Process* GetOwnerProcess() { - return owner_process; - } - - const Process* GetOwnerProcess() const { - return owner_process; - } - - const ThreadSynchronizationObjects& GetSynchronizationObjects() const { - return *wait_objects; - } - - void SetSynchronizationObjects(ThreadSynchronizationObjects* objects) { - wait_objects = objects; - } - - void ClearSynchronizationObjects() { - for (const auto& waiting_object : *wait_objects) { - waiting_object->RemoveWaitingThread(SharedFrom(this)); - } - wait_objects->clear(); - } - - /// Determines whether all the objects this thread is waiting on are ready. - bool AllSynchronizationObjectsReady() const; - - const MutexWaitingThreads& GetMutexWaitingThreads() const { - return wait_mutex_threads; - } - - Thread* GetLockOwner() const { - return lock_owner.get(); - } - - void SetLockOwner(std::shared_ptr<Thread> owner) { - lock_owner = std::move(owner); - } - - VAddr GetCondVarWaitAddress() const { - return condvar_wait_address; - } - - void SetCondVarWaitAddress(VAddr address) { - condvar_wait_address = address; - } - - VAddr GetMutexWaitAddress() const { - return mutex_wait_address; - } - - void SetMutexWaitAddress(VAddr address) { - mutex_wait_address = address; - } - - Handle GetWaitHandle() const { - return wait_handle; - } - - void SetWaitHandle(Handle handle) { - wait_handle = handle; - } - - VAddr GetArbiterWaitAddress() const { - return arb_wait_address; - } - - void SetArbiterWaitAddress(VAddr address) { - arb_wait_address = address; - } - - bool HasHLECallback() const { - return hle_callback != nullptr; - } - - void SetHLECallback(HLECallback callback) { - hle_callback = std::move(callback); - } - - void SetHLETimeEvent(Handle time_event) { - hle_time_event = time_event; - } - - void SetHLESyncObject(SynchronizationObject* object) { - hle_object = object; - } - - Handle GetHLETimeEvent() const { - return hle_time_event; - } - - SynchronizationObject* GetHLESyncObject() const { - return hle_object; - } - - void InvalidateHLECallback() { - SetHLECallback(nullptr); - } - - bool InvokeHLECallback(std::shared_ptr<Thread> thread); - - u32 GetIdealCore() const { - return ideal_core; - } - - const KAffinityMask& GetAffinityMask() const { - return affinity_mask; - } - - ResultCode SetActivity(ThreadActivity value); - - /// Sleeps this thread for the given amount of nanoseconds. - ResultCode Sleep(s64 nanoseconds); - - s64 GetYieldScheduleCount() const { - return this->schedule_count; - } - - void SetYieldScheduleCount(s64 count) { - this->schedule_count = count; - } - - ThreadSchedStatus GetSchedulingStatus() const { - return static_cast<ThreadSchedStatus>(scheduling_state & - static_cast<u32>(ThreadSchedMasks::LowMask)); - } - - bool IsRunnable() const { - return scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable); - } - - bool IsRunning() const { - return is_running; - } - - void SetIsRunning(bool value) { - is_running = value; - } - - bool IsSyncCancelled() const { - return is_sync_cancelled; - } - - void SetSyncCancelled(bool value) { - is_sync_cancelled = value; - } - - Handle GetGlobalHandle() const { - return global_handle; - } - - bool IsWaitingForArbitration() const { - return waiting_for_arbitration; - } - - void WaitForArbitration(bool set) { - waiting_for_arbitration = set; - } - - bool IsWaitingSync() const { - return is_waiting_on_sync; - } - - void SetWaitingSync(bool is_waiting) { - is_waiting_on_sync = is_waiting; - } - - bool IsPendingTermination() const { - return will_be_terminated || GetSchedulingStatus() == ThreadSchedStatus::Exited; - } - - bool IsPaused() const { - return pausing_state != 0; - } - - bool IsContinuousOnSVC() const { - return is_continuous_on_svc; - } - - void SetContinuousOnSVC(bool is_continuous) { - is_continuous_on_svc = is_continuous; - } - - bool IsPhantomMode() const { - return is_phantom_mode; - } - - void SetPhantomMode(bool phantom) { - is_phantom_mode = phantom; - } - - bool HasExited() const { - return has_exited; - } - - class QueueEntry { - public: - constexpr QueueEntry() = default; - - constexpr void Initialize() { - this->prev = nullptr; - this->next = nullptr; - } - - constexpr Thread* GetPrev() const { - return this->prev; - } - constexpr Thread* GetNext() const { - return this->next; - } - constexpr void SetPrev(Thread* thread) { - this->prev = thread; - } - constexpr void SetNext(Thread* thread) { - this->next = thread; - } - - private: - Thread* prev{}; - Thread* next{}; - }; - - QueueEntry& GetPriorityQueueEntry(s32 core) { - return this->per_core_priority_queue_entry[core]; - } - - const QueueEntry& GetPriorityQueueEntry(s32 core) const { - return this->per_core_priority_queue_entry[core]; - } - - s32 GetDisableDispatchCount() const { - return disable_count; - } - - void DisableDispatch() { - ASSERT(GetDisableDispatchCount() >= 0); - disable_count++; - } - - void EnableDispatch() { - ASSERT(GetDisableDispatchCount() > 0); - disable_count--; - } - -private: - friend class GlobalSchedulerContext; - friend class KScheduler; - friend class Process; - - void SetSchedulingStatus(ThreadSchedStatus new_status); - void AddSchedulingFlag(ThreadSchedFlags flag); - void RemoveSchedulingFlag(ThreadSchedFlags flag); - - void SetCurrentPriority(u32 new_priority); - - Common::SpinLock context_guard{}; - ThreadContext32 context_32{}; - ThreadContext64 context_64{}; - std::shared_ptr<Common::Fiber> host_context{}; - - ThreadStatus status = ThreadStatus::Dormant; - u32 scheduling_state = 0; - - u64 thread_id = 0; - - VAddr entry_point = 0; - VAddr stack_top = 0; - std::atomic_int disable_count = 0; - - ThreadType type; - - /// Nominal thread priority, as set by the emulated application. - /// The nominal priority is the thread priority without priority - /// inheritance taken into account. - u32 nominal_priority = 0; - - /// Current thread priority. This may change over the course of the - /// thread's lifetime in order to facilitate priority inheritance. - u32 current_priority = 0; - - u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks. - s64 schedule_count{}; - s64 last_scheduled_tick{}; - - s32 processor_id = 0; - - VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread - u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register. - - /// Process that owns this thread - Process* owner_process; - - /// Objects that the thread is waiting on, in the same order as they were - /// passed to WaitSynchronization. - ThreadSynchronizationObjects* wait_objects; - - SynchronizationObject* signaling_object; - ResultCode signaling_result{RESULT_SUCCESS}; - - /// List of threads that are waiting for a mutex that is held by this thread. - MutexWaitingThreads wait_mutex_threads; - - /// Thread that owns the lock that this thread is waiting for. - std::shared_ptr<Thread> lock_owner; - - /// If waiting on a ConditionVariable, this is the ConditionVariable address - VAddr condvar_wait_address = 0; - /// If waiting on a Mutex, this is the mutex address - VAddr mutex_wait_address = 0; - /// The handle used to wait for the mutex. - Handle wait_handle = 0; - - /// If waiting for an AddressArbiter, this is the address being waited on. - VAddr arb_wait_address{0}; - bool waiting_for_arbitration{}; - - /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. - Handle global_handle = 0; - - /// Callback for HLE Events - HLECallback hle_callback; - Handle hle_time_event; - SynchronizationObject* hle_object; - - KScheduler* scheduler = nullptr; - - std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{}; - - u32 ideal_core{0xFFFFFFFF}; - KAffinityMask affinity_mask{}; - - s32 ideal_core_override = -1; - u32 affinity_override_count = 0; - - u32 pausing_state = 0; - bool is_running = false; - bool is_waiting_on_sync = false; - bool is_sync_cancelled = false; - - bool is_continuous_on_svc = false; - - bool will_be_terminated = false; - bool is_phantom_mode = false; - bool has_exited = false; - - bool was_running = false; - - std::string name; -}; - -} // namespace Kernel |
